internal void SteamFileWrite() {//step 2 正在上传iso主体文件到steam workshop; try { ShowMsg(ExportStep.RealFileSending); if (!SteamRemoteStorage.FileWrite(_FileName, _Data, _Data.Length)) { throw new Exception("File write failed. File Name:" + _FileName); } SteamAPICall_t handler = new SteamAPICall_t(); //step 3、正在为其他玩家共享iso; _step = ExportStep.Shareing; ShowMsg(_step); handler = SteamRemoteStorage.FileShare(_FileName); _handler.Add(handler); RemoteStorageFileShareResult.Set(handler); } catch (Exception) { if (CallBackSteamUploadResult != null) { CallBackSteamUploadResult(_ID, false, _hashCode); } SteamRemoteStorage.FileDelete(_PreFileName); //step 6 导出失败 _step = ExportStep.ExportFailed; ShowMsg(_step); } }
private static void UploadFile(string name, byte[] data) { if (!SteamRemoteStorage.FileWrite(name, data, data.Length)) { throw new Exception("Cannot upload " + name); } }
public static void WriteSaveData(string saveData, string playerID, bool forcelocal = false) { var pchFile = BASE_SAVE_FILE_NAME + playerID + SAVE_FILE_EXT; if (!forcelocal || !PlatformAPISettings.Running) { var bytes = Encoding.UTF8.GetBytes(saveData); if (!SteamRemoteStorage.FileWrite(pchFile, bytes, bytes.Length)) { Console.WriteLine("Failed to write to steam"); } try { Utils.SafeWriteToFile(saveData, Standalone_FolderPath + pchFile); } catch (Exception ex) { Utils.AppendToErrorFile(Utils.GenerateReportFromException(ex)); } } else { Utils.SafeWriteToFile(saveData, Standalone_FolderPath + pchFile); } }
private bool UploadFile(string fileName, string fileData) { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(fileData)]; System.Text.Encoding.UTF8.GetBytes(fileData, 0, fileData.Length, Data, 0); bool ret = SteamRemoteStorage.FileWrite(fileName, Data, Data.Length); return(ret); }
public unsafe static bool FileWrite(string name, byte[] data, int length) { if (!_initialized) { return(false); } return(data != null && data.Length != 0 && SteamRemoteStorage.FileWrite(name, data, length)); }
public override void WriteFileData(string filename, byte[] data) { if (!PlatformAPISettings.Running || SteamRemoteStorage.FileWrite(this.PathPrefix + filename, data, data.Length)) { return; } Console.WriteLine("Failed to write to steam"); }
private static async Task <string> UploadFileAndShare(string name, string hash, byte[] data) { if (!SteamRemoteStorage.FileWrite(name, data, data.Length)) { throw new Exception("Cannot upload " + name); } var sharer = new FileSharer(name, hash); return(await sharer.Share()); }
public static void UploadWorkshopLevel() { if (SteamAPI.IsSteamRunning() && instance.IsRunning) { string path = Level.CurrentLevelButton.Path; string name = Level.CurrentLevelButton.Name; bool fileExists = SteamRemoteStorage.FileExists(name); if (instance.myLevels.Contains(name.ToLower())) { MessageBox.StatusMessage = new MessageBox("Level was already published! Delete it in Steam first", new Vector2(217, 190), 120); } else { MessageBox.StatusMessage = new MessageBox("Publishing to the workshop...", new Vector2(217, 190), 999999); instance.IsPublishing = true; Console.WriteLine("Fetching file data..."); string levelData = File.ReadAllText(path + "/LevelData.xml"); // Upload level data byte[] Data = new byte[Encoding.UTF8.GetByteCount(levelData)]; Encoding.UTF8.GetBytes(levelData, 0, levelData.Length, Data, 0); Console.WriteLine("Starting file upload..."); bool isSuccess = SteamRemoteStorage.FileWrite(name, Data, Data.Length); // Upload preview image Data = File.ReadAllBytes(LevelSaver.CustomLevelsPath + "/Preview.png"); Console.WriteLine("Starting preview file upload..."); string previewFileName = name + "_thumbnail"; isSuccess = isSuccess && SteamRemoteStorage.FileWrite(previewFileName, Data, Data.Length); Console.WriteLine("Finished file upload.. success = " + isSuccess.ToString()); if (isSuccess) { string[] tags = new string[0]; string workshopName = name; string workshopDescription = name; // Publish to workshop SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(name, previewFileName, SteamUtils.GetAppID(), workshopName, workshopDescription, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity); Console.WriteLine("Started the workshop upload..."); instance.RemoteStoragePublishFileResult.Set(handle); instance.myLevels.Add(name.ToLower()); } else { instance.IsPublishing = false; System.Windows.Forms.MessageBox.Show( "An unexpected error occured while uploading the level data", "Failed to publish workshop file"); } } } }
