static void Server_HandleMessage(TcpServerSocket sender, string repoint, Message msg) { // if (rp == null) rp = repoint; lock (lck) recCount++; // Thread.Sleep(1); //return; //Console.WriteLine($"收到的信息为:{msg.Value}"); // if (reCount % 2 == 0) { //msg.Value = $"{reCount}Server:SendMessageAsync:{DateTime.Now}"; if (sender.SendMessageAsync(repoint, msg)) { lock (lck2) sendCount++; } } // else { // msg.Value = $"{reCount}Server:SendMessage:{DateTime.Now}"; //sender.SendMessage(repoint, msg, 100000); } }