public void EditZoneLocations() { gameObject.SetActive(false); TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI; templateUI.SetDisplayedLowerHUD(templateUI.zoneLocEditingLowerHUD); World.BeginZoneMoving(); }
public void DoneMoving() { enabled = false; World.instance.zoneEditOnClickScript.enabled = true; TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI; templateUI.SetDisplayedLowerHUD(templateUI.mainLowerHUD); }
public void DoneLinking() { actionOnDoneLinking?.Invoke(); enabled = false; World.instance.zoneGrowScript.enabled = false; World.instance.zoneEditOnClickScript.enabled = true; TemplateModeUI templateUI = GameInterface.instance.templateModeUI as TemplateModeUI; templateUI.SetDisplayedLowerHUD(templateUI.mainLowerHUD); }