public static void Create() { var adapter = new GameAdapter(); Game1 = adapter.RegisiterNewGame(); Game2 = adapter.RegisiterNewGame(); Game3 = adapter.RegisiterNewGame(); adapter.SaveChanges(); var teamAdapter = new TeamAdapter(); var team1 = teamAdapter.GetTeamById(ObjectMother.TeamTestData.Team1Id); var team2 = teamAdapter.GetTeamById(ObjectMother.TeamTestData.Team2Id); var team3 = teamAdapter.GetTeamById(ObjectMother.TeamTestData.Team3Id); var gameAdapter = new GameAdapter(); gameAdapter.JoinExistingGame(team1, ObjectMother.GameTestData.Game1.Id); gameAdapter.JoinExistingGame(team2, ObjectMother.GameTestData.Game1.Id); gameAdapter.JoinExistingGame(team1, ObjectMother.GameTestData.Game2.Id); gameAdapter.JoinExistingGame(team2, ObjectMother.GameTestData.Game2.Id); gameAdapter.SaveChanges(); }
private void ShowResults() { lstResults.Title = "Results"; lstResults.Columns = new List <ListColumn>() { new ListColumn(LangResources.CurLang.League, 175), new ListColumn(LangResources.CurLang.Home, 250), new ListColumn(" ", 50, HorizontalAlignment.Center), new ListColumn(LangResources.CurLang.Away, 250, HorizontalAlignment.Right) }; List <ListRow> rows = new List <ListRow>(); TeamAdapter ta = new TeamAdapter(); LeagueAdapter la = new LeagueAdapter(); foreach (Fixture f in SetupData.FixtureData) { rows.Add(new ListRow(f.UniqueID, new List <object>() { la.GetLeague(f.LeagueID).Name, ta.GetTeam(f.TeamIDs[0]).Name, string.Format("{0} - {1}", f.Score[0].ToString(), f.Score[1].ToString()), ta.GetTeam(f.TeamIDs[1]).Name })); } lstResults.Rows = rows; lstResults.SelectionMode = SelectMode.Highlight; }
public TeamAdapter Create() { var tc = new RestClient(m_Address, m_User, m_Pass); var teamAdapter = new TeamAdapter(tc); return(teamAdapter); }
protected override void SearchText_TextChanged(object sender, TextChangedEventArgs e) { IEnumerable <Team> teams = ViewModel.Teams.Where(t => t.Name.ToLower().Contains(SearchEditText.Text.ToLower())); TeamAdapter.Refresh(teams); TeamsRecyclerView.SetAdapter(TeamAdapter); }
/// <summary> /// Run all the matches for the current game date /// </summary> /// <param name="MatchCallback"></param> public void Run(IMatchCallback MatchCallback) { MatchPlayer mp = new MatchPlayer(); WorldAdapter wa = new WorldAdapter(); FixtureAdapter fa = new FixtureAdapter(); TeamAdapter ta = new TeamAdapter(); ManagerAdapter ma = new ManagerAdapter(); foreach (Fixture f in fa.GetFixtures(wa.CurrentDate)) { mp.Fixture = f; mp.Interactive = false; for (int t = 0; t <= 1; t++) { if (ma.GetManager(ta.GetTeam(f.TeamIDs[t]).ManagerID).Human) { mp.Interactive = true; break; } } mp.MatchCallback = MatchCallback; mp.StartMatch(); } MatchCallback.MatchdayComplete(); }
protected override void OnResume() { base.OnResume(); Name.Text = ViewModel.Tournament.Name; Sponsor.Text = ViewModel.Tournament.Sponsor; Status.Text = ViewModel.Tournament.Status; StartDate.Text = ViewModel.Tournament.StartDate.ToShortDateString(); EntryFee.Text = "$" + ViewModel.Tournament.EntryFee; PrizeAdapter = new TextViewWithDeleteActionAdapter(ViewModel.Tournament.Prizes.ToList()); PrizeAdapter.ItemDeleteClick += DeletePrize; PrizeRecyclerView.SetAdapter(PrizeAdapter); FacilityAdapter = new TextViewWithDeleteActionAdapter(ViewModel.Tournament.Facilities.ToList()); FacilityAdapter.ItemDeleteClick += DeleteFacility; FacilityRecyclerView.SetAdapter(FacilityAdapter); VenueAdapter = new TextViewWithDeleteActionAdapter(ViewModel.Tournament.Venues.ToList()); VenueAdapter.ItemDeleteClick += DeleteVenue; VenueRecyclerView.SetAdapter(VenueAdapter); TeamAdapter = new TeamAdapter(ViewModel.Tournament.Teams.ToList()); TeamAdapter.ItemDeleteClick += OnItemDeleteClick; TeamRecyclerView.SetAdapter(TeamAdapter); }
