private void Awake()
 {
     audioSource         = GetComponent <AudioSource>();
     capsuleCollider     = GetComponent <CapsuleCollider>();
     particleSystem      = GetComponentInChildren <ParticleSystem>();
     strongAlienMovement = GetComponent <StrongAlienMovement>();
     instantHealth       = alienInitialHealth;
 }
 private void Awake()
 {
     warriorHealth       = GameObject.FindGameObjectWithTag("Warrior").GetComponent <WarriorHealth>();
     strongAlienMovement = GetComponent <StrongAlienMovement>();
     strongAlienHealth   = GetComponent <StrongAlienHealth>();
 }