// Token: 0x060017D4 RID: 6100 RVA: 0x000884C8 File Offset: 0x000868C8 public bool write(string path, byte[] data, int size) { if (path == null) { throw new ArgumentNullException("path"); } if (data == null) { throw new ArgumentNullException("data"); } return(SteamRemoteStorage.FileWrite(path, data, size)); }
public static bool WriteFileUGC(string path, string steamPath) { if (!SteamInitialized) { return(false); } if (!File.Exists(path)) { return(false); } byte[] data = File.ReadAllBytes(path); return(SteamRemoteStorage.FileWrite(steamPath, data, data.Length)); }
public async Task <bool> UploadFile(string filePath) { byte[] data; try { data = File.ReadAllBytes(filePath); } catch (Exception) { throw new Exception("Couldn't read the file"); } return(await Task.Run(new Func <bool>(() => SteamRemoteStorage.FileWrite(System.IO.Path.GetFileName(filePath), data, data.Length)))); }
private static void WritePersistentBytes(string path, byte[] bytes, bool flush = true) { if (SteamManager.Initialized) { try { SteamRemoteStorage.FileWrite(path, bytes, bytes.Length); } catch (Exception exception) { Debug.LogException(exception); } } }
public static void Save(T instance, string saveName, int slot = 0) { #if STEAM string json = JsonUtility.ToJson(instance); byte[] bytes = System.Text.Encoding.UTF8.GetBytes(json); bool resp = SteamRemoteStorage.FileWrite(saveName + "" + slot, bytes, bytes.Length); #elif UNITY_EDITOR string path = Application.dataPath + "/" + saveName + "" + slot + ".json"; File.WriteAllText(path, JsonUtility.ToJson(instance, true)); #else PlayerPrefs.SetString(saveName + "" + slot, JsonUtility.ToJson(instance)); PlayerPrefs.Save(); #endif }
internal void SteamPreFileWrite() {//step 1 正在上传预览文件到steam workshop try { if (_PreData != null && _PreData.Length > 0) { _step = ExportStep.PreFileSending; ShowMsg(_step); if (!IsShared(FileName)) { if (!IsWorking(FileName)) { if (!SteamRemoteStorage.FileWrite(_PreFileName, _PreData, _PreData.Length)) { throw new Exception("File write failed. File Name: " + _PreFileName); } } else { return; } } else { OnFileShared(); } SteamAPICall_t handler = SteamRemoteStorage.FileShare(_PreFileName); _handler.Add(handler); RemoteStoragePreFileShareResult.Set(handler); } else { throw new Exception("Invalid file data. File Name: " + _PreFileName); } } catch (Exception) { if (CallBackSteamUploadResult != null) { CallBackSteamUploadResult(_ID, false, _hashCode); } //step 6 导出失败 _step = ExportStep.ExportFailed; ShowMsg(_step); } }
public bool SteamSave() { if (SteamManager.Initialized && SteamRemoteStorage.IsCloudEnabledForAccount()) { string text = JsonUtility.ToJson(prefs, true); var bytes = System.Text.Encoding.ASCII.GetBytes(text); var byteCount = System.Text.Encoding.ASCII.GetByteCount(text); Debug.Log("Writing Prefs to SteamCloud!"); return(SteamRemoteStorage.FileWrite(_fileName, bytes, byteCount)); } else { return(false); } }
private static void WriteSteam() { if (SteamManager.Initialized) { try { string text = JsonUtility.ToJson(savedState); byte[] array = new byte[Encoding.UTF8.GetByteCount(text)]; Encoding.UTF8.GetBytes(text, 0, text.Length, array, 0); bool flag = SteamRemoteStorage.FileWrite("progress.txt", array, array.Length); } catch (Exception exception) { Debug.LogException(exception); } } }
public void Save() { foreach (string varName in DevConsole.GetVariablesWithFlags(ConVarFlags.UserSetting)) { UpdateUserSetting(varName, DevConsole.GetVariableAsString(varName)); } SaveBinds(); var filePath = Path.Combine(Application.persistentDataPath, _settingFileName); _config.SaveToFile(filePath); if (SteamClient.IsValid) { var bytes = Encoding.UTF8.GetBytes(File.ReadAllText(filePath)); SteamRemoteStorage.FileWrite(_settingFileName, bytes); } }
private void WriteProgress() { byte[] array = customLevelsProgressData.ToBytes(); SteamRemoteStorage.FileWrite("Progress.bin", array, array.Length); }
private void RenderPageOne() { if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)")) { if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes) { print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes); } else { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)]; System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0); bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length); print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)")) { if (m_FileSize > 40) { byte[] c = { 0 }; Debug.Log("RemoteStorage: File was larger than expected. . ."); SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1); } else { byte[] Data = new byte[40]; int ret = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length); m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret); print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)")) { bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME); print("FileForget(" + MESSAGE_FILE_NAME + ") - " + ret); } if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)")) { bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME); print("FileDelete(" + MESSAGE_FILE_NAME + ") - " + ret); } if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)")) { SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME); RemoteStorageFileShareResult.Set(handle); print("FileShare(" + MESSAGE_FILE_NAME + ") - " + handle); } if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, k_ERemoteStoragePlatformAll)")) { bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll); print("SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", ERemoteStoragePlatform.k_ERemoteStoragePlatformAll) - " + ret); } if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)")) { m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME); print("FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") - " + m_FileStream); } if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)")) { if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes) { print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes); } else { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)]; System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0); bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length); print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileWriteStreamClose(m_FileStream)")) { bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream); print("FileWriteStreamClose(" + m_FileStream + ") - " + ret); } if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)")) { bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream); print("FileWriteStreamCancel(" + m_FileStream + ") - " + ret); } GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME)); GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME)); GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME)); GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME)); GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME)); m_FileCount = SteamRemoteStorage.GetFileCount(); GUILayout.Label("GetFileCount() : " + m_FileCount); for (int i = 0; i < m_FileCount; ++i) { string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out m_FileSize); GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + m_FileSize); } { int AvailableBytes; bool ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes); GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes); } GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount()); { bool CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp(); GUILayout.Label("IsCloudEnabledForApp() : " + CloudEnabled); if (GUILayout.Button("SetCloudEnabledForApp(!CloudEnabled)")) { SteamRemoteStorage.SetCloudEnabledForApp(!CloudEnabled); print("SetCloudEnabledForApp(!CloudEnabled)"); } } }
public override int Run(string[] arguments) { if (!Steam.Start(Steam.APP_ID)) { Console.WriteLine("Steam client is not running..."); return((int)Steam.ExitCodes.InitSteamFailed); } if (arguments.Length < 2) { Console.WriteLine("Argument #1\"Directory\" and #2\"ID\" are necessary."); return((int)Steam.ExitCodes.ArgumentsMissing); } string directory = arguments[0]; PublishedFileId_t ID; //string preview = null; if (!uint.TryParse(arguments[1], out uint uintID)) { Console.WriteLine("ID should be a number"); return((int)Steam.ExitCodes.InvalidArgument); } ID = new PublishedFileId_t(uintID); //if (arguments.Length >= 3) // preview = arguments[2]; string zip = CreateModZipFile(directory); byte[] content = System.IO.File.ReadAllBytes(zip); if (!SteamRemoteStorage.FileWrite( "mod_publish_data_file.zip", content, content.Length)) { Console.WriteLine("Upload mod content file failed. Updating aborted."); return((int)Steam.ExitCodes.UploadNewContentFail); } // ----------------- Real update-------------------- var updateHandle = SteamRemoteStorage.CreatePublishedFileUpdateRequest(ID); if (!SteamRemoteStorage.UpdatePublishedFileFile(updateHandle, "mod_publish_data_file.zip")) { Console.WriteLine("Failed to set new content, aborted."); return((int)Steam.ExitCodes.SetNewContentFail); } var commitHandle = SteamRemoteStorage.CommitPublishedFileUpdate(updateHandle); update_result = new CallResult <RemoteStorageUpdatePublishedFileResult_t>(OnUpdateFinished); update_result.Set(commitHandle); // -------------------end---------------------------- Steam.Run(); do { System.Threading.Thread.Sleep(100); } while (!Finished); Steam.Stop(); return(ExitCode); }
