public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; var width = (int)(e.attributesMap["width"].ValueUInt32) - 1; var height = (int)(e.attributesMap["height"].ValueUInt32) - 1; var Animation = LoadAnimation("Global/PlaneSwitch.bin", d, 0, 0); bool wEven = width % 2 == 0; bool hEven = height % 2 == 0; for (int xx = 0; xx <= width; ++xx) { for (int yy = 0; yy <= height; ++yy) { int pos_x = x + (wEven ? Animation.RequestedFrame.PivotX : -Animation.RequestedFrame.Width) + (-width / 2 + xx) * Animation.RequestedFrame.Width; int pos_y = y + (hEven ? Animation.RequestedFrame.PivotY : -Animation.RequestedFrame.Height) + (-height / 2 + yy) * Animation.RequestedFrame.Height; DrawTexture(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, pos_x, pos_y, Transparency, fliph, flipv); } } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; var widthPixels = (int)(e.attributesMap["size"].ValueVector2.X.High); var heightPixels = (int)(e.attributesMap["size"].ValueVector2.Y.High); var width = (int)widthPixels / 16; var height = (int)heightPixels / 16; if (width != 0 && height != 0) { int x1 = x + widthPixels / -2; int x2 = x + widthPixels / 2 - 1; int y1 = y + heightPixels / -2; int y2 = y + heightPixels / 2 - 1; DrawBounds2(d, x2, y2, x1, y1, Transparency, SystemColors.White, SystemColors.Transparent); } }
public override void Draw(Structures.EntityRenderProp properties) { DevicePanel d = properties.Graphics; Classes.Scene.EditorEntity entity = properties.EditorObject; int x = properties.DrawX; int y = properties.DrawY; int Transparency = properties.Transparency; bool fliph = false; bool flipv = false; int aniID = (int)entity.attributesMap["aniID"].ValueUInt8; int attribute = (int)entity.attributesMap["attribute"].ValueUInt8; RSDKv5.Position parallaxFactor = entity.attributesMap["parallaxFactor"].ValueVector2; RSDKv5.Position loopPoint = entity.attributesMap["loopPoint"].ValueVector2; if (ParallaxSpritePath == "") { ParallaxSpritePath = GetParallaxSpritePath(); } if (Methods.Solution.SolutionState.Main.ShowParallaxSprites) { var editorAnim = LoadAnimation("EditorIcons2", d, 0, 12); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency); } else { var editorAnim = LoadAnimation(ParallaxSpritePath, d, aniID, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool finish = e.attributesMap["finishLine"].ValueBool; var Animation1 = LoadAnimation("Global/SpeedGate.bin", d, 0, 0); DrawTexturePivotNormal(Properties.Graphics, Animation1, Animation1.RequestedAnimID, Animation1.RequestedFrameID, x, y, Transparency); var Animation2 = LoadAnimation("Global/SpeedGate.bin", d, 1, 0); DrawTexturePivotNormal(Properties.Graphics, Animation2, Animation2.RequestedAnimID, Animation2.RequestedFrameID, x, y, Transparency); var Animation3 = LoadAnimation("Global/SpeedGate.bin", d, (finish ? 4 : 3), 0); for (int FrameID = 0; FrameID < Animation3.RequestedAnimation.Frames.Count; FrameID++) { DrawTexturePivotNormal(Properties.Graphics, Animation3, Animation3.RequestedAnimID, FrameID, x, y, Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; RenderingTransparency = Properties.Transparency; bool fliph = false; bool flipv = false; Width = (int)e.attributesMap["size"].ValueVector2.X.High; Height = (int)e.attributesMap["size"].ValueVector2.Y.High; int offsetX = (int)e.attributesMap["offset"].ValueVector2.X.High; int offsetY = (int)e.attributesMap["offset"].ValueVector2.Y.High; int real_x = (x != 0 ? ((x / 16) * 16) : 0); int real_y = (y != 0 ? ((y / 16) * 16) : 0); DrawTileMap(d, real_x, real_y, offsetX * 16, offsetY * 16, Width * 16, Height * 16, RenderingTransparency); var