protected override void OnTick() { if (t_Caster == null) { return; } if (Run == Max) { return; } t_Caster.PlaySound(0x2F3); Engines.PartySystem.Party p = Engines.PartySystem.Party.Get(t_Caster); //Determines aura range int auraRange = 6; ArrayList Tremor = new ArrayList(); foreach (Mobile m in t_Caster.GetMobilesInRange(auraRange)) { if (m == null) { continue; } if (m.AccessLevel > t_Caster.AccessLevel) { continue; } if (p != null && p.Contains(m)) { continue; } if (m is BaseCreature) { if (!m.Alive || m == null) { continue; } BaseCreature c = (BaseCreature)m; if (c.Controled || c.Summoned) { if (c.ControlMaster == t_Caster || c.SummonMaster == t_Caster) { continue; } if (p != null && (p.Contains(c.ControlMaster) || p.Contains(c.SummonMaster))) { continue; } ; } Tremor.Add(m); } else if (m is TeiravonMobile) { if (m == t_Caster || !m.Alive || m == null) { continue; } TeiravonMobile m_Target = (TeiravonMobile)m; if (m_Target.IsEvil() || m_Target.Karma <= -3000) { Tremor.Add(m_Target); } } } foreach (Mobile m in Tremor) { if (m != null) { int damage = (int)(t_Caster.PlayerLevel / 3); if (damage >= 3) { m.Damage(Utility.RandomMinMax(damage - 2, damage + 2), t_Caster); } else { m.Damage(1, t_Caster); } m.Paralyze(TimeSpan.FromSeconds(0.5)); } } Run++; Timer m_Timer = new TremorTimer(t_Caster, Run, 4, DateTime.Now + TimeSpan.FromSeconds(0.5)); }