private void Start()
    {
        gridmaster = (SuperGrids)FindObjectOfType(typeof(SuperGrids));
        heroTest   = (HeroBase)FindObjectOfType(typeof(HeroBase));

        GetTile();
    }
    // Use this for initialization
    void Start()
    {
        gridmaster = (SuperGrids)FindObjectOfType(typeof(SuperGrids));
        characters = FindObjectsOfType(typeof(CharacterBase)) as CharacterBase[];
        heroes     = FindObjectsOfType(typeof(HeroBase)) as HeroBase[];

        ResetPlayer();
    }
示例#3
0
    private void Start()
    {
        gridmaster = (SuperGrids)FindObjectOfType(typeof(SuperGrids));

        mat      = GetComponent <Renderer>().material;
        heroTest = (HeroBase)FindObjectOfType(typeof(HeroBase));

        mat.color = Color.clear;
        CheckSurroundings();
    }