Animation = Methods.Drawing.ObjectDrawing.LoadAnimation(Properties.Graphics, "EditorIcons2", 0, 7); DrawTexturePivotNormal(Properties.Graphics, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, RenderingTransparency); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int animID = (int)e.attributesMap["type"].ValueEnum; var flipFlag = e.attributesMap["flipFlag"].ValueEnum; // Handle springs being flipped in both planes // Down if ((flipFlag & 0x02) == 0x02) { flipv = true; } // Left if ((flipFlag & 0x01) == 0x01) { fliph = true; } var Animation = LoadAnimation("PSZ2/IceSpring.bin", d, animID % 3, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int dir = e.attributesMap["dir"].ValueUInt8; int frameID = 0; switch (dir) { case 1: fliph = true; frameID = 4; break; } var Animation = LoadAnimation(GetSetupAnimation(), d, 2, frameID); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y + 25, Transparency, fliph, flipv); Animation = LoadAnimation(GetSetupAnimation(), d, 0, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation(GetSetupAnimation(), d, 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x - (fliph ? 6 : 0), y, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int direction = (int)e.attributesMap["direction"].ValueUInt8; if (direction == 0) { fliph = true; } var Animation = LoadAnimation("SSZ1/Plants.bin", d, 1, 0); int new_x = x + (fliph ? 112 : -112); for (int i = 0; i < 8; i++) { int offset_x = new_x + (fliph ? -(16 * i) : (16 * i)); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, offset_x, y, Transparency, fliph, flipv); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int direction = (int)e.attributesMap["direction"].ValueUInt8; int flipState = 0; if (direction == 1) { fliph = true; flipState = 3; } else { fliph = false; flipState = 2; } var Animation = LoadAnimation(GetSetupAnimation(), d, 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x + (direction == 1 ? -104 : 0), y, Transparency, fliph, flipv); Animation = LoadAnimation(GetSetupAnimation(), d, 0, 1); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x + (direction == 1 ? -104 : 0), y, Transparency, fliph, flipv); Animation = LoadAnimation(GetSetupAnimation(), d, 0, flipState); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, false, false); }
public override void Draw(Structures.EntityRenderProp properties) { DevicePanel d = properties.Graphics; Classes.Scene.EditorEntity entity = properties.EditorObject; int x = properties.DrawX; int y = properties.DrawY; int Transparency = properties.Transparency; int type = (int)entity.attributesMap["type"].ValueEnum; bool fliph = false; bool flipv = false; if (type == 0) { var editorAnim = LoadAnimation(GetSetupAnimation(), d, 0, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency); var editorAnimHead = LoadAnimation(GetSetupAnimation(), d, 1, 0); DrawTexturePivotNormal(d, editorAnimHead, editorAnimHead.RequestedAnimID, editorAnimHead.RequestedFrameID, x, y, Transparency); var editorAnimBoost = LoadAnimation(GetSetupAnimation(), d, 3, 0); DrawTexturePivotNormal(d, editorAnimBoost, editorAnimBoost.RequestedAnimID, editorAnimBoost.RequestedFrameID, x, y, Transparency); } else if (type == 1) { var editorAnimRider = LoadAnimation(GetSetupAnimation(), d, 4, 0); DrawTexturePivotNormal(d, editorAnimRider, editorAnimRider.RequestedAnimID, editorAnimRider.RequestedFrameID, x, y, Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; var Animation = LoadAnimation(GetSetupAnimation(), d, 0, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation(GetSetupAnimation(), d, 1, 0); for (int i = 0; i < 6; i++) { DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y - 8 - (i * 4), Transparency, fliph, flipv); } Animation = LoadAnimation(GetSetupAnimation(), d, 2, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y - 44, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; int angle = (int)(e.attributesMap["angle"].ValueInt32); int length = (int)(e.attributesMap["length"].ValueEnum / 1.4); bool fliph = false; bool flipv = false; var editorAnim = LoadAnimation("GHZ/ZipLine.bin", d, 0, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency); var editorAnim2 = LoadAnimation("GHZ/ZipLine.bin", d, 0, 1); if (AreValuesDiffrent(x + length, y + length, x, y, -angle + 32)) { LastRotatePoints = RotatePoints(x + length, y + length, x, y, -angle + 32); } if (length != 0) { d.DrawLine(x, y, LastRotatePoints[0], LastRotatePoints[1], System.Drawing.Color.FromArgb(255, 49, 48, 115)); d.DrawLine(x, y - 1, LastRotatePoints[0], LastRotatePoints[1] - 1, System.Drawing.Color.FromArgb(255, 99, 97, 165)); DrawTexturePivotNormal(d, editorAnim2, editorAnim2.RequestedAnimID, editorAnim2.RequestedFrameID, LastRotatePoints[0], LastRotatePoints[1], Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity entity = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; int direction = 0; bool fliph = false; bool flipv = false; if (entity.AttributeExists("direction", AttributeTypes.UINT8)) { direction = (int)entity.attributesMap["direction"].ValueUInt8; } if (direction == 1) { fliph = true; } var Animation = LoadAnimation(GetSetupAnimation(), d, 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int PixelWidth = (int)e.attributesMap["size"].ValueVector2.X.High; int PixelHeight = (int)e.attributesMap["size"].ValueVector2.Y.High; int PixelPosX = (int)e.attributesMap["targetPos"].ValueVector2.X.High - (PixelWidth / 2); int PixelPosY = (int)e.attributesMap["targetPos"].ValueVector2.Y.High - (PixelHeight / 2); if (MoveLayer != null && !ErrorKilled) { StoreTileMapData(PixelPosX, PixelPosY, PixelWidth, PixelHeight); TrueSelf.DrawSubType(Properties, DrawTileMap); } }
public override void Draw(Structures.EntityRenderProp properties) { DevicePanel d = properties.Graphics; Classes.Scene.EditorEntity entity = properties.EditorObject; int x = properties.DrawX; int y = properties.DrawY; int Transparency = properties.Transparency; var editorAnimInside = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 0, 2); DrawTexturePivotNormal(d, editorAnimInside, editorAnimInside.RequestedAnimID, editorAnimInside.RequestedFrameID, x, y, Transparency); var mightyAnim = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 3, 0); DrawTexturePivotNormal(d, mightyAnim, mightyAnim.RequestedAnimID, mightyAnim.RequestedFrameID, x + 15, y, Transparency); var rayAnim = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 4, 0); DrawTexturePivotNormal(d, rayAnim, rayAnim.RequestedAnimID, rayAnim.RequestedFrameID, x - 15, y, Transparency); var editorAnim = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 0, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency); var editorAnim2 = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 0, 1); DrawTexturePivotNormal(d, editorAnim2, editorAnim2.RequestedAnimID, editorAnim2.RequestedFrameID, x, y, Transparency); var editorAnimExclamation = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 0, 3); DrawTexturePivotNormal(d, editorAnimExclamation, editorAnimExclamation.RequestedAnimID, editorAnimExclamation.RequestedFrameID, x, y, Transparency); var editorAnimButton = LoadAnimation("AIZ/SchrodingersCapsule.bin", d, 1, 