// Constructor. public Chorus(float baseDelay = 0.1f) { ResetBaseDelay (baseDelay); mod1 = new Stk.SineWave (); mod2 = new Stk.SineWave (); Frequency = 0.2f; wetMix = 0.5f; }
// Constructor. public Chorus(float baseDelay = 0.1f) { ResetBaseDelay(baseDelay); mod1 = new Stk.SineWave(); mod2 = new Stk.SineWave(); Frequency = 0.2f; wetMix = 0.5f; }