public override void OnResume() { base.OnResume(); TeamAdapter = new TeamAdapter(ViewModel.Teams); TeamAdapter.ItemViewClick += OnItemViewClick; TeamAdapter.ItemDeleteClick += OnItemDeleteClick; TeamsRecyclerView.SetAdapter(TeamAdapter); }
/// <summary> /// Registers the team. /// </summary> /// <param name="teamName">Name of the team.</param> /// <returns></returns> public Team RegisterTeam(string teamName) { var adapter = new TeamAdapter(); var team = adapter.RegisterNewTeam(teamName); adapter.SaveChanges(); return(team); }
private bool MatchStarting_Worker(Fixture f) { TeamAdapter ta = new TeamAdapter(); UI.txtHome.Text = ta.GetTeam(f.TeamIDs[0]).Name; UI.txtAway.Text = ta.GetTeam(f.TeamIDs[1]).Name; return(true); }
/// <summary> /// Loop round all AI teams, and select a team appropriate to play the fixture. /// </summary> public void SelectTeamIfPlaying() { FixtureAdapter fa = new FixtureAdapter(); WorldAdapter wa = new WorldAdapter(); TeamAdapter ta = new TeamAdapter(); ManagerAdapter ma = new ManagerAdapter(); List <Fixture> AllFixtures = fa.GetFixtures(wa.CurrentDate); int TESTf = 0; foreach (Fixture f in AllFixtures) { TESTf++; Debug.Print("Fixture " + f.ToString()); for (int t = 0; t <= 1; t++) { Team ThisTeam = ta.GetTeam(f.TeamIDs[t]); Manager M = ma.GetManager(ThisTeam.ManagerID); if (!M.Human) { Team Opposition = ta.GetTeam(f.TeamIDs[1 - t]); PlayerAdapter pa = new PlayerAdapter(); int[,] PlayerGridPositions = new int[5, 8]; // TODO: Maybe not hard code these... for (int x = 0; x <= PlayerGridPositions.GetUpperBound(0); x++) { for (int y = 0; y <= PlayerGridPositions.GetUpperBound(1); y++) { PlayerGridPositions[x, y] = -1; } } Formation TeamFormation = new FormationAdapter().GetFormation(ThisTeam.CurrentFormation); List <AvailablePlayer> avail = GetEligiblePlayers(ThisTeam, f); foreach (Point2 point in TeamFormation.Points) { AvailablePlayer SelPlayer = FindBestPlayerForPosition(point, avail); if (SelPlayer == null) { throw new Exception("Unable to find a player for this position"); } PlayerGridPositions[point.X, point.Y] = SelPlayer.PlayerID; avail.Remove(SelPlayer); } ta.SavePlayerFormation(ThisTeam.UniqueID, TeamFormation.UniqueID, PlayerGridPositions); } } } }
public static void Create() { var adapter = new TeamAdapter(); Team1Id = adapter.RegisterNewTeam("OM: Team Name 1").Id; Team2Id = adapter.RegisterNewTeam("OM: Team Name 2").Id; Team3Id = adapter.RegisterNewTeam("OM: Team Name 3").Id; adapter.SaveChanges(); }
public void RegsiterNewTeamTest() { var adapter = new TeamAdapter(); var newTeamLoaded = adapter.RegisterNewTeam("Test Team Name"); adapter.SaveChanges(); var loadedItem = adapter.GetTeamById(newTeamLoaded.Id); Assert.AreEqual(newTeamLoaded.Id, loadedItem.Id); }
