public IActionResult AddItem([FromBody] IdItemStack aItem) { try { BackpackManager.Request_Player_AddItem(aItem); TaskWait.Delay(5, () => BackpackManager.Request_Player_Info(new Id(aItem.id)).Wait()); return(Ok()); } catch (Exception Error) { return(NotFound(Error.Message)); } }
private void PlayerConnected(Id ID) { UpdatePlayer(DB => DB.Players.Where(P => P.EntityId == ID.id), PlayerConnect); TaskWait.Delay(20, () => PlayerManager_Event_Player_Info(Request_Player_Info(ID).Result)); }