private void Awake() { audioSource = GetComponent <AudioSource>(); capsuleCollider = GetComponent <CapsuleCollider>(); particleSystem = GetComponentInChildren <ParticleSystem>(); strongAlienMovement = GetComponent <StrongAlienMovement>(); instantHealth = alienInitialHealth; }
private void Awake() { warriorHealth = GameObject.FindGameObjectWithTag("Warrior").GetComponent <WarriorHealth>(); strongAlienMovement = GetComponent <StrongAlienMovement>(); strongAlienHealth = GetComponent <StrongAlienHealth>(); }