public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_Message:"); m_Message = GUILayout.TextField(m_Message, 40); GUILayout.Label("m_FileCount: " + m_FileCount); GUILayout.Label("m_FileSize: " + m_FileSize); GUILayout.Label("m_TotalBytes: " + m_TotalBytes); GUILayout.Label("m_FileSizeInBytes: " + m_FileSizeInBytes); GUILayout.Label("m_CloudEnabled: " + m_CloudEnabled); GUILayout.Label("m_FileStream: " + m_FileStream); GUILayout.Label("m_UGCHandle: " + m_UGCHandle); GUILayout.Label("m_PublishedFileId: " + m_PublishedFileId); GUILayout.Label("m_PublishedFileUpdateHandle: " + m_PublishedFileUpdateHandle); GUILayout.Label("m_FileReadAsyncHandle: " + m_FileReadAsyncHandle); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)")) { if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes) { print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes); } else { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)]; System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0); bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length); print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)")) { if (m_FileSize > 40) { byte[] c = { 0 }; Debug.Log("RemoteStorage: File was larger than expected. . ."); SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1); } else { byte[] Data = new byte[40]; int ret = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length); m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret); print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)")) { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)]; System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0); SteamAPICall_t handle = SteamRemoteStorage.FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length); OnRemoteStorageFileWriteAsyncCompleteCallResult.Set(handle); print("SteamRemoteStorage.FileWriteAsync(" + MESSAGE_FILE_NAME + ", " + Data + ", " + (uint)Data.Length + ") : " + handle); } if (GUILayout.Button("FileReadAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)")) { if (m_FileSize > 40) { Debug.Log("RemoteStorage: File was larger than expected. . ."); } else { m_FileReadAsyncHandle = SteamRemoteStorage.FileReadAsync(MESSAGE_FILE_NAME, 0, (uint)m_FileSize); OnRemoteStorageFileReadAsyncCompleteCallResult.Set(m_FileReadAsyncHandle); print("FileReadAsync(" + MESSAGE_FILE_NAME + ", 0, " + (uint)m_FileSize + ") - " + m_FileReadAsyncHandle); } } //SteamRemoteStorage.FileReadAsyncComplete() // Must be called from the RemoteStorageFileReadAsyncComplete_t CallResult. if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)")) { bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME); print("SteamRemoteStorage.FileForget(" + MESSAGE_FILE_NAME + ") : " + ret); } if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)")) { bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME); print("SteamRemoteStorage.FileDelete(" + MESSAGE_FILE_NAME + ") : " + ret); } if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)")) { SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME); OnRemoteStorageFileShareResultCallResult.Set(handle); print("SteamRemoteStorage.FileShare(" + MESSAGE_FILE_NAME + ") : " + handle); } if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll)")) { bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll); print("SteamRemoteStorage.SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", " + ERemoteStoragePlatform.k_ERemoteStoragePlatformAll + ") : " + ret); } if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)")) { m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME); print("SteamRemoteStorage.FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") : " + m_FileStream); } if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)")) { if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes) { print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes); } else { byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)]; System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0); bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length); print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret); } } if (GUILayout.Button("FileWriteStreamClose(m_FileStream)")) { bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream); print("SteamRemoteStorage.FileWriteStreamClose(" + m_FileStream + ") : " + ret); } if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)")) { bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream); print("SteamRemoteStorage.FileWriteStreamCancel(" + m_FileStream + ") : " + ret); } GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME)); GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME)); GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME)); GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME)); GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME)); { m_FileCount = SteamRemoteStorage.GetFileCount(); GUILayout.Label("GetFileCount() : " + m_FileCount); } for (int i = 0; i < m_FileCount; ++i) { int FileSize = 0; string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out FileSize); GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + FileSize); if (FileName == MESSAGE_FILE_NAME) { m_FileSize = FileSize; } } { ulong AvailableBytes; bool ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes); GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes); } GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount()); { m_CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp(); GUILayout.Label("IsCloudEnabledForApp() : " + m_CloudEnabled); } if (GUILayout.Button("SetCloudEnabledForApp(!m_CloudEnabled)")) { SteamRemoteStorage.SetCloudEnabledForApp(!m_CloudEnabled); print("SteamRemoteStorage.SetCloudEnabledForApp(" + !m_CloudEnabled + ")"); } if (GUILayout.Button("UGCDownload(m_UGCHandle, 0)")) { SteamAPICall_t handle = SteamRemoteStorage.UGCDownload(m_UGCHandle, 0); OnRemoteStorageDownloadUGCResultCallResult.Set(handle); print("SteamRemoteStorage.UGCDownload(" + m_UGCHandle + ", " + 0 + ") : " + handle); } { int BytesDownloaded; int BytesExpected; bool ret = SteamRemoteStorage.GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected); GUILayout.Label("GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected) : " + ret + " -- " + BytesDownloaded + " -- " + BytesExpected); } // Spams warnings if called with an empty handle if (m_UGCHandle != (UGCHandle_t)0) { AppId_t AppID; string Name; CSteamID SteamIDOwner; bool ret = SteamRemoteStorage.GetUGCDetails(m_UGCHandle, out AppID, out Name, out m_FileSizeInBytes, out SteamIDOwner); GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : " + ret + " -- " + AppID + " -- " + Name + " -- " + m_FileSizeInBytes + " -- " + SteamIDOwner); } else { GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : "); } if (GUILayout.Button("UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close)")) { byte[] Data = new byte[m_FileSizeInBytes]; int ret = SteamRemoteStorage.UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close); print("SteamRemoteStorage.UGCRead(" + m_UGCHandle + ", " + Data + ", " + m_FileSizeInBytes + ", " + 0 + ", " + EUGCReadAction.k_EUGCRead_Close + ") : " + ret); } GUILayout.Label("GetCachedUGCCount() : " + SteamRemoteStorage.GetCachedUGCCount()); GUILayout.Label("GetCachedUGCHandle(0) : " + SteamRemoteStorage.GetCachedUGCHandle(0)); //SteamRemoteStorage.GetFileListFromServer() // PS3 Only. //SteamRemoteStorage.FileFetch() // PS3 Only. //SteamRemoteStorage.FilePersist() // PS3 Only. //SteamRemoteStorage.SynchronizeToClient() // PS3 Only. //SteamRemoteStorage.SynchronizeToServer() // PS3 Only. //SteamRemoteStorage.ResetFileRequestState() // PS3 Only. if (GUILayout.Button("PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), \"Title!\", \"Description!\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity)")) { string[] Tags = { "Test1", "Test2", "Test3" }; SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), "Title!", "Description!", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity); OnRemoteStoragePublishFileProgressCallResult.Set(handle); print("SteamRemoteStorage.PublishWorkshopFile(" + MESSAGE_FILE_NAME + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Title!\"" + ", " + "\"Description!