示例#1
0
    public TurnSignalPrefs SteamLoad()
    {
        if (SteamManager.Initialized && SteamRemoteStorage.IsCloudEnabledForAccount())
        {
            if (SteamRemoteStorage.FileExists(_fileName))
            {
                string text      = "";
                var    byteCount = SteamRemoteStorage.GetFileSize(_fileName);
                var    bytes     = new byte[byteCount];

                Debug.Log("Reading Prefs from SteamCloud!");
                var fileC = SteamRemoteStorage.FileRead(_fileName, bytes, byteCount);

                if (fileC > 0)
                {
                    text = System.Text.Encoding.ASCII.GetString(bytes);
                }

                var o = (TurnSignalPrefs)JsonUtility.FromJson(text, typeof(TurnSignalPrefs));

                if (o != null)
                {
                    return(o);
                }
            }
        }

        return(null);
    }
示例#2
0
 public static T Load(string saveName, int slot = 0)
 {
                 #if STEAM
     if (SteamRemoteStorage.FileExists(saveName + "" + slot))
     {
         byte[] bytes = new byte[1024 * 1024];
         int    ret   = SteamRemoteStorage.FileRead(saveName + "" + slot, bytes, bytes.Length);
         string data  = System.Text.Encoding.UTF8.GetString(bytes, 0, ret);
         return(JsonUtility.FromJson <T>(data));
     }
                 #elif UNITY_EDITOR
     string path = Application.dataPath + "/" + saveName + "" + slot + ".json";
     if (File.Exists(path))
     {
         string result = File.ReadAllText(path);
         return(JsonUtility.FromJson <T>(result));
     }
                 #else
     string result = PlayerPrefs.GetString(saveName + "" + slot, "");
     if (!string.IsNullOrEmpty(result))
     {
         return(JsonUtility.FromJson <T>(result));
     }
                 #endif
     return(Activator.CreateInstance <T>());
 }
示例#3
0
        public static Stream GetSaveReadStream(string playerID, bool forceLocal = false)
        {
            var pchFile = BASE_SAVE_FILE_NAME + playerID + SAVE_FILE_EXT;

            if (!forceLocal && PlatformAPISettings.Running)
            {
                var cubDataToRead = 2000000;
                var numArray      = new byte[cubDataToRead];
                if (!SteamRemoteStorage.FileExists(pchFile))
                {
                    return(null);
                }
                var count = SteamRemoteStorage.FileRead(pchFile, numArray, cubDataToRead);
                if (count == 0)
                {
                    return(null);
                }
                Encoding.UTF8.GetString(numArray);
                return(new MemoryStream(numArray, 0, count));
            }
            if (File.Exists(Standalone_FolderPath + pchFile))
            {
                return(TitleContainer.OpenStream(Standalone_FolderPath + pchFile));
            }
            return(null);
        }
 public override bool HasFile(string path)
 {
     lock (ioLock)
     {
         return(SteamRemoteStorage.FileExists(path));
     }
 }
示例#5
0
 private void ReadProgressFile(string fileName, ProgressData progressData)
 {
     if (SteamRemoteStorage.FileExists(fileName))
     {
         try
         {
             byte[]       array        = new byte[SteamRemoteStorage.GetFileSize(fileName)];
             int          num          = SteamRemoteStorage.FileRead(fileName, array, array.Length);
             MemoryStream memoryStream = new MemoryStream(array);
             BinaryReader binaryReader = new BinaryReader(memoryStream);
             int          num2         = binaryReader.ReadInt32();
             int          num3         = binaryReader.ReadInt32();
             List <ulong> list         = new List <ulong>();
             List <uint>  list2        = new List <uint>();
             for (int i = 0; i < num3; i++)
             {
                 list.Add(binaryReader.ReadUInt64());
                 list2.Add(binaryReader.ReadUInt32());
             }
             for (int j = 0; j < list.Count; j++)
             {
                 progressData.Add(list[j], list2[j]);
             }
             binaryReader.Close();
             memoryStream.Close();
         }
         catch (Exception ex)
         {
             Debug.LogError("Error loading " + fileName + ": " + ex);
         }
     }
 }
示例#6
0
        public static Stream GetSaveReadStream(string playerID, bool forceLocal = false)
        {
            string pchFile = RemoteSaveStorage.BASE_SAVE_FILE_NAME + playerID + RemoteSaveStorage.SAVE_FILE_EXT;

