/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this GuildTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "created": source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "id": source.ID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "tag": source.Tag = (System.String)(System.String) dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AccountTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "creator_ip": source.CreatorIp = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "current_ip": source.CurrentIp = (System.Nullable <System.UInt32>)(System.Nullable <System.UInt32>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt32>)null : dataRecord.GetUInt32(i)); break; case "email": source.Email = (System.String)(System.String) dataRecord.GetString(i); break; case "friends": source.Friends = (System.String)(System.String) dataRecord.GetString(i); break; case "id": source.ID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "password": source.Password = (System.String)(System.String) dataRecord.GetString(i); break; case "permissions": source.Permissions = (DemoGame.UserPermissions)(DemoGame.UserPermissions) dataRecord.GetByte(i); break; case "time_created": source.TimeCreated = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "time_last_login": source.TimeLastLogin = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
public override void Load(System.Data.IDataRecord record) { Id = record.GetInt32(0); OKPO = record.GetString(1); SOATO = record.GetString(2); INN = record.GetString(3); Name = record.GetString(4); Type = (OrgType)record.GetByte(5); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AccountBanTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("account_id"); source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("end_time"); source.EndTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("expired"); source.Expired = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("issued_by"); source.IssuedBy = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("reason"); source.Reason = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("start_time"); source.StartTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
internal static Text Create(Pointer pointer, System.Data.IDataRecord reader, int fieldIndex) { // TODO: replace with GetChars work return(Text.Create(pointer, reader.GetString(fieldIndex))); //using(var text = Create()) //{ // var bytes = text.bytes; // var chars = text.chars; // var encoder = text.Encoder; // int fieldOffset = 0, charsRead, byteOffset = 0; // do // { // charsRead = (int)reader.GetChars(fieldIndex, fieldOffset, chars, 0, MAX_CHARS_TO_ENCODE); // int newBytes = encoder.GetBytes(chars, 0, charsRead, bytes, byteOffset, false); // int availableBytes = newBytes + byteOffset; // int fullWords = availableBytes >> 3; // } while (charsRead != 0); // throw new NotImplementedException(); //} }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AccountTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("creator_ip"); source.CreatorIp = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("current_ip"); source.CurrentIp = (System.Nullable <System.UInt32>)(System.Nullable <System.UInt32>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt32>)null : dataRecord.GetUInt32(i)); i = dataRecord.GetOrdinal("email"); source.Email = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("friends"); source.Friends = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("password"); source.Password = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("permissions"); source.Permissions = (DemoGame.UserPermissions)(DemoGame.UserPermissions) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("time_created"); source.TimeCreated = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("time_last_login"); source.TimeLastLogin = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this GuildTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("created"); source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("id"); source.ID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("tag"); source.Tag = (System.String)(System.String) dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this MapTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AllianceTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AppliedPatchesTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("date_applied"); source.DateApplied = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("file_name"); source.FileName = (System.String)(System.String) dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ShopTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("can_buy"); source.CanBuy = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); i = dataRecord.GetOrdinal("id"); source.ID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AppliedPatchesTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "date_applied": source.DateApplied = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "file_name": source.FileName = (System.String)(System.String) dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this MapTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AllianceTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AccountBanTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "account_id": source.AccountID = (DemoGame.AccountID)(DemoGame.AccountID) dataRecord.GetInt32(i); break; case "end_time": source.EndTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "expired": source.Expired = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "issued_by": source.IssuedBy = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "reason": source.Reason = (System.String)(System.String) dataRecord.GetString(i); break; case "start_time": source.StartTime = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ShopTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "can_buy": source.CanBuy = (System.Boolean)(System.Boolean) dataRecord.GetBoolean(i); break; case "id": source.ID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID) dataRecord.GetUInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("arg0"); source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("arg1"); source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("arg2"); source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("created"); source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("event_id"); source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("guild_id"); source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("target_character_id"); source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this GuildEventTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "arg0": source.Arg0 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "arg1": source.Arg1 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "arg2": source.Arg2 = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "character_id": source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "created": source.Created = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; case "event_id": source.EventID = (System.Byte)(System.Byte) dataRecord.GetByte(i); break; case "guild_id": source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID) dataRecord.GetUInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "target_character_id": source.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)(System.Nullable <DemoGame.CharacterID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Int32>)null : dataRecord.GetInt32(i)); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ItemTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("action_display_id"); source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("description"); source.Description = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("equipped_body"); source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("graphic"); source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("hp"); source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("mp"); source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("range"); source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("skill_id"); source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i)); i = dataRecord.GetOrdinal("stat_agi"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_defence"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_int"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxmp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_minhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_agi"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_int"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_str"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_str"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("type"); source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("value"); source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("weapon_type"); source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ItemTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "action_display_id": source.ActionDisplayID = (System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable <NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "amount": source.Amount = (System.Byte)(System.Byte) dataRecord.GetByte(i); break; case "description": source.Description = (System.String)(System.String) dataRecord.GetString(i); break; case "equipped_body": source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "graphic": source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex) dataRecord.GetUInt16(i); break; case "height": source.Height = (System.Byte)(System.Byte) dataRecord.GetByte(i); break; case "hp": source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); break; case "id": source.ID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i); break; case "item_template_id": source.ItemTemplateID = (System.Nullable <DemoGame.ItemTemplateID>)(System.Nullable <DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "mp": source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "range": source.Range = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "skill_id": source.SkillID = (System.Nullable <DemoGame.SkillType>)(System.Nullable <DemoGame.SkillType>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.Byte>)null : dataRecord.GetByte(i)); break; case "stat_agi": source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_defence": source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_int": source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxhp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxmp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_minhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_req_agi": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_req_int": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_req_str": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_str": source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "type": source.Type = (DemoGame.ItemType)(DemoGame.ItemType) dataRecord.GetByte(i); break; case "value": source.Value = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "weapon_type": source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType) dataRecord.GetByte(i); break; case "width": source.Width = (System.Byte)(System.Byte) dataRecord.GetByte(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "ai_id": source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "alliance_id": source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i); break; case "body_id": source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i); break; case "chat_dialog": source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "exp": source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "give_cash": source.GiveCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "give_exp": source.GiveExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "id": source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); break; case "level": source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "move_speed": source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "respawn": source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "shop_id": source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "statpoints": source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "stat_agi": source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_defence": source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_int": source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxhp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_maxmp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_minhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; case "stat_str": source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ViewNpcCharacterTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "ai_id": source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "body_id": source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i); break; case "cash": source.Cash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "character_template_id": source.CharacterTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "chat_dialog": source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "exp": source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "hp": source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "level": source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "load_map_id": source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i); break; case "load_x": source.LoadX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "load_y": source.LoadY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "move_speed": source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "mp": source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); break; case "name": source.Name = (System.String)(System.String) dataRecord.GetString(i); break; case "respawn_map_id": source.RespawnMapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "respawn_x": source.RespawnX = (System.Single)(System.Single) dataRecord.GetFloat(i); break; case "respawn_y": source.RespawnY = (System.Single)(System.Single) dataRecord.GetFloat(i); break; case "shop_id": source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "statpoints": source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i); break; case "stat_agi": source.StatAgi = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_defence": source.StatDefence = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_int": source.StatInt = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_maxhit": source.StatMaxhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_maxhp": source.StatMaxhp = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_maxmp": source.StatMaxmp = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_minhit": source.StatMinhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "stat_str": source.StatStr = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ViewNpcCharacterTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("ai_id"); source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("body_id"); source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("cash"); source.Cash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("chat_dialog"); source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("exp"); source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("hp"); source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("level"); source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("load_map_id"); source.LoadMapID = (NetGore.World.MapID)(NetGore.World.MapID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("load_x"); source.LoadX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("load_y"); source.LoadY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("move_speed"); source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("mp"); source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("respawn_map_id"); source.RespawnMapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("respawn_x"); source.RespawnX = (System.Single)(System.Single) dataRecord.GetFloat(i); i = dataRecord.GetOrdinal("respawn_y"); source.RespawnY = (System.Single)(System.Single) dataRecord.GetFloat(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("statpoints"); source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("stat_agi"); source.StatAgi = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_defence"); source.StatDefence = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_int"); source.StatInt = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxhit"); source.StatMaxhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxhp"); source.StatMaxhp = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_maxmp"); source.StatMaxmp = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_minhit"); source.StatMinhit = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("stat_str"); source.StatStr = (System.Int16)(System.Int16) dataRecord.GetInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("ai_id"); source.AIID = (System.Nullable <NetGore.AI.AIID>)(System.Nullable <NetGore.AI.AIID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("alliance_id"); source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID) dataRecord.GetByte(i); i = dataRecord.GetOrdinal("body_id"); source.BodyID = (DemoGame.BodyID)(DemoGame.BodyID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("chat_dialog"); source.ChatDialog = (System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(System.Nullable <NetGore.Features.NPCChat.NPCChatDialogID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("exp"); source.Exp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("give_cash"); source.GiveCash = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("give_exp"); source.GiveExp = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("level"); source.Level = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("move_speed"); source.MoveSpeed = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String) dataRecord.GetString(i); i = dataRecord.GetOrdinal("respawn"); source.Respawn = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (System.Nullable <NetGore.Features.Shops.ShopID>)(System.Nullable <NetGore.Features.Shops.ShopID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("statpoints"); source.StatPoints = (System.Int32)(System.Int32) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("stat_agi"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_defence"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_int"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxmp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_minhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_str"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16) dataRecord.GetInt16(i)); }