예제 #1
0
 public virtual void Write(BinaryWriter bw)
 {
     _signature.Write(bw);
     _width.Write(bw);
     _height.Write(bw);
     _depth.Write(bw);
     _type.Write(bw);
     _format.Write(bw);
     _flags.Write(bw);
     _registrationPoint.Write(bw);
     _mipmapCount.Write(bw);
     _unnamed.Write(bw);
     _pixelsOffset.Write(bw);
     _unnamed2.Write(bw);
     _unnamed3.Write(bw);
     _unnamed4.Write(bw);
     _unnamed5.Write(bw);
     _baseAddress.Write(bw);
 }
예제 #2
0
 public virtual void Write(BinaryWriter bw)
 {
     _angle.Write(bw);
     _angleBounds.Write(bw);
     _argbColor.Write(bw);
     _block.Count = Block.Count;
     _block.Write(bw);
     _charInteger.Write(bw);
     _data.Write(bw);
     _enum.Write(bw);
     _fixedLengthString.Write(bw);
     _flags.Write(bw);
     _longBlockIndex.Write(bw);
     _longInteger.Write(bw);
     _point2D.Write(bw);
     _real.Write(bw);
     _realArgbColor.Write(bw);
     _realBounds.Write(bw);
     _realEulerAngles2D.Write(bw);
     _realEulerAngles3D.Write(bw);
     _realFraction.Write(bw);
     _realFractionBounds.Write(bw);
     _realPlane2D.Write(bw);
     _realPlane3D.Write(bw);
     _realPoint2D.Write(bw);
     _realPoint3D.Write(bw);
     _realQuaternion.Write(bw);
     _realRgbColor.Write(bw);
     _realVector2D.Write(bw);
     _realVector3D.Write(bw);
     _rectangle2D.Write(bw);
     _rgbColor.Write(bw);
     _shortBlockIndex.Write(bw);
     _shortBounds.Write(bw);
     _shortInteger.Write(bw);
     _tagReference.Write(bw);
     _tagSignature.Write(bw);
     _variableLengthString.Write(bw);
     _fiveEntryBlock.Count = FiveEntryBlock.Count;
     _fiveEntryBlock.Write(bw);
 }
예제 #3
0
 public virtual void Write(BinaryWriter bw)
 {
     _signature.Write(bw);
     _width.Write(bw);
     _height.Write(bw);
     _depth.Write(bw);
     _moreFlags.Write(bw);
     _type.Write(bw);
     _format.Write(bw);
     _flags.Write(bw);
     _registrationPoint.Write(bw);
     _mipmapCount.Write(bw);
     _low_MinusDetailMipmapCount.Write(bw);
     _pixelsOffset.Write(bw);
     _bitmapData.Write(bw);
     _bitmapSelfReference.Write(bw);
     _unnamed0.Write(bw);
     _unnamed1.Write(bw);
     _unnamed2.Write(bw);
     _unnamed3.Write(bw);
     _unnamed4.Write(bw);
 }