private void Start() { TWLoading.OnSuccessLoad(() => { TWTransition.ScreenTransition(TWTransition.TransitionType.DOWN_OUT, 1f, () => OpenPanelRating()); }); }
private void Start() { blurImage.material.SetFloat("_Size", 3.4f); TWAudioController.PlayBGM("InGame"); TWLoading.OnSuccessLoad(() => TWTransition.FadeOut()); Time.timeScale = 1f; }
// Start is called before the first frame update void Start() { TWLoading.OnSuccessLoad(() => { TWTransition.ScreenTransition(TWTransition.TransitionType.DEFAULT_OUT); }); bossIndex = 4; itemIndex = 5; Dialog(); }
private void Start() { TWLoading.OnSuccessLoad(() => { fungusController.Init(); TWTransition.ScreenTransition(TWTransition.TransitionType.DOWN_OUT, .5f); }); ActivateSkipButton(false); instance = this; }
private void Start() { UINavigation.instance.ActiveNavigation(false); TWLoading.OnSuccessLoad(() => TWTransition.FadeOut()); Init(); levelClear = false; instance = this; if (GameVariables.ACTIVE_LEVEL != null) { info = GameVariables.ACTIVE_LEVEL; } }
// Start is called before the first frame update void Start() { GameTime.GlobalTimeScale = 1; GameVariables.GAME_OVER = false; instance = this; TWLoading.OnSuccessLoad(() => { TWTransition.ScreenTransition(TWTransition.TransitionType.DOWN_OUT, .5f, () => { GameVariables.GAME_FREEZE = false; }); }); PlayBGM(bgm); if (GameData.ActiveItem) { ItemImage(); } }
// Start is called before the first frame update void Start() { if (GameData.ActiveItem) { GameData.ActiveItem.ResetStatusItem(); } //GameData.ActiveBoss = GameData.BossType.UNHOLYCHARIOT; GameTime.GlobalTimeScale = 1; GameVariables.GAME_OVER = false; index = 0; instance = this; TWLoading.OnSuccessLoad(() => { TWTransition.ScreenTransition(TWTransition.TransitionType.DOWN_OUT, .5f, () => { GameVariables.GAME_FREEZE = false; GameVariables.FREEZE_INPUT = false; }); }); ItemImage(); }