/// <summary> /// Reset the Season Stats for all teams /// </summary> public void ResetSeasonStatistics() { TeamAdapter ta = new TeamAdapter(); List <Team> teams = ta.GetTeams(); foreach (Team t in teams) { ta.UpdateTeamSeasonStatistics(t.UniqueID, new TeamStats()); } }
/// <summary> /// Loop round all teams, updating the last known selections. This is so the human manager can see the last known starting pick for the AI teams. /// </summary> public void UpdateLastKnownPicks() { TeamAdapter ta = new TeamAdapter(); List <Team> Teams = ta.GetTeams(); foreach (Team T in Teams) { ta.UpdateLastKnownPick(T.UniqueID); } }
/// <summary> /// Updates the team statistics from the fixtures/matches that have just been played /// </summary> /// <param name="fixtures">List of fixture objects to update</param> public void UpdateMatchStats(List <Fixture> fixtures) { const int POINTS_WON = 3; const int POINTS_DRAWN = 1; TeamAdapter ta = new TeamAdapter(); foreach (Fixture fixture in fixtures) { TeamStats[] stats = new TeamStats[2]; for (int t = 0; t <= 1; t++) { stats[t] = ta.GetTeam(fixture.TeamIDs[t]).SeasonStatistics; stats[t].GamesPlayed++; stats[t].GoalsScored += fixture.Score[t]; stats[t].GoalsConceded += fixture.Score[1 - t]; } if (fixture.Score[0] == fixture.Score[1]) { for (int t = 0; t <= 1; t++) { stats[t].Drawn += 1; stats[t].Points += POINTS_DRAWN; } } else { int WinningTeam = -1; int LosingTeam = -1; if (fixture.Score[0] > fixture.Score[1]) { WinningTeam = 0; LosingTeam = 1; } else { WinningTeam = 1; LosingTeam = 0; } stats[WinningTeam].Won += 1; stats[LosingTeam].Lost += 1; stats[WinningTeam].Points += POINTS_WON; } for (int t = 0; t <= 1; t++) { ta.UpdateTeamSeasonStatistics(fixture.TeamIDs[t], stats[t]); } } }
}// End of Constructor function public Team addTeam(Team team, UserSystem user_log) { return(http_service.JSONHttpPettitionObject <Team>( HttpMethod.POST, GetType().Name.ToLower().Replace( TWords.SERVICE, TWords.SLASH), JsonConvert.SerializeObject( TeamAdapter.ObjectToDTO( team)))); }// End of add Team function
public IActionResult Update([FromBody] TeamBindingModel teamBindingModel) { TeamAdapter._employeeService = _employeeService; if (_teamService.Update(TeamAdapter.ToTeamModel(teamBindingModel)) > 0) { return(Ok(teamBindingModel)); } else { return(BadRequest()); } }
public IActionResult Create([FromBody] TeamBindingModel teamBindingModel) { TeamAdapter._employeeService = _employeeService; if (_teamService.Create(TeamAdapter.ToTeamModel(teamBindingModel)) > 0) { return(Ok(teamBindingModel)); } else { return(StatusCode(500)); } }
public void PopulatePlayerStatuses(MatchStatus ms, Fixture f) { List <PlayerStatus> StatusList; for (int t = 0; t <= 1; t++) { ms.OverallPlayerEffectiveRating[t] = 0; TeamAdapter ta = new TeamAdapter(); Team Team = ta.GetTeam(f.TeamIDs[t]); PlayerAdapter pa = new PlayerAdapter(); StatusList = new List <PlayerStatus>(); TacticEvaluation Eval = new TacticEvaluation(); int selected = 0; int totalEffectiveRating = 0; const double HealthDeteriorationPower = 4; foreach (KeyValuePair <int, TeamPlayer> kvp in Team.Players) { Player p = pa.GetPlayer(kvp.Value.PlayerID); PlayerStatus ps = new PlayerStatus(); ps.PlayerID = kvp.Value.PlayerID; ps.Playing = kvp.Value.Selected; ps.CurrentHealth = p.Health; ps.CurrentHealthDeterioration = Math.Pow(1 - (Convert.ToDouble(p.Fitness) / 100), HealthDeteriorationPower); if (ps.Playing == PlayerSelectionStatus.Starting) { selected++; PlayerPosition pos = GridLengthToPosition(kvp.Value); ps.EffectiveRating = CalculatePlayerEffectivenessInPosition(kvp.Value); totalEffectiveRating += ps.EffectiveRating; Eval.AddRatingForPosition(pos, ps.EffectiveRating); StatusList.Add(ps); } ps = null; } ms.OverallPlayerEffectiveRating[t] = (selected > 0 ? totalEffectiveRating / selected : 0); ms.PlayerStatuses[t] = StatusList; ms.Evaluation[t] = Eval; StatusList = null; } }
public SpeedUpTc(TeamAdapter teamAdapter, string pingBranch, TimeSpan pingRate) { m_TeamAdapter = teamAdapter; m_PingBranch = pingBranch; m_PingRate = pingRate; var speedUpTcThread = new Thread(PingTc) { IsBackground = true }; speedUpTcThread.Start(); }
public void GetTeam_Valid_NotNull_Test() { //Arrange var idToRead = 0; _repositoryMock.Setup(r => r.Read(idToRead)).Returns(Task.FromResult(_storedTeam)); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var returnedTeam = teamFacade.Read(idToRead); //Assert Assert.IsNotNull(returnedTeam); }
public void SaveFormation() { TeamAdapter ta = new TeamAdapter(); ta.SavePlayerFormation(team.UniqueID, CurrentFormationID, PlayerGridPositions); UiUtils.OpenDialogBox(UiUtils.MainWindowGrid, LangResources.CurLang.Formation, LangResources.CurLang.FormationSavedSuccessfully, new List <DialogButton>() { new DialogButton(LangResources.CurLang.OK, null, null) }); ChangesNotSaved = false; }
public void CreateTeam_Success_Test() { //Arrange const int expectedReturnId = 0; _repositoryMock.Setup(r => r.Create(_storedTeam)).Returns(Task.FromResult(expectedReturnId)); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var actualId = teamFacade.Create(_team); //Assert Assert.IsTrue(expectedReturnId == actualId.Result); }
public void AllPlayersDailyUpdate() { const double standardDailyIncrement = 7; PlayerAdapter pa = new PlayerAdapter(); TeamAdapter ta = new TeamAdapter(); FixtureAdapter fa = new FixtureAdapter(); List <Player> players = pa.GetPlayers(); for (int i = 0; i < players.Count; i++) { Player p = players[i]; if (p.Health < 100) { // If player was not in a game today, then we increase their health bool doUpdate = true; if (p.CurrentTeam != -1) { if (ta.GetPlayerSelectionStatus(p.UniqueID, p.CurrentTeam, false) != PlayerSelectionStatus.None) { if (fa.IsTodayAMatchDay(p.CurrentTeam)) { doUpdate = false; } } } if (doUpdate) { double increment = standardDailyIncrement * ((double)p.Fitness / 100); if (increment < 1) { increment = 1; } p.Health += increment; if (p.Health > 100) { p.Health = 100; } pa.UpdatePlayer(p); } } } }
private bool MatchFinished_Worker(Fixture f) { TeamAdapter ta = new TeamAdapter(); string result = "{0} {1} - {2} {3}"; result = string.Format(result, ta.GetTeam(f.TeamIDs[0]).Name, f.Score[0], f.Score[1], ta.GetTeam(f.TeamIDs[1]).Name); System.Diagnostics.Debug.WriteLine(result); return(true); }
public void SetupGameScreenData(GameScreenSetup dataFromUI) { if (dataFromUI.ManagerData == null) { throw new Exception("ManagerData is null"); } TeamAdapter ta = new TeamAdapter(); SetupData = dataFromUI; SetupData.TeamData = ta.GetTeamByManager(SetupData.ManagerData.UniqueID); SetupData.ShowContinueButton = true; SetupData.Title1 = SetupData.TeamData.Name; SetupData.Title2 = SetupData.ManagerData.Name; UpdateEmails(); UpdateLeagueTable(); }
