示例#1
0
        public override void OnDoubleClick(Mobile from)
        {
            //STARTMOD: Teiravon
            if (!from.CanBeginAction(typeof(BattleNet)))
            {
                from.SendMessage("You cannot do this yet.");
            }
            if (from is TeiravonMobile)
            {
                TeiravonMobile m_Player = (TeiravonMobile)from;

                if ((m_Player.IsShapeshifter() || m_Player.IsForester()) && (m_Player.Shapeshifted || m_Player.IsShifted()))
                {
                    m_Player.SendMessage("You cannot use nets while shapeshifted.");
                    return;
                }
            }

            if (IsChildOf(from.Backpack))
            {
                from.SendMessage("Who is your target?");
                from.BeginTarget(-1, true, TargetFlags.None, new TargetCallback(OnTarget));
            }

            else
            {
                from.SendLocalizedMessage(1042001);  // That must be in your pack for you to use it.
            }
        }
        //[Constructable]
        public CustomShapeshifterWeapon(int type, string name, int hue, TeiravonMobile Shifter) : base(0x2644)
        {
            int index = type;

            int ShifterLevel = Shifter.PlayerLevel;

            if (!Shifter.IsShapeshifter())
            {
                ShifterLevel = (ShifterLevel / 2);
            }

            Weight  = 0.0;
            Movable = false;

            if (name != null)
            {
                Name = name + "'s Limb";
            }
            else
            {
                Name = "Animal Limb";
            }

            Resource  = CraftResource.None;
            Hue       = 1;
            LootType  = LootType.Newbied;
            Layer     = Layer.TwoHanded;
            ItemID    = (int)(TAVShiftUtilities.ShiftInfo.Table[index].WeapID);
            Primary   = (WeaponAbility)(TAVShiftUtilities.ShiftInfo.Table[index].PrimaryAbility);
            Secondary = (WeaponAbility)(TAVShiftUtilities.ShiftInfo.Table[index].PrimaryAbility);

            PoisonCharges = 9999;
            Poison        = Poison.GetPoison(ShifterLevel / 5);

            Attributes.WeaponSpeed = (int)(TAVShiftUtilities.ShiftInfo.Table[index].SpeedScale * (ShifterLevel * 2));
            MinDamage = 8 + (int)(TAVShiftUtilities.ShiftInfo.Table[index].DamageScale * ShifterLevel);
            MaxDamage = 11 + (int)(TAVShiftUtilities.ShiftInfo.Table[index].DamageScale * ShifterLevel);

            if (index == 1)
            {
                SkillBonuses.Skill_1_Name  = SkillName.Tracking;
                SkillBonuses.Skill_1_Value = 5 * ShifterLevel;
            }
            if (index == 7)
            {
                SkillBonuses.Skill_1_Name  = SkillName.Stealth;
                SkillBonuses.Skill_1_Value = 5 * ShifterLevel;
            }
            if (index == 8)
            {
                SkillBonuses.Skill_1_Name  = SkillName.Poisoning;
                SkillBonuses.Skill_1_Value = 5 * ShifterLevel;
            }
        }
        //[Constructable]
        public CustomShapeshifterArmor(int type, string name, int hue, TeiravonMobile Shifter) : base(0x13DB)
        {
            int index        = type;
            int ShifterLevel = Shifter.PlayerLevel;

            if (!Shifter.IsShapeshifter())
            {
                ShifterLevel = (ShifterLevel / 2);
            }

            Weight   = 0.0;
            Movable  = false;
            Hue      = hue;
            LootType = LootType.Newbied;

            if (name != null)
            {
                Name = name + "'s Hide";
            }
            else
            {
                Name = "Animal Hide";
            }


            PhysicalBonus = (int)(Utility.RandomMinMax(18, 21) + TAVShiftUtilities.ShiftInfo.Table[index].ArmorScale) + (int)(1.5 * ShifterLevel);
            ColdBonus     = (int)(Utility.RandomMinMax(18, 21) + TAVShiftUtilities.ShiftInfo.Table[index].ArmorScale) + (int)(1.5 * ShifterLevel);
            EnergyBonus   = (int)(Utility.RandomMinMax(18, 21) + TAVShiftUtilities.ShiftInfo.Table[index].ArmorScale) + (int)(1.5 * ShifterLevel);
            PoisonBonus   = (int)(Utility.RandomMinMax(18, 21) + TAVShiftUtilities.ShiftInfo.Table[index].ArmorScale) + (int)(1.5 * ShifterLevel);
            FireBonus     = (int)(Utility.RandomMinMax(18, 21) + TAVShiftUtilities.ShiftInfo.Table[index].ArmorScale) + (int)(1.5 * ShifterLevel);