            if (!forceLocal && PlatformAPISettings.Running)
            {
                int    cubDataToRead = 2000000;
                byte[] numArray      = new byte[cubDataToRead];
                if (!SteamRemoteStorage.FileExists(pchFile))
                {
                    return((Stream)null);
                }
                int count = SteamRemoteStorage.FileRead(pchFile, numArray, cubDataToRead);
                if (count == 0)
                {
                    return((Stream)null);
                }
                Encoding.UTF8.GetString(numArray);
                return((Stream) new MemoryStream(numArray, 0, count));
            }
            if (File.Exists(RemoteSaveStorage.Standalone_FolderPath + pchFile))
            {
                return((Stream)File.OpenRead(RemoteSaveStorage.Standalone_FolderPath + pchFile));
            }
            return((Stream)null);
        }
示例#7
0
 public override bool FileExists(string filename)
 {
     if (!PlatformAPISettings.Running)
     {
         return(false);
     }
     return(SteamRemoteStorage.FileExists(this.PathPrefix + filename));
 }
示例#8
0
 public unsafe static bool FileExists(string name)
 {
     if (!_initialized)
     {
         return(false);
     }
     return(SteamRemoteStorage.FileExists(name));
 }
 // Token: 0x060017D6 RID: 6102 RVA: 0x00088510 File Offset: 0x00086910
 public bool exists(string path, out bool exists)
 {
     if (path == null)
     {
         throw new ArgumentNullException("path");
     }
     exists = SteamRemoteStorage.FileExists(path);
     return(true);
 }
示例#10
0
        public static bool CanLoad(string playerID)
        {
            var pchFile = BASE_SAVE_FILE_NAME + playerID + SAVE_FILE_EXT;

            if (PlatformAPISettings.Running)
            {
                return(SteamRemoteStorage.FileExists(pchFile));
            }
            return(File.Exists(Standalone_FolderPath + pchFile));
        }
示例#11
0
        public static bool FileExists(string playerID, bool forceLocal = false)
        {
            var pchFile = BASE_SAVE_FILE_NAME + playerID + SAVE_FILE_EXT;

            if (!forceLocal && PlatformAPISettings.Running)
            {
                return(SteamRemoteStorage.FileExists(pchFile));
            }
            return(File.Exists(Standalone_FolderPath + pchFile));
        }
示例#12
0
        public static void UploadWorkshopLevel()
        {
            if (SteamAPI.IsSteamRunning() && instance.IsRunning)
            {
                string path = Level.CurrentLevelButton.Path;
                string name = Level.CurrentLevelButton.Name;
                bool fileExists = SteamRemoteStorage.FileExists(name);

                if (instance.myLevels.Contains(name.ToLower()))
                {
                    MessageBox.StatusMessage = new MessageBox("Level was already published!                      Delete it in Steam first", new Vector2(217, 190), 120);
                }
                else
                {
                    MessageBox.StatusMessage = new MessageBox("Publishing to the workshop...", new Vector2(217, 190), 999999);
                    instance.IsPublishing = true;
                    Console.WriteLine("Fetching file data...");
                    string levelData = File.ReadAllText(path + "/LevelData.xml");

                    // Upload level data
                    byte[] Data = new byte[Encoding.UTF8.GetByteCount(levelData)];
                    Encoding.UTF8.GetBytes(levelData, 0, levelData.Length, Data, 0);
                    Console.WriteLine("Starting file upload...");
                    bool isSuccess = SteamRemoteStorage.FileWrite(name, Data, Data.Length);
                    // Upload preview image
                    Data = File.ReadAllBytes(LevelSaver.CustomLevelsPath + "/Preview.png");
                    Console.WriteLine("Starting preview file upload...");
                    string previewFileName = name + "_thumbnail";
                    isSuccess = isSuccess && SteamRemoteStorage.FileWrite(previewFileName, Data, Data.Length);

                    Console.WriteLine("Finished file upload.. success = " + isSuccess.ToString());

                    if (isSuccess)
                    {
                        string[] tags = new string[0];
                        string workshopName = name;
                        string workshopDescription = name;

                        // Publish to workshop
                        SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(name, previewFileName, SteamUtils.GetAppID(), workshopName, workshopDescription,
                        ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic,
                        tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity);
                        Console.WriteLine("Started the workshop upload...");
                        instance.RemoteStoragePublishFileResult.Set(handle);
                        instance.myLevels.Add(name.ToLower());
                    }
                    else
                    {
                        instance.IsPublishing = false;
                        System.Windows.Forms.MessageBox.Show(
                            "An unexpected error occured while uploading the level data", "Failed to publish workshop file");
                    }
                }
            }
        }
示例#13
0
        // Token: 0x06000B00 RID: 2816 RVA: 0x003CC5DC File Offset: 0x003CA7DC
        public override bool HasFile(string path)
        {
            object obj = this.ioLock;
            bool   result;

            lock (obj)
            {
                result = SteamRemoteStorage.FileExists(path);
            }
            return(result);
        }
示例#14
0
        private bool DownloadCloudSave()
        {
            if (SteamManager.Instance.Initialized &&
                SteamRemoteStorage.FileExists(cloudSaveName))
            {
                SteamAPICall_t fileReadHandle = SteamRemoteStorage.FileReadAsync(cloudSaveName, 0, GetSaveSize());
                OnFileReadCallback.Set(fileReadHandle);
                return(true);
            }