\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + Tags + ", " + EWorkshopFileType.k_EWorkshopFileTypeCommunity + ") : " + handle); } if (GUILayout.Button("CreatePublishedFileUpdateRequest(m_PublishedFileId)")) { m_PublishedFileUpdateHandle = SteamRemoteStorage.CreatePublishedFileUpdateRequest(m_PublishedFileId); print("SteamRemoteStorage.CreatePublishedFileUpdateRequest(" + m_PublishedFileId + ") : " + m_PublishedFileUpdateHandle); } if (GUILayout.Button("UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME)")) { bool ret = SteamRemoteStorage.UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME); print("SteamRemoteStorage.UpdatePublishedFileFile(" + m_PublishedFileUpdateHandle + ", " + MESSAGE_FILE_NAME + ") : " + ret); } if (GUILayout.Button("UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null)")) { bool ret = SteamRemoteStorage.UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null); print("SteamRemoteStorage.UpdatePublishedFilePreviewFile(" + m_PublishedFileUpdateHandle + ", " + null + ") : " + ret); } if (GUILayout.Button("UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, \"New Title\")")) { bool ret = SteamRemoteStorage.UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, "New Title"); print("SteamRemoteStorage.UpdatePublishedFileTitle(" + m_PublishedFileUpdateHandle + ", " + "\"New Title\"" + ") : " + ret); } if (GUILayout.Button("UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, \"New Description\")")) { bool ret = SteamRemoteStorage.UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, "New Description"); print("SteamRemoteStorage.UpdatePublishedFileDescription(" + m_PublishedFileUpdateHandle + ", " + "\"New Description\"" + ") : " + ret); } if (GUILayout.Button("UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic)")) { bool ret = SteamRemoteStorage.UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic); print("SteamRemoteStorage.UpdatePublishedFileVisibility(" + m_PublishedFileUpdateHandle + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ") : " + ret); } if (GUILayout.Button("UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] {\"First\", \"Second\", \"Third\"})")) { bool ret = SteamRemoteStorage.UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] { "First", "Second", "Third" }); print("SteamRemoteStorage.UpdatePublishedFileTags(" + m_PublishedFileUpdateHandle + ", " + new string[] { "First", "Second", "Third" } +") : " + ret); } if (GUILayout.Button("CommitPublishedFileUpdate(m_PublishedFileUpdateHandle)")) { SteamAPICall_t handle = SteamRemoteStorage.CommitPublishedFileUpdate(m_PublishedFileUpdateHandle); OnRemoteStorageUpdatePublishedFileResultCallResult.Set(handle); print("SteamRemoteStorage.CommitPublishedFileUpdate(" + m_PublishedFileUpdateHandle + ") : " + handle); } if (GUILayout.Button("GetPublishedFileDetails(m_PublishedFileId, 0)")) { SteamAPICall_t handle = SteamRemoteStorage.GetPublishedFileDetails(m_PublishedFileId, 0); OnRemoteStorageGetPublishedFileDetailsResultCallResult.Set(handle); print("SteamRemoteStorage.GetPublishedFileDetails(" + m_PublishedFileId + ", " + 0 + ") : " + handle); } if (GUILayout.Button("DeletePublishedFile(m_PublishedFileId)")) { SteamAPICall_t handle = SteamRemoteStorage.DeletePublishedFile(m_PublishedFileId); OnRemoteStorageDeletePublishedFileResultCallResult.Set(handle); print("SteamRemoteStorage.DeletePublishedFile(" + m_PublishedFileId + ") : " + handle); } if (GUILayout.Button("EnumerateUserPublishedFiles(0)")) { SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserPublishedFiles(0); OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle); print("SteamRemoteStorage.EnumerateUserPublishedFiles(" + 0 + ") : " + handle); } if (GUILayout.Button("SubscribePublishedFile(m_PublishedFileId)")) { SteamAPICall_t handle = SteamRemoteStorage.SubscribePublishedFile(m_PublishedFileId); OnRemoteStorageSubscribePublishedFileResultCallResult.Set(handle); print("SteamRemoteStorage.SubscribePublishedFile(" + m_PublishedFileId + ") : " + handle); } if (GUILayout.Button("EnumerateUserSubscribedFiles(0)")) { SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSubscribedFiles(0); OnRemoteStorageEnumerateUserSubscribedFilesResultCallResult.Set(handle); print("SteamRemoteStorage.EnumerateUserSubscribedFiles(" + 0 + ") : " + handle); } if (GUILayout.Button("UnsubscribePublishedFile(m_PublishedFileId)")) { SteamAPICall_t handle = SteamRemoteStorage.UnsubscribePublishedFile(m_PublishedFileId); OnRemoteStorageUnsubscribePublishedFileResultCallResult.Set(handle); print("SteamRemoteStorage.UnsubscribePublishedFile(" + m_PublishedFileId + ") : " + handle); } if (GUILayout.Button("UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, \"Changelog!\")")) { bool ret = SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, "Changelog!"); print("SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(" + m_PublishedFileUpdateHandle + ", " + "\"Changelog!