            Attributes.BonusStr = (int)(TAVShiftUtilities.ShiftInfo.Table[index].StrScale * ShifterLevel);
            Attributes.BonusDex = (int)(TAVShiftUtilities.ShiftInfo.Table[index].DexScale * ShifterLevel);
            Attributes.BonusInt = (int)(TAVShiftUtilities.ShiftInfo.Table[index].IntScale * ShifterLevel);

            Attributes.BonusHits = (int)(TAVShiftUtilities.ShiftInfo.Table[index].HpScale * ShifterLevel);
            Attributes.BonusStam = (int)(TAVShiftUtilities.ShiftInfo.Table[index].StamScale * ShifterLevel);
            Attributes.BonusMana = (int)(TAVShiftUtilities.ShiftInfo.Table[index].ManaScale * ShifterLevel);

            Attributes.RegenHits = (int)(TAVShiftUtilities.ShiftInfo.Table[index].HpRegen * ShifterLevel);
            Attributes.RegenStam = (int)(TAVShiftUtilities.ShiftInfo.Table[index].StamRegen * ShifterLevel);
            Attributes.RegenMana = (int)(TAVShiftUtilities.ShiftInfo.Table[index].ManaRegen * ShifterLevel);
        }
        private static void Shapeshift_OnCommand(CommandEventArgs e)
        {
            TeiravonMobile m_Player = (TeiravonMobile)e.Mobile;

            if (!m_Player.HasFeat(TeiravonMobile.Feats.WildShape))
            {
                m_Player.SendMessage(Teiravon.Colors.FeatMessageColor, Teiravon.Messages.NoAbility);
            }

            else if (m_Player.Mounted)
            {
                m_Player.SendMessage("You can't do this while mounted.");
            }

            else if (m_Player.IsShapeshifter() || m_Player.IsForester())
            {
                m_Player.SendGump(new NewShapeshiftGump(m_Player));
            }
            else
            {
                m_Player.SendMessage("Only shapeshifters/foresters can do that. ");
            }
        }
示例#5
0
        public override void OnDoubleClick(Mobile from)
        {
            if (!Movable || !from.CanBeginAction(typeof(BasePotion)))
            {
                return;
            }

            if (from.InRange(this.GetWorldLocation(), 1))
            {
                //STARTMOD: Teiravon
                if (from is TeiravonMobile)
                {
                    TeiravonMobile m_Player = (TeiravonMobile)from;

                    if ((m_Player.IsShapeshifter() || m_Player.IsForester()) && (m_Player.Shapeshifted || m_Player.IsShifted()))
                    {
                        m_Player.SendMessage("You cannot use potions while shapeshifted.");
                        return;
                    }
                }
                //ENDMOD: Teiravon

                if (!RequireFreeHand || HasFreeHand(from))
                {
                    Drink(from);
                }
                else
                {
                    from.SendLocalizedMessage(502172);                       // You must have a free hand to drink a potion.
                }
            }
            else
            {
                from.SendLocalizedMessage(502138);                   // That is too far away for you to use
            }
        }
        public NewShapeshiftGump(TeiravonMobile from)
            : base(0, 0)
        {
            m_Player = from;
            max      = 1 + m_Player.PlayerLevel / (m_Player.IsShapeshifter()? 4 : 7);
            if (max > 7)
            {
                max = 7;
            }

            Closable   = true;
            Disposable = true;
            Dragable   = true;
            Resizable  = false;

            m_Player = (TeiravonMobile)from;
            m_Player.CloseGump(typeof(NewShapeshiftGump));
            this.AddPage(0);
            AddBackground(312, 10, 30 + (max * 98), 140, 9260);
            //this.AddImage(328, -5, 30061);
            //this.AddImage(328, 55 + (max * 82), 30077);

            //AddLabel(355,  115, 2930, @"Evaluate creature");
            AddButton(330, 120, 22153, 22155, (int)Buttons.Information, GumpButtonType.Reply, 0);

            if (m_Player.IsShifted() && m_Player.Shapeshifted)
            {
                //AddLabel(401, 487, 2930, @"Undo transformation");
                AddButton(276 + ((30 + (max * 98))), 112, 5052, 5053, (int)Buttons.Cancel, GumpButtonType.Reply, 0);
            }

            bool DeleteTime = false;

            if (m_Player.ShapeshiftSlotDelete <= DateTime.Now)
            {
                DeleteTime = true;
            }

            switch (max)
            {
            case 1:
                if (FilledSlot(1, m_Player))
                {
                    FullSlot((int)Buttons.CTransform1, 1, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete1, 1);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd1, 1);
                }

                break;

            case 2:

                if (FilledSlot(2, m_Player))
                {
                    FullSlot((int)Buttons.CTransform2, 2, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete2, 2);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd2, 2);
                }