/// <summary> /// Test validation of non-existing team. Test must return false /// to indicate a team does not exist. /// </summary> public void CheckExistingTeam_NonExisting_False_Test() { //Arrange var id = 0; var repositoryMock = new Mock<IRepository<StoredTeam>>(); var storedTeam = new StoredTeam { Id = 0, Name = "name", MetaData = "metaData", Users = new List<StoredUser> { new StoredUser { Id = 1 }, new StoredUser { Id = 2 }, new StoredUser { Id = 3 } } }; repositoryMock.Setup(r => r.Read(id)); var teamFacade = new TeamAdapter(repositoryMock.Object); //Act var result = TeamValidator.ValidateExistence(0, teamFacade); //Assert Assert.IsFalse(result); }
public void GetAllTeams_Valid_ReturnsCorrectTeams_Test() { //Arrange var team1 = new StoredTeam {Name = "name1", MetaData = "metaData1", Users = new List<StoredUser> { new StoredUser { Id = 1} } }; var team2 = new StoredTeam {Name = "name2", MetaData = "metaData2", Users = new List<StoredUser> { new StoredUser { Id = 2 } } }; var team3 = new StoredTeam {Name = "name3", MetaData = "metaData3", Users = new List<StoredUser> { new StoredUser { Id = 3 } } }; IEnumerable<StoredTeam> list = new List<StoredTeam> {team1, team2, team3}; _repositoryMock.Setup(r => r.Read()).Returns(list.AsQueryable()); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var actualTeams = teamFacade.Read().ToArray(); //Assert var counter = 0; foreach (var expectedTeam in list) { var returnedTeam = actualTeams[counter]; Assert.IsTrue(expectedTeam.Name == returnedTeam.Name); Assert.IsTrue(expectedTeam.MetaData == returnedTeam.MetaData); Assert.IsTrue(expectedTeam.Id == returnedTeam.Id); Assert.IsTrue(expectedTeam.Users.ToArray().Length == returnedTeam.UserIDs.Length); counter++; } }
public ServiceLogic() { m_TeamAdapter = GenerateTeamAdapter(); m_AdminEmails = ReadAppSetting("AdminUserEmail").Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries); m_FailedBuildsRetriever = new FailedBuildsRetriever(m_TeamAdapter, m_AdminEmails);//TODO: Add the right e-mail }
public void GetAllTeams_Valid_ReturnsCorrectNumberOfTeams_Test() { //Arrange var team1 = new StoredTeam {Name = "name1", MetaData = "metaData1"}; var team2 = new StoredTeam {Name = "name2", MetaData = "metaData2"}; var team3 = new StoredTeam {Name = "name3", MetaData = "metaData3"}; IEnumerable<StoredTeam> list = new List<StoredTeam> {team1, team2, team3}; _repositoryMock.Setup(r => r.Read()).Returns(list.AsQueryable()); var teamFacade = new TeamAdapter(_repositoryMock.Object); var expectedCount = 3; //Act var actualCount = teamFacade.Read().Count(); //Assert Assert.IsTrue(expectedCount == actualCount); }
public async void DeleteTeam_Fail_TeamDoesNotExist_Test() { //Arrange var toDeleteId = 0; _repositoryMock.Setup(r => r.DeleteIfExists(toDeleteId)).Returns(Task.FromResult(false)); var adapter = new TeamAdapter(_repositoryMock.Object); //Act var result = await adapter.DeleteIfExists(toDeleteId); //Assert //Exception must be thrown }
