示例#1
0
 public UpdateCollectionItem(SwitchTitle title, SwitchCollectionState state, bool isFavorite) : base(title, state, isFavorite)
 {
     if (Title is SwitchUpdate)
     {
         update = Title as SwitchUpdate;
     }
 }
示例#2
0
 public SwitchCollectionItem(SwitchTitle title, SwitchCollectionState state) : this(title, state, false)
 {
 }
示例#3
0
 public SwitchCollectionItem(SwitchTitle title, SwitchCollectionState state, bool isFavorite)
 {
     this.title = title;
     State      = state;
     IsFavorite = isFavorite;
 }
 public SwitchCollectionItem(string name, string titleid, string titlekey, SwitchCollectionState state) : this(name, titleid, titlekey, state, false)
 {
 }
 public SwitchCollectionItem(string name, string titleid, string titlekey, SwitchCollectionState state, bool isFavorite)
 {
     Game       = new SwitchGame(name, titleid, titlekey);
     State      = state;
     IsFavorite = isFavorite;
 }
        internal SwitchCollectionItem AddGame(string name, string titleid, string titlekey, SwitchCollectionState state)
        {
            SwitchCollectionItem item = new SwitchCollectionItem(name, titleid, titlekey, state);

            Collection.Add(item);
            return(item);
        }
示例#7
0
 public UpdateCollectionItem(SwitchTitle title, SwitchCollectionState state) : base(title, state)
 {
 }