private Texture2D GetSteamAvatar() { int FriendAvatar = SteamFriends.GetMediumFriendAvatar(id); uint ImageWidth; uint ImageHeight; bool success = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (success && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; Texture2D returnTexture = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); success = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); if (success) { returnTexture.LoadRawTextureData(Image); returnTexture.Apply(); } return(returnTexture); } else { Debug.LogError("[Leaderboard] Couldn't get a steam avatar."); return(new Texture2D(0, 0)); } }
/// <summary> /// Get your steam avatar. /// Important: /// The returned Texture2D object is NOT loaded using a ContentManager. /// So it's your responsibility to dispose it at the end by calling <see cref="Texture2D.Dispose()" />. /// </summary> /// <param name="device">The GraphicsDevice</param> /// <returns>Your Steam Avatar Image as a Texture2D object</returns> private Texture2D GetSteamUserAvatar(GraphicsDevice device) { // Get the icon type as a integer. var icon = SteamFriends.GetMediumFriendAvatar(SteamUser.GetSteamID()); // Check if we got an icon type. if (icon != 0) { uint width; uint height; var ret = SteamUtils.GetImageSize(icon, out width, out height); if (ret && width > 0 && height > 0) { var rgba = new byte[width * height * 4]; ret = SteamUtils.GetImageRGBA(icon, rgba, rgba.Length); if (ret) { var texture = new Texture2D(device, (int)width, (int)height, false, SurfaceFormat.Color); texture.SetData(rgba, 0, rgba.Length); return(texture); } } } return(null); }
private Texture2D GetSmallAvatar(CSteamID user, bool dispatchReadyEvent = true) { int FriendAvatar = SteamFriends.GetMediumFriendAvatar(user); uint ImageWidth; uint ImageHeight; bool success = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); Texture2D returnTexture = null; if (success && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; returnTexture = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); success = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); if (success) { returnTexture.LoadRawTextureData(Image); returnTexture.Apply(); } if (dispatchReadyEvent) { RaiseGameServiceEvent(new GameServiceEvent(GameServiceEventType.AvatarTextureReady, FlipTexture(returnTexture))); } } else { Debug.LogError("Couldn't get avatar."); } if (returnTexture != null) { returnTexture = FlipTexture(returnTexture); } return(returnTexture); }
public override void OnEnter() { ulong ID = ulong.Parse(this.steamID.Value); CSteamID IDsteam; IDsteam.m_SteamID = ID; int imageID = 0; switch (avatarSize) { case AvaterSize.Small: imageID = SteamFriends.GetSmallFriendAvatar(IDsteam); break; case AvaterSize.Medium: imageID = SteamFriends.GetMediumFriendAvatar(IDsteam); break; case AvaterSize.Large: imageID = SteamFriends.GetLargeFriendAvatar(IDsteam); break; } if (imageID != 0) { GetAvatar(imageID); } else { Fsm.Event(noAvatar); } Finish(); }
private static Friend getFriendFromId(CSteamID id) { Friend friend = new Friend(); friend.id = id.m_SteamID; string name = SteamFriends.GetPlayerNickname(id); friend.displayName = (name == null || name == "") ? SteamFriends.GetFriendPersonaName(id) : name; int handle = SteamFriends.GetMediumFriendAvatar(id); uint width = 0, height = 0; if (handle != 0 && SteamUtils.GetImageSize(handle, out width, out height)) { byte[] pixels = new byte[width * height * 4]; if (SteamUtils.GetImageRGBA(handle, pixels, (int)(width * height * 4))) { friend.avatar = new Texture2D(Game1.graphics.GraphicsDevice, (int)width, (int)height); friend.avatar.SetData(pixels); } } return(friend); }