            return(false);
        }
示例#15
0
        public void Load()
        {
            var filePath = Path.Combine(Application.persistentDataPath, _settingFileName);

            try
            {
                if (SteamClient.IsValid &&
                    SteamRemoteStorage.FileExists(_settingFileName))
                {
                    var str = Encoding.UTF8.GetString(SteamRemoteStorage.FileRead(_settingFileName));
                    _config = Configuration.LoadFromString(str);
                }
                else if (File.Exists(filePath))
                {
                    _config = Configuration.LoadFromFile(filePath);
                }
            }
            catch (Exception e)
            {
                Debug.LogError(e.Message);
            }

            if (_config == null)
            {
                _config = new Configuration();
                _config.Add("Binds");
                _config.Add("UserSettings");
                ExecuteDefaultSettings();
                Save();
            }

            try
            {
                ExecuteUserSettings();
            }
            catch (Exception e)
            {
                Debug.LogError(e.ToString());
            }

            try
            {
                ExecuteConfigBinds();
            }
            catch (Exception e)
            {
                Debug.LogError(e.ToString());
            }
        }
示例#16
0
 private static void DeletePersistentFile(string path, bool flush)
 {
     if (SteamManager.Initialized)
     {
         try
         {
             if (SteamRemoteStorage.FileExists(path))
             {
                 SteamRemoteStorage.FileDelete(path);
             }
         }
         catch (Exception exception)
         {
             Debug.LogException(exception);
         }
     }
 }
示例#17
0
        public override bool HasFile(string path)
        {
            bool   flag = false;
            object ioLock;

            try
            {
                Monitor.Enter(ioLock = this.ioLock, ref flag);
                return(SteamRemoteStorage.FileExists(path));
            }
            finally
            {
                if (flag)
                {
                    Monitor.Exit(ioLock);
                }
            }
        }
示例#18
0
        public override Stream GetFileReadStream(string filename)
        {
            if (!PlatformAPISettings.Running)
            {
                return((Stream)null);
            }
            int cubDataToRead = 2000000;

            byte[] numArray = new byte[cubDataToRead];
            if (!SteamRemoteStorage.FileExists(this.PathPrefix + filename))
            {
                return((Stream)null);
            }
            int count = SteamRemoteStorage.FileRead(this.PathPrefix + filename, numArray, cubDataToRead);

            Encoding.UTF8.GetString(numArray);
            return((Stream) new MemoryStream(numArray, 0, count));
        }
示例#19
0
 private static bool TestExistsPersistent(string path)
 {
     if (!SteamManager.Initialized)
     {
         return(false);
     }
     try
     {
         if (SteamRemoteStorage.FileExists(path))
         {
             return(true);
         }
     }
     catch (Exception exception)
     {
         Debug.LogException(exception);
     }
     return(false);
 }
示例#20
0
        public static bool ListSaveHeaderFilePatch_changeSaveCount(ref SteamPlatform __instance, ref GameSaveType Type, ref List <PathOfWuxiaSaveHeader> __result)
        {
            Heluo.Logger.LogError("ListSaveHeaderFilePatch_changeSaveCount start");
            List <PathOfWuxiaSaveHeader> list = new List <PathOfWuxiaSaveHeader>();
            string format = (Type == GameSaveType.Auto) ? "PathOfWuxia_{0:00}.autosave" : "PathOfWuxia_{0:00}.save";

            int startIndex = 0;
            int endIndex   = saveCount.Value;

            if (pagination.Value)
            {
                startIndex = (currentPage - 1) * countPerPage.Value;
                endIndex   = Math.Min(currentPage * countPerPage.Value, saveCount.Value);
            }

            Heluo.Logger.LogError("startIndex:" + startIndex);
            Heluo.Logger.LogError("endIndex:" + endIndex);
            for (int i = startIndex; i < endIndex; i++)
            {
                PathOfWuxiaSaveHeader pathOfWuxiaSaveHeader = null;
                string text = string.Format(format, i);
                if (SteamRemoteStorage.FileExists(text))
                {
                    __instance.GetSaveFileHeader(text, ref pathOfWuxiaSaveHeader);
                }
                else
                {
                    pathOfWuxiaSaveHeader = new PathOfWuxiaSaveHeader();
                }
                if (pathOfWuxiaSaveHeader == null)
                {
                    pathOfWuxiaSaveHeader = new PathOfWuxiaSaveHeader();
                }
                list.Add(pathOfWuxiaSaveHeader);
            }

