示例#1
0
    public void EditZoneLocations()
    {
        gameObject.SetActive(false);
        TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI;

        templateUI.SetDisplayedLowerHUD(templateUI.zoneLocEditingLowerHUD);
        World.BeginZoneMoving();
    }
示例#2
0
    public void DoneMoving()
    {
        enabled = false;
        World.instance.zoneEditOnClickScript.enabled = true;
        TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI;

        templateUI.SetDisplayedLowerHUD(templateUI.mainLowerHUD);
    }
示例#3
0
    public void DoneLinking()
    {
        actionOnDoneLinking?.Invoke();
        enabled = false;
        World.instance.zoneGrowScript.enabled        = false;
        World.instance.zoneEditOnClickScript.enabled = true;
        TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI;

        templateUI.SetDisplayedLowerHUD(templateUI.mainLowerHUD);
    }