示例#1
0
 public void CreateTemplate()
 {
     if (_itemsReceive.Count > 0)
     {
         ItemPickUp itemPickUp = _itemsReceive.Pop();
         _itemReceiveGenerator.CreateTemplate(itemPickUp.itemDefinition);
         itemPickUp.StoreItem();
     }
     else
     {
         _switchScene.DisplayStachInventory(true);
     }
 }
示例#2
0
 public void Confirm()
 {
     _switchScene.DisplayStachInventory(false);
     _stachContainer.ClearContainer();
 }