public void TearDown()
 {
     //AM THINKING THAT AFTER EACH TESt HAS RUN WE DISCARD THE CHANGES MADE THE CODE
     // AND RESTORE THE TABLE TO ITS ORIGINAL STATE
     if (all_students != null)
     {
         StudentsManager.DropTable();
         CreateTableIfItDoesntExist();
         PopulateTable();
     }
 }
        public void StudentsManagerDropTableTest()
        {
            bool sucess = StudentsManager.DropTable();

            Assert.IsTrue(sucess);
        }