public IActionResult AddItem([FromBody] IdItemStack aItem)
 {
     try
     {
         BackpackManager.Request_Player_AddItem(aItem);
         TaskWait.Delay(5, () => BackpackManager.Request_Player_Info(new Id(aItem.id)).Wait());
         return(Ok());
     }
     catch (Exception Error)
     {
         return(NotFound(Error.Message));
     }
 }
 private void PlayerConnected(Id ID)
 {
     UpdatePlayer(DB => DB.Players.Where(P => P.EntityId == ID.id), PlayerConnect);
     TaskWait.Delay(20, () => PlayerManager_Event_Player_Info(Request_Player_Info(ID).Result));
 }