示例#1
0
    // 初期化
    public override void Initialize(StickManager_Script manager)
    {
        // バイブの初期化
        InitialVibration();

        m_hitPatternFlag = new Flag_Script();
        m_hitDrumFlag    = new Flag_Script();

        m_hitFlag = false;
        m_hitNum  = 0;

        audioSource = GetComponent <AudioSource>();

        m_stickManager = manager;
    }
示例#2
0
    /// <summary>
    /// 初期化処理
    /// </summary>
    /// <param name="manager">ドラムマネージャー</param>
    public override void Initialize(DrumManager_Script manager)
    {
        // 親オブジェクトを入れる
        m_manager = manager;

        m_leftStick            = GameObject.FindGameObjectWithTag("StickLeft").GetComponent <StickLeft_Script>();
        m_rightStick           = GameObject.FindGameObjectWithTag("StickRight").GetComponent <StickRight_Script>();
        m_stickManager         = GameObject.Find("StickManeger");
        m_stickManagerScript   = m_stickManager.GetComponent <StickManager_Script>();
        m_abilitySheet_Wood    = GameObject.Find("AbilitySheet_Wood");
        m_recipeNote           = m_abilitySheet_Wood.transform.Find("AttackRecipeCanvas");
        m_recipeTextUI_Script  = m_recipeNote.GetComponent <AttackRecipiTextUI_Script>();
        m_recipeNote           = m_abilitySheet_Wood.transform.Find("Notes");
        m_recipeNotesUI_Script = m_recipeNote.GetComponent <AttackRecipeNotesUI_Script>();


        m_switchUIC = GameObject.Find("SwitchUI Canvas");
        m_icon      = m_switchUIC.transform.Find("SwitchUI");

        m_costUIScript = GameObject.Find("Slider").GetComponent <CostUI_Script>();
    }
示例#3
0
    /// <summary>
    /// 初期化処理
    /// </summary>
    /// <param name="manager">ドラムマネージャー</param>
    public override void Initialize(DrumManager_Script manager)
    {
        // 親オブジェクトを入れる
        m_manager = manager;

        m_musicalScore = GameObject.Find("MusicScore");
        m_notesManager = m_musicalScore.transform.Find("NotesManager");
        m_notesInsRec  = m_notesManager.GetComponent <NotesInstance_Script>();

        m_leftStick          = GameObject.FindGameObjectWithTag("StickLeft").GetComponent <StickLeft_Script>();
        m_rightStick         = GameObject.FindGameObjectWithTag("StickRight").GetComponent <StickRight_Script>();
        m_stickManager       = GameObject.Find("StickManeger");
        m_stickManagerScript = m_stickManager.GetComponent <StickManager_Script>();

        m_inDrum  = this.gameObject.transform.Find("InDrum");
        m_outDrum = this.gameObject.transform.Find("OutDrum");

        m_inDrumRender  = m_inDrum.GetComponent <Renderer>();
        m_outDrumRender = m_outDrum.GetComponent <Renderer>();

        m_tutorialFlag = new Flag_Script();
    }
示例#4
0
 // 初期化
 public abstract void Initialize(StickManager_Script manager);