// Constructor.
 public Chorus(float baseDelay = 0.1f)
 {
     ResetBaseDelay (baseDelay);
     mod1 = new Stk.SineWave ();
     mod2 = new Stk.SineWave ();
     Frequency = 0.2f;
     wetMix = 0.5f;
 }
 // Constructor.
 public Chorus(float baseDelay = 0.1f)
 {
     ResetBaseDelay(baseDelay);
     mod1      = new Stk.SineWave();
     mod2      = new Stk.SineWave();
     Frequency = 0.2f;
     wetMix    = 0.5f;
 }