\"" + ") : " + ret); } if (GUILayout.Button("GetPublishedItemVoteDetails(m_PublishedFileId)")) { SteamAPICall_t handle = SteamRemoteStorage.GetPublishedItemVoteDetails(m_PublishedFileId); OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle); print("SteamRemoteStorage.GetPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle); } if (GUILayout.Button("UpdateUserPublishedItemVote(m_PublishedFileId, true)")) { SteamAPICall_t handle = SteamRemoteStorage.UpdateUserPublishedItemVote(m_PublishedFileId, true); OnRemoteStorageUpdateUserPublishedItemVoteResultCallResult.Set(handle); print("SteamRemoteStorage.UpdateUserPublishedItemVote(" + m_PublishedFileId + ", " + true + ") : " + handle); } if (GUILayout.Button("GetUserPublishedItemVoteDetails(m_PublishedFileId)")) { SteamAPICall_t handle = SteamRemoteStorage.GetUserPublishedItemVoteDetails(m_PublishedFileId); OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle); print("SteamRemoteStorage.GetUserPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle); } if (GUILayout.Button("EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null)")) { SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null); OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle); print("SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(" + SteamUser.GetSteamID() + ", " + 0 + ", " + null + ", " + null + ") : " + handle); } if (GUILayout.Button("PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, \"William Hunter\", \"Rmvb4Hktv7U\", null, SteamUtils.GetAppID(), \"Test Video\", \"Desc\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null)")) { SteamAPICall_t handle = SteamRemoteStorage.PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, "William Hunter", "Rmvb4Hktv7U", null, SteamUtils.GetAppID(), "Test Video", "Desc", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null); OnRemoteStoragePublishFileProgressCallResult.Set(handle); print("SteamRemoteStorage.PublishVideo(" + EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube + ", " + "\"William Hunter\"" + ", " + "\"Rmvb4Hktv7U\"" + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Test Video\"" + ", " + "\"Desc\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + null + ") : " + handle); } if (GUILayout.Button("SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed)")) { SteamAPICall_t handle = SteamRemoteStorage.SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed); OnRemoteStorageSetUserPublishedFileActionResultCallResult.Set(handle); print("SteamRemoteStorage.SetUserPublishedFileAction(" + m_PublishedFileId + ", " + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ") : " + handle); } if (GUILayout.Button("EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0)")) { SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0); OnRemoteStorageEnumeratePublishedFilesByUserActionResultCallResult.Set(handle); print("SteamRemoteStorage.EnumeratePublishedFilesByUserAction(" + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ", " + 0 + ") : " + handle); } if (GUILayout.Button("EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null)")) { SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null); OnRemoteStorageEnumerateWorkshopFilesResultCallResult.Set(handle); print("SteamRemoteStorage.EnumeratePublishedWorkshopFiles(" + EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote + ", " + 0 + ", " + 3 + ", " + 0 + ", " + null + ", " + null + ") : " + handle); } //SteamRemoteStorage.UGCDownloadToLocation() // There is absolutely no documentation on how to use this function GUILayout.EndScrollView(); GUILayout.EndVertical(); }
public override void Close() { SteamRemoteStorage.FileWrite(file, data.ToArray()); data.Clear(); }
public unsafe bool FileWrite(string managedname, string manageddata) { byte[] data = Encoding.ASCII.GetBytes(manageddata); return(SteamRemoteStorage.FileWrite(managedname, data, data.Length)); }
public override bool Write(string path, byte[] data, int length) { return(SteamRemoteStorage.FileWrite(path, data, length)); }
public void SaveTextFile(string path, string text) { var bytes = Encoding.UTF8.GetBytes(text); SteamRemoteStorage.FileWrite(path, bytes, bytes.Length); }
public bool Write(byte[] buffer, int count) { checkParentDisposed(); return(SteamRemoteStorage.FileWrite(Name, buffer, count)); }
public void SaveFile(string path, byte[] bytes) { SteamRemoteStorage.FileWrite(path, bytes, bytes.Length); }
public static bool CloudSave(string filename, byte[] buffer) { return(SteamManager.Initialized && SteamRemoteStorage.FileWrite(filename, buffer, buffer.Length)); }
public bool FileWrite(string file_name, byte[] data) { return(SteamRemoteStorage.FileWrite(file_name, data, data.Length)); }