            __result = list;
            Heluo.Logger.LogError("list.count:" + list.Count);
            Heluo.Logger.LogError("ListSaveHeaderFilePatch_changeSaveCount end");
            return(false);
        }
示例#21
0
 private static byte[] ReadPersistentBytes(string path)
 {
     if (!SteamManager.Initialized)
     {
         return(null);
     }
     try
     {
         if (SteamRemoteStorage.FileExists(path))
         {
             byte[] array = new byte[SteamRemoteStorage.GetFileSize(path)];
             int    num   = SteamRemoteStorage.FileRead(path, array, array.Length);
             return(array);
         }
     }
     catch (Exception exception)
     {
         Debug.LogException(exception);
     }
     return(null);
 }
示例#22
0
 private static void ReadSteam()
 {
     if (SteamManager.Initialized)
     {
         try
         {
             if (SteamRemoteStorage.FileExists("progress.txt"))
             {
                 byte[] array   = new byte[SteamRemoteStorage.GetFileSize("progress.txt")];
                 int    count   = SteamRemoteStorage.FileRead("progress.txt", array, array.Length);
                 string @string = Encoding.UTF8.GetString(array, 0, count);
                 if (@string.Length > 0)
                 {
                     GameSaveState gameSaveState = savedState = JsonUtility.FromJson <GameSaveState>(@string);
                 }
             }
         }
         catch (Exception exception)
         {
             Debug.LogException(exception);
         }
     }
 }
示例#23
0
    /// <summary>
    /// This functions saves a file to the workshop.
    /// Make sure file size doesn't pass the steamworks limit on your app settings.
    /// </summary>
    /// <param name="fileName">File Name (actual physical file) example: map.txt</param>
    /// <param name="fileData">File Data (actual file data)</param>
    /// <param name="workshopTitle">Workshop Item Title</param>
    /// <param name="workshopDescription">Workshop Item Description</param>
    /// <param name="tags">Tags</param>
    public void SaveToWorkshop(string fileName, string fileData, string workshopTitle, string workshopDescription, string[] tags, string imageLoc)
    {
        lastFileName = fileName;
        bool fileExists = SteamRemoteStorage.FileExists(fileName);

        if (fileExists)
        {
            Debug.Log("Item with that filename already exists");
        }
        else
        {
            bool upload = UploadFile(fileName, fileData);
            if (!upload)
            {
                Debug.Log("Upload cannot be completed");
            }
            else
            {
                //pass in the image location of the file to a global variable so that it doesn't have to be passed in again and again
                thisUploadsIamgeLoc = imageLoc;
                UploadToWorkshop(fileName, workshopTitle, workshopDescription, tags);
            }
        }
    }
示例#24
0
 public static bool CloudFileExist(string filename)
 {
     return(SteamManager.Initialized && SteamRemoteStorage.FileExists(filename));
 }
示例#25
0
        public static void UpdateStorageMethodsFromSourcesToLatest()
        {
            var num = -1;