0); DrawTexturePivotNormal(d, editorAnimButton, editorAnimButton.RequestedAnimID, editorAnimButton.RequestedFrameID, x, y, Transparency); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; var editorAnim = LoadAnimation("EditorIcons2", d, 0, 3); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency, fliph, flipv); if (e.Object.Name.Name == "LRZ1Intro") { editorAnim = LoadAnimation("LRZ1/IntroSub.bin", d, 0, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency, fliph, flipv); } int widthPixels = Methods.Entities.AttributeHandler.AttributesMapPositionHighX("size", e) * 2; var heightPixels = Methods.Entities.AttributeHandler.AttributesMapPositionHighY("size", e) * 2; var width = (int)widthPixels / 16; var height = (int)heightPixels / 16; DrawBounds(d, x, y, widthPixels, heightPixels, Transparency, SystemColors.White, SystemColors.Transparent); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int type = (int)e.attributesMap["type"].ValueUInt8; int direction = (int)e.attributesMap["direction"].ValueUInt8; int animID; if (type == 1) { animID = 2; } else { animID = 0; } if (direction == 1) { fliph = true; } var Animation = LoadAnimation("PSZ2/Woodrow.bin", d, animID, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x + (fliph ? -Animation.RequestedFrame.PivotX - 6 : 0), y + (flipv ? 0 : 0), Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; var size = (int)(e.attributesMap["size"].ValueEnum) - 1; var angle = e.attributesMap["angle"].ValueInt32; var editorAnim = LoadAnimation("Global/PlaneSwitch.bin", Properties.Graphics, 0, 4); const int pivotOffsetX = -8, pivotOffsetY = 0; const int drawOffsetX = 0, drawOffsetY = -8; bool hEven = size % 2 == 0; for (int yy = 0; yy <= size; ++yy) { int[] drawCoords = RotatePoints( x - editorAnim.RequestedFrame.Width / 2, (y + (hEven ? editorAnim.RequestedFrame.PivotY : -editorAnim.RequestedFrame.Height) + (-size / 2 + yy) * editorAnim.RequestedFrame.Height), x + pivotOffsetX, y + pivotOffsetY, angle); DrawTexture(Properties.Graphics, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, drawCoords[0] + drawOffsetX, drawCoords[1] + drawOffsetY, Transparency); } }
public void DrawSubType(Structures.EntityRenderProp Properties, Func <DevicePanel, int, int, int, System.Drawing.Color, bool> DrawCall) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; int angle = (int)e.attributesMap["angle"].ValueInt32; int type = (int)e.attributesMap["type"].ValueEnum; int amplitudeX = (int)e.attributesMap["amplitude"].ValueVector2.X.High; int amplitudeY = (int)e.attributesMap["amplitude"].ValueVector2.Y.High; int childCount = (int)e.attributesMap["childCount"].ValueEnum; bool hasTension = e.attributesMap["hasTension"].ValueBool; int speed = Methods.Entities.AttributeHandler.AttributesMapVar("speed", e); int FrameIDAttribute = 0; switch (e.attributesMap["frameID"].Type) { case AttributeTypes.UINT8: FrameIDAttribute = e.attributesMap["frameID"].ValueUInt8; break; case AttributeTypes.INT8: FrameIDAttribute = e.attributesMap["frameID"].ValueInt8; break; case AttributeTypes.ENUM: FrameIDAttribute = (int)e.attributesMap["frameID"].ValueEnum; break; } if (type == 1) { DrawFallingPlatform(d, x, y, Transparency, amplitudeX, amplitudeY, angle, hasTension, FrameIDAttribute, DrawCall); } else if (type == 2) { DrawStandardMovingPlatform(d, x, y, Transparency, amplitudeX, amplitudeY, angle, hasTension, FrameIDAttribute, DrawCall); } else if (type == 3) { DrawNormalTensionPlatform(d, x, y, Transparency, amplitudeX, amplitudeY, angle, hasTension, FrameIDAttribute, DrawCall); } else if (type == 4) { DrawTensionBallPlatform(d, x, y, Transparency, amplitudeX, amplitudeY, angle, hasTension, FrameIDAttribute, DrawCall); } else if (type == 7) { DrawMovingPlatformSeven(d, x, y, Transparency, amplitudeX, amplitudeY, angle, hasTension, FrameIDAttribute, DrawCall); } else { DrawStandardPlatform(d, x, y, Transparency, FrameIDAttribute, DrawCall); } }
