public void UpdateText(StringListData stringListDataObj) { textObj.text = stringListDataObj.ReturnCurrentLine(); }
// Update is called once per frame void Update() { //replace update with an event system textObj.text = stringListDataObj.ReturnCurrentLine(); // this will constantly spit out current numbers. We like how short it is. }
private void Update() { textObj.text = stringListDataObj.ReturnCurrentLine(); }
void UpdateStringData(StringListData stringListDataObj) { textObj.text = stringListDataObj.ReturnCurrentLine(); }