            for (var index = 0; index < StorageMethods.Count; ++index)
            {
                if (StorageMethods[index].DidDeserialize)
                {
                    num = index;
                    break;
                }
            }
            if (num == -1)
            {
                var saveFileManifest1 = ReadOldSysemSteamCloudSaveManifest();
                var saveFileManifest2 = ReadOldSysemLocalSaveManifest();
                if (saveFileManifest1 == null && saveFileManifest2 == null)
                {
                    Console.WriteLine("New Game Detected!");
                }
                else
                {
                    var manifest = new SaveFileManifest();
                    var utcNow   = DateTime.UtcNow;
                    var flag     = false;
                    if (saveFileManifest2 != null)
                    {
                        for (var index = 0; index < saveFileManifest2.Accounts.Count; ++index)
                        {
                            var str = RemoteSaveStorage.Standalone_FolderPath + RemoteSaveStorage.BASE_SAVE_FILE_NAME +
                                      saveFileManifest2.Accounts[index].FileUsername + RemoteSaveStorage.SAVE_FILE_EXT;
                            if (File.Exists(str))
                            {
                                var fileInfo = new FileInfo(str);
                                if (fileInfo.Length > 100L)
                                {
                                    manifest.AddUser(saveFileManifest2.Accounts[index].Username,
                                                     saveFileManifest2.Accounts[index].Password, fileInfo.LastWriteTimeUtc, str);
                                }
                            }
                        }
                        for (var index = 0; index < manifest.Accounts.Count; ++index)
                        {
                            if (saveFileManifest2.LastLoggedInUser.Username == manifest.Accounts[index].Username)
                            {
                                manifest.LastLoggedInUser = manifest.Accounts[index];
                            }
                        }
                        if (manifest.LastLoggedInUser.Username == null)
                        {
                            var index = manifest.Accounts.Count - 1;
                            if (index >= 0)
                            {
                                manifest.LastLoggedInUser = manifest.Accounts[index];
                                flag = true;
                            }
                        }
                    }
                    if (saveFileManifest1 != null)
                    {
                        for (var index1 = 0; index1 < saveFileManifest1.Accounts.Count; ++index1)
                        {
                            try
                            {
                                var str = RemoteSaveStorage.BASE_SAVE_FILE_NAME +
                                          saveFileManifest1.Accounts[index1].FileUsername +
                                          RemoteSaveStorage.SAVE_FILE_EXT;
                                if (SteamRemoteStorage.FileExists(str))
                                {
                                    if (SteamRemoteStorage.GetFileSize(str) > 100)
                                    {
                                        var index2 = -1;
                                        for (var index3 = 0; index3 < manifest.Accounts.Count; ++index3)
                                        {
                                            if (manifest.Accounts[index3].Username ==
                                                saveFileManifest1.Accounts[index1].Username)
                                            {
                                                index2 = index3;
                                                break;
                                            }
                                        }
                                        if (index2 >= 0)
                                        {
                                            if (new DateTime(1970, 1, 1, 0, 0, 0) +
                                                TimeSpan.FromSeconds(SteamRemoteStorage.GetFileTimestamp(str)) >
                                                manifest.Accounts[index2].LastWriteTime)
                                            {
                                                var saveReadStream = RemoteSaveStorage.GetSaveReadStream(str, false);
                                                if (saveReadStream != null)
                                                {
                                                    var saveData = new StreamReader(saveReadStream).ReadToEnd();
                                                    saveReadStream.Close();
                                                    saveReadStream.Dispose();
                                                    RemoteSaveStorage.WriteSaveData(saveData, str, true);
                                                }
                                                else
                                                {
                                                    MainMenu.AccumErrors = MainMenu.AccumErrors +
                                                                           "WARNING: Cloud account " +
                                                                           saveFileManifest1.Accounts[index1].Username +
                                                                           " failed to convert over to new secure account system.\nRestarting your computer and Hacknet may resolve this issue.";
                                                }
                                            }
                                        }
                                        else
                                        {
                                            var filepath = RemoteSaveStorage.Standalone_FolderPath +
                                                           RemoteSaveStorage.BASE_SAVE_FILE_NAME +
                                                           saveFileManifest1.Accounts[index1].Username +
                                                           RemoteSaveStorage.SAVE_FILE_EXT;
                                            var saveReadStream =
                                                RemoteSaveStorage.GetSaveReadStream(
                                                    saveFileManifest1.Accounts[index1].Username, false);
                                            if (saveReadStream != null)
                                            {
                                                RemoteSaveStorage.WriteSaveData(
                                                    Utils.ReadEntireContentsOfStream(saveReadStream),
                                                    saveFileManifest1.Accounts[index1].Username, true);
                                                manifest.AddUser(saveFileManifest1.Accounts[index1].Username,
                                                                 saveFileManifest1.Accounts[index1].Password, utcNow, filepath);
                                            }
                                            else
                                            {
                                                MainMenu.AccumErrors = MainMenu.AccumErrors + "WARNING: Cloud account " +
                                                                       saveFileManifest1.Accounts[index1].Username +
                                                                       " failed to convert over to new secure account system.\nRestarting your computer and Hacknet may resolve this issue.";
                                            }
                                        }
                                    }
                                }
                            }
                            catch (Exception ex)
                            {
                                MainMenu.AccumErrors = MainMenu.AccumErrors +
                                                       "WARNING: Error upgrading account #" + (index1 + 1) +
                                                       ":\r\n" + Utils.GenerateReportFromException(ex);
                                if (!HasSentErrorReport)
                                {
                                    var extraData = "cloudAccounts: " +
                                                    (saveFileManifest1 == null
                                                        ? "NULL"
                                                        : string.Concat(saveFileManifest1.Accounts.Count)) +
                                                    " vs localAccounts " +
                                                    (saveFileManifest2 == null
                                                        ? "NULL"
                                                        : string.Concat(saveFileManifest2.Accounts.Count));
                                    Utils.SendThreadedErrorReport(ex, "AccountUpgrade_Error", extraData);
                                    HasSentErrorReport = true;
                                }
                            }
                        }
                        if (flag)
                        {
                            for (var index = 0; index < manifest.Accounts.Count; ++index)
                            {
                                if (saveFileManifest2.LastLoggedInUser.Username == manifest.Accounts[index].Username)
                                {
                                    manifest.LastLoggedInUser = manifest.Accounts[index];
                                }
                            }
                        }
                    }
                    var systemStorageMethod = new OldSystemStorageMethod(manifest);
                    for (var index = 0; index < StorageMethods.Count; ++index)
                    {
                        StorageMethods[index].UpdateDataFromOtherManager(systemStorageMethod);
                    }
                }
            }
            else
            {
                for (var index = 1; index < StorageMethods.Count; ++index)
                {
                    StorageMethods[0].UpdateDataFromOtherManager(StorageMethods[index]);
                }
            }
        }
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Message:");
        m_Message = GUILayout.TextField(m_Message, 40);
        GUILayout.Label("m_FileCount: " + m_FileCount);
        GUILayout.Label("m_FileSize: " + m_FileSize);
        GUILayout.Label("m_TotalBytes: " + m_TotalBytes);
        GUILayout.Label("m_FileSizeInBytes: " + m_FileSizeInBytes);
        GUILayout.Label("m_CloudEnabled: " + m_CloudEnabled);
        GUILayout.Label("m_FileStream: " + m_FileStream);
        GUILayout.Label("m_UGCHandle: " + m_UGCHandle);
        GUILayout.Label("m_PublishedFileId: " + m_PublishedFileId);
        GUILayout.Label("m_PublishedFileUpdateHandle: " + m_PublishedFileUpdateHandle);
        GUILayout.Label("m_FileReadAsyncHandle: " + m_FileReadAsyncHandle);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length);
                print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                byte[] c = { 0 };
                Debug.Log("RemoteStorage: File was larger than expected. . .");
                SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1);
            }
            else
            {
                byte[] Data = new byte[40];
                int    ret  = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length);
                m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret);
                print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
            System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);
            SteamAPICall_t handle = SteamRemoteStorage.FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length);
            OnRemoteStorageFileWriteAsyncCompleteCallResult.Set(handle);
            print("SteamRemoteStorage.FileWriteAsync(" + MESSAGE_FILE_NAME + ", " + Data + ", " + (uint)Data.Length + ") : " + handle);
        }