public override void Draw(Structures.EntityRenderProp Properties) { Classes.Scene.EditorEntity e = Properties.EditorObject; DevicePanel d = Properties.Graphics; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int ropeSize = (int)e.attributesMap["ropeSize"].ValueUInt8 + 1; var Animation = Methods.Drawing.ObjectDrawing.LoadAnimation(Properties.Graphics, GetSetupAnimation(), 0, 0); int frameHeight = Animation.RequestedFrame.Height; for (int i = 0; i < ropeSize; i++) { DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y + frameHeight * i, Transparency, fliph, flipv); } Animation = Methods.Drawing.ObjectDrawing.LoadAnimation(Properties.Graphics, GetSetupAnimation(), 2, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = Methods.Drawing.ObjectDrawing.LoadAnimation(Properties.Graphics, GetSetupAnimation(), 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y + frameHeight * ropeSize, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; string text = "UI/Text" + Methods.Solution.SolutionState.Main.CurrentManiaUILanguage + ".bin"; int frameID = (int)e.attributesMap["frameID"].ValueEnum; int listID = (int)e.attributesMap["listID"].ValueEnum; int align = (int)e.attributesMap["align"].ValueEnum; int width = (int)e.attributesMap["size"].ValueVector2.X.High; int height = (int)e.attributesMap["size"].ValueVector2.Y.High; bool invisible = e.attributesMap["invisible"].ValueBool; double alignmentVal = 0; var editorAnim = Methods.Drawing.ObjectDrawing.LoadAnimation(d, text, listID, frameID); switch (align) { case 0: alignmentVal = -((width / 2)) - editorAnim.RequestedFrame.PivotY; break; default: alignmentVal = editorAnim.RequestedFrame.PivotX + (22 / 2); break; } d.DrawQuad(x - (width / 2) - height, y - (height / 2), x + (width / 2) + height, y + (height / 2), System.Drawing.Color.FromArgb(Transparency, System.Drawing.Color.Black), System.Drawing.Color.FromArgb(Transparency, System.Drawing.Color.Black), 0); DrawTexture(d, editorAnim, listID, frameID, x + (int)alignmentVal, y + editorAnim.RequestedFrame.PivotY, Transparency); }
public override void Draw(Structures.EntityRenderProp properties) { Methods.Draw.GraphicsHandler d = properties.Graphics; SceneEntity entity = properties.Object; Classes.Scene.Sets.EditorEntity e = properties.EditorObject; int x = properties.X; int y = properties.Y; int Transparency = properties.Transparency; int index = properties.Index; int previousChildCount = properties.PreviousChildCount; int platformAngle = properties.PlatformAngle; Methods.Entities.EntityAnimator Animation = properties.Animations; bool selected = properties.isSelected; int aniID = (int)entity.attributesMap["aniID"].ValueUInt8; int frameID = (int)entity.attributesMap["frameID"].ValueUInt8; bool fliph = false; bool flipv = false; var editorAnim = Controls.Editor.MainEditor.Instance.EntityDrawing.LoadAnimation2("GigaMetal", d.DevicePanel, aniID, frameID, fliph, flipv, false); if (editorAnim != null && editorAnim.Frames.Count != 0) { var frame = editorAnim.Frames[Animation.index]; Animation.ProcessAnimation(frame.Entry.SpeedMultiplyer, frame.Entry.Frames.Count, frame.Frame.Delay); d.DrawBitmap(new Methods.Draw.GraphicsHandler.GraphicsInfo(frame), x + frame.Frame.PivotX - (fliph ? (frame.Frame.Width - editorAnim.Frames[0].Frame.Width) : 