public void ShootBallUp(float vel)
 {
     ShootBall(vel * ballSpeedFixed * targetBehavior.GetPhoneUp());
 }
示例#2
0
 public void ShootBallUp()
 {
     ShootBall(ballSpeedFixed * targetBehavior.GetPhoneUp());
 }
示例#3
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 public void ShootBallUp(float swipe_vel)
 {
     ShootBall(swipe_vel * -1 * ballSpeedFixed * targetBehavior.GetPhoneUp());
 }