private void TacticsButton_Click(object sender, RoutedEventArgs e) { TeamAdapter ta = new TeamAdapter(); ShowTacticsScreen(ta.GetTeamByManager(HumanManagers[PlayingHumanManager].CurrentTeam)); }
private void NextManagerOrContinueDay() { ManagerAdapter ma = new ManagerAdapter(); FixtureAdapter fa = new FixtureAdapter(); WorldAdapter wa = new WorldAdapter(); TeamAdapter ta = new TeamAdapter(); if (HumanManagers == null) { // Going to first manager, which means we have to run Start Of Day, unless loading from a savegame if (!SaveGameJustLoaded) { RunProcesses(false); } else { SaveGameJustLoaded = false; } HumanManagers = ma.GetHumanManagers(); PlayingHumanManager = 0; wa.CurrentManagerID = HumanManagers[PlayingHumanManager].UniqueID; if (HumanManagers.Count() < 1) { throw new Exception("No human managers"); } } else { // Check selections if a matchday if (fa.IsTodayAMatchDay(HumanManagers[PlayingHumanManager].CurrentTeam)) { const int REQUIREDCOUNT = 11; int PlayerCount = ta.CountSelectedPlayers(HumanManagers[PlayingHumanManager].CurrentTeam); if (PlayerCount < REQUIREDCOUNT) { UiUtils.OpenDialogBox(UiUtils.MainWindowGrid, LangResources.CurLang.MatchDay, string.Format(LangResources.CurLang.YouHaveNotSelectedEnoughPlayers, PlayerCount, REQUIREDCOUNT), new List <DialogButton>() { new DialogButton(LangResources.CurLang.OK, null, null) }); return; } } // Go to next human manager PlayingHumanManager++; if (PlayingHumanManager >= HumanManagers.Count()) { HumanManagers = null; wa.CurrentManagerID = -1; } else { wa.CurrentManagerID = HumanManagers[PlayingHumanManager].UniqueID; } } if (HumanManagers != null) { // Display home screen for the current manager Manager PlayingManager = HumanManagers[PlayingHumanManager]; ShowHomeScreenForCurrentManager(PlayingManager); if (fa.IsTodayAMatchDay(PlayingManager.CurrentTeam)) { Fixture f = fa.GetNextFixture(PlayingManager.CurrentTeam, wa.CurrentDate); int Opposition = (f.TeamIDs[0] != PlayingManager.CurrentTeam ? f.TeamIDs[0] : f.TeamIDs[1]); string Message = string.Format(LangResources.CurLang.YouHaveAMatchAgainst, ta.GetTeam(Opposition).Name); UiUtils.OpenDialogBox(UiUtils.MainWindowGrid, LangResources.CurLang.MatchDay, Message, new List <DialogButton>() { new DialogButton(LangResources.CurLang.OK, null, null) }); } } else { if (fa.IsTodayAMatchDay()) { ShowGameScreen(new MatchdayMain(), true); } else { RunProcesses(true); } } }
public void CreateSeasonFixtures() { // First find first available Saturday WorldAdapter wa = new WorldAdapter(); DateTime FirstMatchDate = wa.MainSeasonDate; while (FirstMatchDate.DayOfWeek != DayOfWeek.Saturday) { FirstMatchDate = FirstMatchDate.AddDays(1); } FixtureAdapter fa = new FixtureAdapter(); fa.ClearFixtures(); LeagueAdapter la = new LeagueAdapter(); List <League> Leagues = la.GetLeagues(); foreach (League L in Leagues) { // Get teams in the league we're looking at. TeamAdapter ta = new TeamAdapter(); List <Team> TeamList = ta.GetTeamsByLeague(L.UniqueID); // Create that league's fixtures (Circle Method) // https://en.wikipedia.org/wiki/Round-robin_tournament int NumberOfTeams = TeamList.Count(); int Half = NumberOfTeams / 2; int[] TeamIDs = new int[NumberOfTeams + 1]; // Create a grid with an additional blank space to allow rotation for (int i = 0; i < TeamList.Count(); i++) { TeamIDs[i] = TeamList[i].UniqueID; } TeamIDs[NumberOfTeams] = -999; // For