0), y + frame.Frame.PivotY + (flipv ? (frame.Frame.Height - editorAnim.Frames[0].Frame.Height) : 0), frame.Frame.Width, frame.Frame.Height, false, Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; int animID = (int)e.attributesMap["type"].ValueEnum; var flipFlag = e.attributesMap["flipFlag"].ValueEnum; bool fliph = false; bool flipv = false; // Handle springs being flipped in both planes // Down if ((flipFlag & 0x02) == 0x02) { flipv = true; } // Left if ((flipFlag & 0x01) == 0x01) { fliph = true; } var Animation = Methods.Drawing.ObjectDrawing.LoadAnimation(d, "Global/Springs.bin"); if (EntityRenderer.IsValidated(Animation, new System.Tuple <int, int>(animID, 0))) { var frame = Animation.Animation.Animations[animID].Frames[0]; d.DrawBitmap(Animation.Spritesheets.ElementAt(frame.SpriteSheet).Value, x + frame.PivotX, y + frame.PivotY, frame.X, frame.Y, frame.Width, frame.Height, false, Transparency, fliph, flipv); } }
public override void Draw(Structures.EntityRenderProp properties) { Methods.Draw.GraphicsHandler d = properties.Graphics; SceneEntity entity = properties.Object; Classes.Scene.Sets.EditorEntity e = properties.EditorObject; int x = properties.X; int y = properties.Y; int Transparency = properties.Transparency; int index = properties.Index; int previousChildCount = properties.PreviousChildCount; int platformAngle = properties.PlatformAngle; Methods.Entities.EntityAnimator Animation = properties.Animations; bool selected = properties.isSelected; var editorAnim = Controls.Editor.MainEditor.Instance.EntityDrawing.LoadAnimation2("MSPanel", d.DevicePanel, 0, 0, false, false, false); var editorAnimPanel = Controls.Editor.MainEditor.Instance.EntityDrawing.LoadAnimation2("MSPanel", d.DevicePanel, 1, -1, false, false, false); if (editorAnim != null && editorAnim.Frames.Count != 0 && editorAnimPanel != null && editorAnimPanel.Frames.Count != 0) { var frame = editorAnim.Frames[0]; var framePanel = editorAnimPanel.Frames[Animation.index]; Animation.ProcessAnimation(framePanel.Entry.SpeedMultiplyer, framePanel.Entry.Frames.Count, framePanel.Frame.Delay); d.DrawBitmap(new Methods.Draw.GraphicsHandler.GraphicsInfo(frame), x + frame.Frame.PivotX, y + frame.Frame.PivotY, frame.Frame.Width, frame.Frame.Height, false, Transparency); d.DrawBitmap(new Methods.Draw.GraphicsHandler.GraphicsInfo(framePanel), x + framePanel.Frame.PivotX, y + framePanel.Frame.PivotY, framePanel.Frame.Width, framePanel.Frame.Height, false, Transparency); } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int direction = (int)e.attributesMap["direction"].ValueUInt8; if (direction == 1) { fliph = true; } var Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 1); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 2); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 3); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 5); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x + (fliph ? 10 : 0), y, Transparency, fliph, flipv); Animation = LoadAnimation("MSZ/Seltzer.bin", d, 0, 4); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, false, false); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int type = (int)e.attributesMap["type"].ValueEnum; int frameID = 0; if (type == 2) { frameID = 3; } if (type == 1) { frameID = 1; } var Animation = LoadAnimation("FBZ/Missile.bin", d, 1, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { if (HUDLevelSelectChar == null) { HUDLevelSelectChar = HUDLevelSelectCharS.ToCharArray(); } DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; string text = e.attributesMap["text"].ValueString; bool selectable = e.attributesMap["selectable"].ValueBool; bool highlighted = e.attributesMap["highlighted"].ValueBool; int spacingAmount = 0; foreach (char symb in text) { int animID = (highlighted ? 