                goto case 1;

            case 3:
                if (FilledSlot(3, m_Player))
                {
                    FullSlot((int)Buttons.CTransform3, 3, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete3, 3);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd3, 3);
                }

                goto case 2;

            case 4:
                if (FilledSlot(4, m_Player))
                {
                    FullSlot((int)Buttons.CTransform4, 4, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete4, 4);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd4, 4);
                }

                goto case 3;

            case 5:

                if (FilledSlot(5, m_Player))
                {
                    FullSlot((int)Buttons.CTransform5, 5, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete5, 5);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd5, 5);
                }

                goto case 4;

            case 6:

                if (FilledSlot(6, m_Player))
                {
                    FullSlot((int)Buttons.CTransform6, 6, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete6, 6);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd6, 6);
                }

                goto case 5;

            case 7:

                if (FilledSlot(7, m_Player))
                {
                    FullSlot((int)Buttons.CTransform7, 7, m_Player);

                    if (DeleteTime)
                    {
                        DeleteButton((int)Buttons.CDelete7, 7);
                    }
                }
                else
                {
                    EmptySlot((int)Buttons.CAdd7, 7);
                }

                goto case 6;

            default: break;
            }
        }
示例#7
0
        public static Chart CompileStatChart()
        {
            /*
             *          PieChart chart = new PieChart( "Stat Distribution", "graphs_strdexint_distrib", true );
             *
             *          ChartItem strItem = new ChartItem( "Strength", 0 );
             *          ChartItem dexItem = new ChartItem( "Dexterity", 0 );
             *          ChartItem intItem = new ChartItem( "Intelligence", 0 );
             *
             *          foreach ( Mobile mob in World.Mobiles.Values )
             *          {
             *                  if ( mob.RawStatTotal == mob.StatCap && mob is PlayerMobile )
             *                  {
             *                          strItem.Value += mob.RawStr;
             *                          dexItem.Value += mob.RawDex;
             *                          intItem.Value += mob.RawInt;
             *                  }
             *          }
             *
             *          chart.Items.Add( strItem );
             *          chart.Items.Add( dexItem );
             *          chart.Items.Add( intItem );
             */

            PieChart chart = new PieChart("Class Distribution", "graphs_class_distrib", true);

            ChartItem fightItem   = new ChartItem("Fighters", 0);
            ChartItem rogueItem   = new ChartItem("Rogues", 0);
            ChartItem mageItem    = new ChartItem("Mages", 0);
            ChartItem clericItem  = new ChartItem("Clerics", 0);
            ChartItem rangerItem  = new ChartItem("Rangers", 0);
            ChartItem druidItem   = new ChartItem("Druids", 0);
            ChartItem barbItem    = new ChartItem("Barbarians", 0);
            ChartItem crafterItem = new ChartItem("Crafters", 0);
            ChartItem advItem     = new ChartItem("Advanced", 0);

            foreach (Mobile mob in World.Mobiles.Values)
            {
                if (mob != null && mob is TeiravonMobile)
                {
                    TeiravonMobile tav  = mob as TeiravonMobile;
                    Account        acct = (Account)tav.Account;
                    if ((acct.LastLogin + TimeSpan.FromDays(90.0)) < DateTime.Now)
                    {
                        continue;
                    }

                    if (tav.IsFighter() || tav.IsCavalier() || tav.IsMonk())
                    {
                        fightItem.Value++;
                    }
                    else if (tav.IsThief() || tav.IsAssassin() || tav.IsBard())
                    {
                        rogueItem.Value++;
                    }
                    else if (tav.IsMage())
                    {
                        mageItem.Value++;
                    }
                    else if (tav.IsCleric() || tav.IsDarkCleric())
                    {
                        clericItem.Value++;
                    }
                    else if (tav.IsArcher() || tav.IsMageSlayer() || tav.IsRanger())
                    {
                        rangerItem.Value++;
                    }
                    else if (tav.IsForester() || tav.IsShapeshifter())
                    {
                        druidItem.Value++;
                    }
                    else if (tav.IsBerserker() || tav.IsDragoon())
                    {
                        barbItem.Value++;
                    }
                    else if (tav.IsCrafter())
                    {
                        crafterItem.Value++;
                    }
                    else
                    {
                        advItem.Value++;
                    }
                }
            }

            chart.Items.Add(fightItem);
            chart.Items.Add(rogueItem);
            chart.Items.Add(mageItem);
            chart.Items.Add(clericItem);
            chart.Items.Add(rangerItem);
            chart.Items.Add(druidItem);
            chart.Items.Add(barbItem);
            chart.Items.Add(crafterItem);
            chart.Items.Add(advItem);


            return(chart);
        }