debugging DateTime MatchDate = FirstMatchDate; for (int HomeAwayLeg = 1; HomeAwayLeg <= 2; HomeAwayLeg++) { bool homeFirst = (HomeAwayLeg == 1); for (int wk = 1; wk <= NumberOfTeams - 1; wk++) { // Make the week's fixtures for (int gridpos = 0; gridpos < Half; gridpos++) { Fixture f = new Fixture(); f.Date = MatchDate; f.LeagueID = L.UniqueID; if (homeFirst) { f.TeamIDs[0] = TeamIDs[gridpos]; f.TeamIDs[1] = TeamIDs[gridpos + Half]; } else { f.TeamIDs[1] = TeamIDs[gridpos]; f.TeamIDs[0] = TeamIDs[gridpos + Half]; } fa.AddFixture(f); } // Rotate the grid! (Clockwise, as opposed to the description in the wiki link) // Top "row" (first half) need to move L to R // Bottom "row" (second half) need to move R to L // Bottom left cell moves into position 1 and position 0 doesn't move // Comments below refer to 16 teams, grid positions 0-7 (top), 8-15 (bottom), 16 spare. TeamIDs[NumberOfTeams] = TeamIDs[Half - 1]; // Top right cell to bottom row, spare cell for (int i = Half - 2; i >= 1; i--) // Move top row, except cell zero and rightmost cell, right one { TeamIDs[i + 1] = TeamIDs[i]; } TeamIDs[1] = TeamIDs[Half]; // Bottom left cell to position 1 for (int i = Half; i <= NumberOfTeams - 1; i++) // Shift entire bottom row (including spare, excluding bottom left) left by one cell { TeamIDs[i] = TeamIDs[i + 1]; } // Go to next date MatchDate = MatchDate.AddDays(7); homeFirst = !homeFirst; } } } }
private void OnItemDeleteClick(object sender, string userteamId) { ViewModel.DeleteTeam(userteamId); TeamAdapter.Refresh(ViewModel.Teams); TeamsRecyclerView.SetAdapter(TeamAdapter); }
public async void GetTeam_Invalid_NoExistingTeamMustReturnNull_Test() { //Arrange var idToRead = 0; _repositoryMock.Setup(r => r.Read(idToRead)); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var returnedTeam = await teamFacade.Read(idToRead); //Assert Assert.IsNull(returnedTeam); }
public void ShowTeamScreen(int TeamID) { TeamAdapter ta = new TeamAdapter(); ShowTeamScreen(ta.GetTeam(TeamID)); }
public void GetTeam_Valid_CorrectTeamInfo_Test() { //Arrange var idToRead = 0; _repositoryMock.Setup(r => r.Read(idToRead)).Returns(Task.FromResult(_storedTeam)); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var returnedTeam = teamFacade.Read(idToRead).Result; //Assert Assert.IsTrue(_team.Name == returnedTeam.Name); Assert.IsTrue(_team.MetaData == returnedTeam.MetaData); Assert.IsTrue(_team.Id == returnedTeam.Id); Assert.IsTrue(_team.UserIDs.Length == returnedTeam.UserIDs.Length); }
public async void GetTeam_Valid_IsTeam_Test() { //Arrange var idToRead = 0; _repositoryMock.Setup(r => r.Read(idToRead)).Returns(Task.FromResult(_storedTeam)); var teamFacade = new TeamAdapter(_repositoryMock.Object); //Act var returnedTeam = await teamFacade.Read(idToRead); //Assert Assert.IsInstanceOfType(returnedTeam, typeof (Team)); }
public async void DeleteTeam_Success_Test() { //Arrange var repositoryMock = new Mock<IRepository<StoredTeam>>(); const int toDeleteId = 0; repositoryMock.Setup(r => r.DeleteIfExists(toDeleteId)).Returns(Task.FromResult(true)); var adapter = new TeamAdapter(repositoryMock.Object); //Act var result = await adapter.DeleteIfExists(toDeleteId); //Assert Assert.IsTrue(result); }