1 : 0); var Animation = GetFrameID(d, symb, animID); if (Animation != null) { DrawTexturePivotPlus(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, spacingAmount, 0, Transparency, fliph, flipv); spacingAmount = spacingAmount + Animation.RequestedFrame.Width; } } }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; bool fliph = false; bool flipv = false; int direction = (int)e.attributesMap["direction"].ValueUInt8; bool hasSaw = e.attributesMap["hasSaw"].ValueBool; int animID; if (direction == 2) { if (hasSaw) { animID = 4; } else { animID = 3; } } else if (direction == 3) { fliph = true; if (hasSaw) { animID = 4; } else { animID = 3; } } else { if (hasSaw) { animID = 1; } else { animID = 0; } } if (direction == 1) { flipv = true; } var Animation = LoadAnimation(GetSetupAnimation(), d, animID, 0); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x + (fliph ? (hasSaw ? (38) : 16) : 0), y + (flipv ? (hasSaw ? (37) : 15) : 0), Transparency, fliph, flipv); }
public override void Draw(Structures.EntityRenderProp Properties) { DevicePanel d = Properties.Graphics; Classes.Scene.EditorEntity e = Properties.EditorObject; int x = Properties.DrawX; int y = Properties.DrawY; int Transparency = Properties.Transparency; var height_value = (int)(e.attributesMap["size"].ValueEnum); var height = (height_value > 0 ? height_value / 2 : height_value); var width = 6; if (width != -1 && height != -1) { int x1 = (x + width); int x2 = (x - width) - 1; int y1 = (y + height * 2); int y2 = (y - height * 2); DrawBounds2(d, x1, y1, x2, y2, Transparency, SystemColors.White, SystemColors.Transparent); } var Animation = LoadAnimation("EditorIcons", d, 0, 6); DrawTexturePivotNormal(d, Animation, Animation.RequestedAnimID, Animation.RequestedFrameID, x, y, Transparency); }
public override void Draw(Structures.EntityRenderProp properties) { DevicePanel d = properties.Graphics; Classes.Scene.EditorEntity entity = properties.EditorObject; int x = properties.DrawX; int y = properties.DrawY; int Transparency = properties.Transparency; bool fliph = false; bool flipv = false; var editorAnim5 = LoadAnimation("SPZ1/FilmProjector.bin", d, 2, 0); DrawTexturePivotNormal(d, editorAnim5, editorAnim5.RequestedAnimID, editorAnim5.RequestedFrameID, x + 42, y - 68, Transparency, false, false); DrawTexturePivotNormal(d, editorAnim5, editorAnim5.RequestedAnimID, editorAnim5.RequestedFrameID, x - 60, y - 68, Transparency, false, false); var editorAnim4 = LoadAnimation("SPZ1/FilmProjector.bin", d, 1, 0); DrawTexturePivotNormal(d, editorAnim4, editorAnim4.RequestedAnimID, editorAnim4.RequestedFrameID, x + 42, y - 68, Transparency, false, false); DrawTexturePivotNormal(d, editorAnim4, editorAnim4.RequestedAnimID, editorAnim4.RequestedFrameID, x - 60, y - 68, Transparency, false, false); var editorAnim = LoadAnimation("SPZ1/FilmProjector.bin", d, 0, 0); DrawTexturePivotNormal(d, editorAnim, editorAnim.RequestedAnimID, editorAnim.RequestedFrameID, x, y, Transparency, false, false); var editorAnim2 = LoadAnimation("SPZ1/FilmProjector.bin", d, 0, 1); DrawTexturePivotNormal(d, editorAnim2, editorAnim2.RequestedAnimID, editorAnim2.RequestedFrameID, x + 185, y, Transparency, false, false); var editorAnim3 = LoadAnimation("SPZ1/FilmProjector.bin", d, 3, 0); DrawTexturePivotNormal(d, editorAnim3, editorAnim3.RequestedAnimID, editorAnim3.RequestedFrameID, x + 185, y, Transparency, false, false); }