        if (GUILayout.Button("FileReadAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                Debug.Log("RemoteStorage: File was larger than expected. . .");
            }
            else
            {
                m_FileReadAsyncHandle = SteamRemoteStorage.FileReadAsync(MESSAGE_FILE_NAME, 0, (uint)m_FileSize);
                OnRemoteStorageFileReadAsyncCompleteCallResult.Set(m_FileReadAsyncHandle);
                print("FileReadAsync(" + MESSAGE_FILE_NAME + ", 0, " + (uint)m_FileSize + ") - " + m_FileReadAsyncHandle);
            }
        }

        //SteamRemoteStorage.FileReadAsyncComplete() // Must be called from the RemoteStorageFileReadAsyncComplete_t CallResult.

        if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileForget(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileDelete(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME);
            OnRemoteStorageFileShareResultCallResult.Set(handle);
            print("SteamRemoteStorage.FileShare(" + MESSAGE_FILE_NAME + ") : " + handle);
        }

        if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll)"))
        {
            bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll);
            print("SteamRemoteStorage.SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", " + ERemoteStoragePlatform.k_ERemoteStoragePlatformAll + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)"))
        {
            m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") : " + m_FileStream);
        }

        if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length);
                print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteStreamClose(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamClose(" + m_FileStream + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamCancel(" + m_FileStream + ") : " + ret);
        }

        GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME));

        GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME));

        GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME));

        {
            m_FileCount = SteamRemoteStorage.GetFileCount();
            GUILayout.Label("GetFileCount() : " + m_FileCount);
        }

        for (int i = 0; i < m_FileCount; ++i)
        {
            int    FileSize = 0;
            string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out FileSize);
            GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + FileSize);

            if (FileName == MESSAGE_FILE_NAME)
            {
                m_FileSize = FileSize;
            }
        }

        {
            ulong AvailableBytes;
            bool  ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes);
            GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes);
        }

        GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount());

        {
            m_CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp();
            GUILayout.Label("IsCloudEnabledForApp() : " + m_CloudEnabled);
        }

        if (GUILayout.Button("SetCloudEnabledForApp(!m_CloudEnabled)"))
        {
            SteamRemoteStorage.SetCloudEnabledForApp(!m_CloudEnabled);
            print("SteamRemoteStorage.SetCloudEnabledForApp(" + !m_CloudEnabled + ")");
        }

        if (GUILayout.Button("UGCDownload(m_UGCHandle, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UGCDownload(m_UGCHandle, 0);
            OnRemoteStorageDownloadUGCResultCallResult.Set(handle);
            print("SteamRemoteStorage.UGCDownload(" + m_UGCHandle + ", " + 0 + ") : " + handle);
        }

        {
            int  BytesDownloaded;
            int  BytesExpected;
            bool ret = SteamRemoteStorage.GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected);
            GUILayout.Label("GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected) : " + ret + " -- " + BytesDownloaded + " -- " + BytesExpected);
        }

        // Spams warnings if called with an empty handle
        if (m_UGCHandle != (UGCHandle_t)0)
        {
            AppId_t  AppID;
            string   Name;
            CSteamID SteamIDOwner;
            bool     ret = SteamRemoteStorage.GetUGCDetails(m_UGCHandle, out AppID, out Name, out m_FileSizeInBytes, out SteamIDOwner);
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : " + ret + " -- " + AppID + " -- " + Name + " -- " + m_FileSizeInBytes + " -- " + SteamIDOwner);
        }
        else
        {
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : ");
        }

        if (GUILayout.Button("UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close)"))
        {
            byte[] Data = new byte[m_FileSizeInBytes];
            int    ret  = SteamRemoteStorage.UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close);
            print("SteamRemoteStorage.UGCRead(" + m_UGCHandle + ", " + Data + ", " + m_FileSizeInBytes + ", " + 0 + ", " + EUGCReadAction.k_EUGCRead_Close + ") : " + ret);
        }

        GUILayout.Label("GetCachedUGCCount() : " + SteamRemoteStorage.GetCachedUGCCount());

        GUILayout.Label("GetCachedUGCHandle(0) : " + SteamRemoteStorage.GetCachedUGCHandle(0));

        //SteamRemoteStorage.GetFileListFromServer() // PS3 Only.

