protected void DecreaseAgilityValue() { TargetShip.ChangeAgilityBy(-1); Phases.Events.OnEndPhaseStart_NoTriggers -= DecreaseAgilityValue; }
protected void IncreaseAgilityValue() { TargetShip.ChangeAgilityBy(+1); Phases.Events.OnEndPhaseStart_NoTriggers += DecreaseAgilityValue; SelectShipSubPhase.FinishSelection(); }