public virtual void Write(BinaryWriter bw) { _signature.Write(bw); _width.Write(bw); _height.Write(bw); _depth.Write(bw); _type.Write(bw); _format.Write(bw); _flags.Write(bw); _registrationPoint.Write(bw); _mipmapCount.Write(bw); _unnamed.Write(bw); _pixelsOffset.Write(bw); _unnamed2.Write(bw); _unnamed3.Write(bw); _unnamed4.Write(bw); _unnamed5.Write(bw); _baseAddress.Write(bw); }
public virtual void Write(BinaryWriter bw) { _angle.Write(bw); _angleBounds.Write(bw); _argbColor.Write(bw); _block.Count = Block.Count; _block.Write(bw); _charInteger.Write(bw); _data.Write(bw); _enum.Write(bw); _fixedLengthString.Write(bw); _flags.Write(bw); _longBlockIndex.Write(bw); _longInteger.Write(bw); _point2D.Write(bw); _real.Write(bw); _realArgbColor.Write(bw); _realBounds.Write(bw); _realEulerAngles2D.Write(bw); _realEulerAngles3D.Write(bw); _realFraction.Write(bw); _realFractionBounds.Write(bw); _realPlane2D.Write(bw); _realPlane3D.Write(bw); _realPoint2D.Write(bw); _realPoint3D.Write(bw); _realQuaternion.Write(bw); _realRgbColor.Write(bw); _realVector2D.Write(bw); _realVector3D.Write(bw); _rectangle2D.Write(bw); _rgbColor.Write(bw); _shortBlockIndex.Write(bw); _shortBounds.Write(bw); _shortInteger.Write(bw); _tagReference.Write(bw); _tagSignature.Write(bw); _variableLengthString.Write(bw); _fiveEntryBlock.Count = FiveEntryBlock.Count; _fiveEntryBlock.Write(bw); }
public virtual void Write(BinaryWriter bw) { _signature.Write(bw); _width.Write(bw); _height.Write(bw); _depth.Write(bw); _moreFlags.Write(bw); _type.Write(bw); _format.Write(bw); _flags.Write(bw); _registrationPoint.Write(bw); _mipmapCount.Write(bw); _low_MinusDetailMipmapCount.Write(bw); _pixelsOffset.Write(bw); _bitmapData.Write(bw); _bitmapSelfReference.Write(bw); _unnamed0.Write(bw); _unnamed1.Write(bw); _unnamed2.Write(bw); _unnamed3.Write(bw); _unnamed4.Write(bw); }