// Token: 0x0600027B RID: 635 RVA: 0x00009688 File Offset: 0x00007A88 public void CreateCheck() { if (SuperGameMaster.GetHome()) { base.gameObject.SetActive(true); this.pattern = SuperGameMaster.GetFrogMotion(); if (this.pattern == -1) { this.pattern = UnityEngine.Random.RandomRange(0, Define.FrogPatternMax); SuperGameMaster.SetFrogMotion(this.pattern); } List <string> list = Define.Frogpattern[this.pattern]; int num = (43200 - SuperGameMaster.GetRestTime()) / 3600; if (num < 0) { num = 0; } if (num >= list.Count) { num = list.Count - 1; } int num2 = Define.FrogMotionNum[list[num]]; base.transform.position = Define.FrogMotionPos[num2]; base.GetComponent <AnmAnimationObj>().SetUpAniAnimation(Define.FrogMotionName[num2]); base.GetComponent <BoxCollider2D>().offset = Define.FrogHitOffset[num2]; base.GetComponent <BoxCollider2D>().size = Define.FrogHitSize[num2]; this.CandleObj.SetActive(true); this.CandleObj.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); this.CandleObj_2.SetActive(true); this.CandleObj_2.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); this.Bousi.SetActive(true); this.Bousi.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); Debug.Log(string.Concat(new object[] { "pattern = ", this.pattern, " / span = ", num, " [", num2, "]" })); } else { base.gameObject.SetActive(false); } }