void Awake()
 {
     player       = GameObject.FindGameObjectWithTag("Player").transform;
     playerHealth = player.GetComponent <PlayerHealth>();
     TMHealth     = GetComponent <TeamMateHealth>();
     nav          = GetComponent <UnityEngine.AI.NavMeshAgent>();
     enemyManager = GameObject.FindGameObjectWithTag("EnemyManager").GetComponent <EnemyManager>();
 }
示例#2
0
 void Awake()
 {
     player         = GameObject.FindGameObjectWithTag("Player");
     teamMate       = GameObject.FindGameObjectWithTag("TeamMate");
     playerHealth   = player.GetComponent <PlayerHealth> ();
     teamMateHealth = teamMate.GetComponent <TeamMateHealth>();
     enemyHealth    = GetComponent <EnemyHealth>();
     anim           = GetComponent <Animator> ();
 }