public void TearDown() { //AM THINKING THAT AFTER EACH TESt HAS RUN WE DISCARD THE CHANGES MADE THE CODE // AND RESTORE THE TABLE TO ITS ORIGINAL STATE if (all_students != null) { StudentsManager.DropTable(); CreateTableIfItDoesntExist(); PopulateTable(); } }
public void StudentsManagerDropTableTest() { bool sucess = StudentsManager.DropTable(); Assert.IsTrue(sucess); }