/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AccountBanTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("account_id"); source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("end_time"); source.EndTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("expired"); source.Expired = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("issued_by"); source.IssuedBy = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("reason"); source.Reason = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("start_time"); source.StartTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsCountNpcKillUserTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "count": source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "last_update": source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "npc_template_id": source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this QuestTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); break; case "repeatable": source.Repeatable = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); break; case "reward_cash": source.RewardCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "reward_exp": source.RewardExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ActiveTradeItemTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_id"); source.ItemID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsUserShoppingTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("cost"); source.Cost = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("sale_type"); source.SaleType = (System.SByte)(System.SByte) dataRecord.GetSByte(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("x"); source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("y"); source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsGuildUserChangeTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "guild_id": source.GuildID = (System.Nullable <NetGore.Features.Guilds.GuildID>)(System.Nullable <NetGore.Features.Guilds.GuildID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "id": source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "when": source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsQuestCompleteTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("quest_id"); source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("x"); source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("y"); source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AccountCharacterTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("account_id"); source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("time_deleted"); source.TimeDeleted = (System.Nullable <System.DateTime>)(System.Nullable <System.DateTime>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.DateTime>)null : dataRecord.GetDateTime(i)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this CharacterTemplateEquippedTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "chance": source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i); break; case "character_template_id": source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "item_template_id": source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AccountIpsTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "account_id": source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); break; case "id": source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "ip": source.Ip = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "time": source.Time = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterInventoryTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_id"); source.ItemID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("slot"); source.Slot = (NetGore.InventorySlot)(NetGore.InventorySlot) dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("chance"); source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("max"); source.Max = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("min"); source.Min = (System.Byte)(System.Byte) dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "map_id": source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_template_id": source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_x": source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "npc_y": source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "user_level": source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "user_x": source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "user_y": source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "when": source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AccountTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "creator_ip": source.CreatorIp = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "current_ip": source.CurrentIp = (System.Nullable <System.UInt32>)(System.Nullable <System.UInt32>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt32>)null : dataRecord.GetUInt32(i)); break; case "email": source.Email = (System.String)(System.String) dataRecord.GetString(i); break; case "friends": source.Friends = (System.String)(System.String) dataRecord.GetString(i); break; case "id": source.ID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "password": source.Password = (System.String)(System.String) dataRecord.GetString(i); break; case "permissions": source.Permissions = (DemoGame.UserPermissions)(DemoGame.UserPermissions) dataRecord.GetByte(i); break; case "time_created": source.TimeCreated = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "time_last_login": source.TimeLastLogin = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
public override void Load(System.Data.IDataRecord record) { Id = record.GetInt32(0); OKPO = record.GetString(1); SOATO = record.GetString(2); INN = record.GetString(3); Name = record.GetString(4); Type = (OrgType)record.GetByte(5); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AccountBanTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "account_id": source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); break; case "end_time": source.EndTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "expired": source.Expired = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "issued_by": source.IssuedBy = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "reason": source.Reason = (System.String)(System.String) dataRecord.GetString(i); break; case "start_time": source.StartTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsCountNpcKillUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("count"); source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("last_update"); source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this QuestTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("repeatable"); source.Repeatable = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("reward_cash"); source.RewardCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("reward_exp"); source.RewardExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("arg0"); source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("arg1"); source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("arg2"); source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("created"); source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("event_id"); source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("guild_id"); source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("target_character_id"); source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "arg0": source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "arg1": source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "arg2": source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "character_id": source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "created": source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "event_id": source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i); break; case "guild_id": source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "target_character_id": source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i)); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsCountShopBuyTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("count"); source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("last_update"); source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterSkillTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("skill_id"); source.SkillID = (DemoGame.SkillType)(DemoGame.SkillType) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("time_added"); source.TimeAdded = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsCountConsumeItemTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("count"); source.Count = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("last_update"); source.LastUpdate = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this EventCountersUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("counter"); source.Counter = (System.Int64)(System.Int64) dataRecord.GetInt64(i); i = dataRecord.GetOrdinal("user_event_counter_id"); source.UserEventCounterId = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ActiveTradeItemTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "character_id": source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "item_id": source.ItemID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_x"); source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("npc_y"); source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("user_level"); source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("user_x"); source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_y"); source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("direction_id"); source.DirectionId = (NetGore.Direction)(NetGore.Direction) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("respawn"); source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("x"); source.X = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("y"); source.Y = (System.Nullable <System.UInt16>)(System.Nullable <System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AccountTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("creator_ip"); source.CreatorIp = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("current_ip"); source.CurrentIp = (System.Nullable <System.UInt32>)(System.Nullable <System.UInt32>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt32>)null : dataRecord.GetUInt32(i)); i = dataRecord.GetOrdinal("email"); source.Email = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("friends"); source.Friends = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("password"); source.Password = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("permissions"); source.Permissions = (DemoGame.UserPermissions)(DemoGame.UserPermissions) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("time_created"); source.TimeCreated = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("time_last_login"); source.TimeLastLogin = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsQuestCompleteTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "map_id": source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "quest_id": source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID) dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "when": source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "x": source.X = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "y": source.Y = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateEquippedTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("chance"); source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID) dataRecord.GetUInt16(i); }