        //SteamRemoteStorage.FileFetch() // PS3 Only.

        //SteamRemoteStorage.FilePersist() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToClient() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToServer() // PS3 Only.

        //SteamRemoteStorage.ResetFileRequestState() // PS3 Only.

        if (GUILayout.Button("PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), \"Title!\", \"Description!\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity)"))
        {
            string[]       Tags   = { "Test1", "Test2", "Test3" };
            SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), "Title!", "Description!", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishWorkshopFile(" + MESSAGE_FILE_NAME + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Title!\"" + ", " + "\"Description!\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + Tags + ", " + EWorkshopFileType.k_EWorkshopFileTypeCommunity + ") : " + handle);
        }

        if (GUILayout.Button("CreatePublishedFileUpdateRequest(m_PublishedFileId)"))
        {
            m_PublishedFileUpdateHandle = SteamRemoteStorage.CreatePublishedFileUpdateRequest(m_PublishedFileId);
            print("SteamRemoteStorage.CreatePublishedFileUpdateRequest(" + m_PublishedFileId + ") : " + m_PublishedFileUpdateHandle);
        }

        if (GUILayout.Button("UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.UpdatePublishedFileFile(" + m_PublishedFileUpdateHandle + ", " + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null);
            print("SteamRemoteStorage.UpdatePublishedFilePreviewFile(" + m_PublishedFileUpdateHandle + ", " + null + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, \"New Title\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, "New Title");
            print("SteamRemoteStorage.UpdatePublishedFileTitle(" + m_PublishedFileUpdateHandle + ", " + "\"New Title\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, \"New Description\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, "New Description");
            print("SteamRemoteStorage.UpdatePublishedFileDescription(" + m_PublishedFileUpdateHandle + ", " + "\"New Description\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic);
            print("SteamRemoteStorage.UpdatePublishedFileVisibility(" + m_PublishedFileUpdateHandle + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] {\"First\", \"Second\", \"Third\"})"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] { "First", "Second", "Third" });
            print("SteamRemoteStorage.UpdatePublishedFileTags(" + m_PublishedFileUpdateHandle + ", " + new string[] { "First", "Second", "Third" } +") : " + ret);
        }

        if (GUILayout.Button("CommitPublishedFileUpdate(m_PublishedFileUpdateHandle)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.CommitPublishedFileUpdate(m_PublishedFileUpdateHandle);
            OnRemoteStorageUpdatePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.CommitPublishedFileUpdate(" + m_PublishedFileUpdateHandle + ") : " + handle);
        }

        if (GUILayout.Button("GetPublishedFileDetails(m_PublishedFileId, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedFileDetails(m_PublishedFileId, 0);
            OnRemoteStorageGetPublishedFileDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedFileDetails(" + m_PublishedFileId + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("DeletePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.DeletePublishedFile(m_PublishedFileId);
            OnRemoteStorageDeletePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.DeletePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserPublishedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserPublishedFiles(0);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserPublishedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("SubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageSubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.SubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSubscribedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSubscribedFiles(0);
            OnRemoteStorageEnumerateUserSubscribedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSubscribedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("UnsubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UnsubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageUnsubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.UnsubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, \"Changelog!\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, "Changelog!");
            print("SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(" + m_PublishedFileUpdateHandle + ", " + "\"Changelog!\"" + ") : " + ret);
        }

        if (GUILayout.Button("GetPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdateUserPublishedItemVote(m_PublishedFileId, true)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UpdateUserPublishedItemVote(m_PublishedFileId, true);
            OnRemoteStorageUpdateUserPublishedItemVoteResultCallResult.Set(handle);
            print("SteamRemoteStorage.UpdateUserPublishedItemVote(" + m_PublishedFileId + ", " + true + ") : " + handle);
        }

        if (GUILayout.Button("GetUserPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetUserPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetUserPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(" + SteamUser.GetSteamID() + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, \"William Hunter\", \"Rmvb4Hktv7U\", null, SteamUtils.GetAppID(), \"Test Video\", \"Desc\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, "William Hunter", "Rmvb4Hktv7U", null, SteamUtils.GetAppID(), "Test Video", "Desc", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishVideo(" + EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube + ", " + "\"William Hunter\"" + ", " + "\"Rmvb4Hktv7U\"" + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Test Video\"" + ", " + "\"Desc\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed);
            OnRemoteStorageSetUserPublishedFileActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.SetUserPublishedFileAction(" + m_PublishedFileId + ", " + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0);
            OnRemoteStorageEnumeratePublishedFilesByUserActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedFilesByUserAction(" + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null);
            OnRemoteStorageEnumerateWorkshopFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedWorkshopFiles(" + EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote + ", " + 0 + ", " + 3 + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        //SteamRemoteStorage.UGCDownloadToLocation() // There is absolutely no documentation on how to use this function

