public void Test_GetCharactersAllowableTalentTrees() { Character objChar = new Character(); objChar.GetCharacter(1); TalentTree objTT = new TalentTree(); List <TalentTree> lstTalentTreeList = new List <TalentTree>(); lstTalentTreeList = objTT.GetCharactersAllowableTalentTrees(objChar); Assert.IsTrue(lstTalentTreeList.Count > 0); }