// Update is called once per frame
 void Update()
 {
     if (t == null)
     {
         t = FindObjectOfType <TabletBehaviour>();
     }
     else
     {
         ProcessObjects();
     }
     // get hit transform
     if (Physics.Raycast(transform.position, transform.forward, out hit))
     {
     }
 }
 private void Start()
 {
     t = transform.root.GetComponent <TabletBehaviour>();
 }
 // Use this for initialization
 void Start()
 {
     t = FindObjectOfType <TabletBehaviour>();
 }
 // Use this for initialization
 void Start()
 {
     scale = transform.localScale;
     t     = transform.root.GetComponent <TabletBehaviour>();
 }