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }
示例#27
0
        public static CloudItem GetCloudData()
        {
            if (!SteamRemoteStorage.FileExists("CloudInfo.bson"))
            {
                throw new Exception("There's no CloudInfo.bson, but it should exist. "
                                    + "Check your Cloud Manager inside TTS.");
            }
            if (!SteamRemoteStorage.FileExists("CloudFolder.bson"))
            {
                throw new Exception("There's no CloudFolder.bson, but it should exist. "
                                    + "Check your Cloud Manager inside TTS.");
            }
            var data = GetFile("CloudInfo.bson");

            BackupFile("CloudInfo.bson", data);

            var cloud_info = ParseBson <Dictionary <string, CloudData> >(data);

            if (cloud_info == null)
            {
                throw new Exception("There's something weird with your CloudInfo.bson, "
                                    + "which is in your local folder. Please, save it and report it to the github page:");
            }

            var folders          = new Dictionary <string, CloudItem>();
            var folder_tree_root = new CloudItem("", "root");

            folders.Add("", folder_tree_root);

            var cloud_info_list = cloud_info.Values.OrderBy(d => string.IsNullOrWhiteSpace(d.Folder) ? 0 : d.Folder.Length);

            foreach (var value in cloud_info_list)
            {
                string foldername = string.IsNullOrWhiteSpace(value.Folder) ? "" : value.Folder;
                if (!folders.ContainsKey(foldername))
                {
                    if (foldername.Contains('\\'))
                    {
                        int    lastindex = foldername.LastIndexOf('\\');
                        string father    = foldername.Substring(0, lastindex);
                        string child     = foldername.Substring(lastindex + 1);
                        folders[foldername] = new CloudItem(foldername, child);
                        if (!folders.ContainsKey(father))
                        {
                            CreateFather(father, folders);
                        }
                        folders[father].AddChildren(folders[foldername]);
                    }
                    else if (foldername.Length > 0)
                    {
                        folders[foldername] = new CloudItem(foldername, foldername);
                        folders[""].AddChildren(folders[foldername]);
                    }
                }
                var item = new CloudItem(foldername, value.Name);
                item.data      = value;
                item.cloud_url = value.URL;
                folders[foldername].AddChildren(item);
            }

            return(folder_tree_root);
        }
 public bool FileExists(string path)
 {
     return(SteamRemoteStorage.FileExists(path));
 }
示例#29
0
 public unsafe bool FileExists(string name)
 {
     return(SteamRemoteStorage.FileExists(name));
 }
示例#30
0
    private void RenderPageOne()
    {
        if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length);
                print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                byte[] c = { 0 };
                Debug.Log("RemoteStorage: File was larger than expected. . .");
                SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1);
            }
            else
            {
                byte[] Data = new byte[40];
                int    ret  = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length);
                m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret);
                print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME);
            print("FileForget(" + MESSAGE_FILE_NAME + ") - " + ret);
        }

        if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME);
            print("FileDelete(" + MESSAGE_FILE_NAME + ") - " + ret);
        }

        if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME);
            RemoteStorageFileShareResult.Set(handle);
            print("FileShare(" + MESSAGE_FILE_NAME + ") - " + handle);
        }

        if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, k_ERemoteStoragePlatformAll)"))
        {
            bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll);
            print("SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", ERemoteStoragePlatform.k_ERemoteStoragePlatformAll) - " + ret);
        }

        if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)"))
        {
            m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME);
            print("FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") - " + m_FileStream);
        }

        if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)"))
        {
            if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length);
                print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteStreamClose(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream);
            print("FileWriteStreamClose(" + m_FileStream + ") - " + ret);
        }

        if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream);
            print("FileWriteStreamCancel(" + m_FileStream + ") - " + ret);
        }

        GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME));
        GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME));
        GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME));
        GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME));
        GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME));

        m_FileCount = SteamRemoteStorage.GetFileCount();
        GUILayout.Label("GetFileCount() : " + m_FileCount);
        for (int i = 0; i < m_FileCount; ++i)
        {
            string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out m_FileSize);
            GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + m_FileSize);
        }

        {
            int  AvailableBytes;
            bool ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes);
            GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes);
        }

        GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount());

        {
            bool CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp();
            GUILayout.Label("IsCloudEnabledForApp() : " + CloudEnabled);

            if (GUILayout.Button("SetCloudEnabledForApp(!CloudEnabled)"))
            {
                SteamRemoteStorage.SetCloudEnabledForApp(!CloudEnabled);
                print("SetCloudEnabledForApp(!CloudEnabled)");
            }
        }
    }