public Texture2D GetSteamProfileImage(CSteamID userID) { int FriendAvatar = SteamFriends.GetMediumFriendAvatar(userID); Texture2D m_MediumAvatar; if (DebugTextOn) { Debug.Log("SteamFriends.GetMediumFriendAvatar(" + userID + ") - " + FriendAvatar); } uint ImageWidth; uint ImageHeight; bool ret = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (ret && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); m_MediumAvatar = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_MediumAvatar.LoadRawTextureData(Image); m_MediumAvatar.Apply(); return(m_MediumAvatar); } //return null because Steam didn't give us an image return(null); }
/// <summary> /// Loads a user's avatar from steam /// </summary> /// <returns></returns> private static Texture2D LoadAvatar(ulong steamId) { // Get the icon type as a integer. var icon = SteamFriends.GetMediumFriendAvatar(new CSteamID(steamId)); // Check if we got an icon type. if (icon != 0) { var ret = SteamUtils.GetImageSize(icon, out var width, out var height); if (ret && width > 0 && height > 0) { var rgba = new byte[width * height * 4]; ret = SteamUtils.GetImageRGBA(icon, rgba, rgba.Length); if (ret) { var texture = new Texture2D(GameBase.Game.GraphicsDevice, (int)width, (int)height, false, SurfaceFormat.Color); texture.SetData(rgba, 0, rgba.Length); return(texture); } } } return(null); }
/// <summary> /// Get image data from the Steam Api /// </summary> /// <param name="size">The image size to get from Steam</param> /// <param name="steamId">The steam id of the user to get the image for</param> /// <returns></returns> /// <exception cref="ArgumentException"></exception> /// <exception cref="SystemException"></exception> public SteamworksImage GetAvatarFromStreamApi(AvatarSize size, CSteamID steamId) { int imageHandle; switch (size) { case AvatarSize.Small: imageHandle = SteamFriends.GetSmallFriendAvatar(steamId); break; case AvatarSize.Medium: imageHandle = SteamFriends.GetMediumFriendAvatar(steamId); break; case AvatarSize.Large: imageHandle = SteamFriends.GetLargeFriendAvatar(steamId); break; default: throw new ArgumentException("Unknown Steam Avatar size!"); } if (imageHandle == -1 || imageHandle == 0) { throw new SystemException("Invalid Steamworks image handle"); } var image = new SteamworksImage(); if (!SteamUtils.GetImageSize(imageHandle, out image.Width, out image.Height)) { throw new SystemException("Couldn't get image size from Steamworks api"); } uint imageSize = image.Width * image.Height * 4; var buffer = new byte[imageSize]; if (!SteamUtils.GetImageRGBA(imageHandle, buffer, (int)imageSize)) { throw new SystemException("Couldn't get image data from Steamworks api"); } image.imageData = new byte[imageSize]; Array.Copy(buffer, 0, image.imageData, 0, imageSize); return(image); }
internal void GetLargeAvatar(SteamPlayer player, bool raiseEvent) { var index = SteamFriends.GetMediumFriendAvatar(player.steamID); if (index < 1) { return; } uint w, h; if (SteamUtils.GetImageSize(index, out w, out h)) { LoadPlayerAvatar(player, index, (int)w, (int)h, raiseEvent); } }
public void Load() { _imageId = SteamFriends.GetMediumFriendAvatar(new CSteamID(_steamid)); if (_imageId <= 0) { return; } uint w, h; if (!SteamUtils.GetImageSize(_imageId, out w, out h)) { return; } if (w != _texture.width && h != _texture.height) { _avatarsLoading.Remove(this); return; } int destBufferSize = (int)(4 * w * h); byte[] destBuffer = new byte[destBufferSize]; if (!SteamUtils.GetImageRGBA(_imageId, destBuffer, destBufferSize)) { return; } for (int x = 0; x < w; x++) { for (int y = 0; y < h; y++) { int index = ((int)y * (int)w + (int)x) * 4; byte r = destBuffer[index + 0]; byte g = destBuffer[index + 1]; byte b = destBuffer[index + 2]; byte a = destBuffer[index + 3]; _texture.SetPixel(x, (int)h - 1 - y, new Color32(r, g, b, a)); } } _texture.Apply(); _avatarsLoading.Remove(this); }
public void SetPlayer(LeaderboardEntry_t player) { leaderboardEntry = player; if (positionInBoardText != null) { positionInBoardText.text = System.Convert.ToString(leaderboardEntry.m_nGlobalRank); } if (Nickname != null) { Nickname.text = SteamFriends.GetFriendPersonaName(leaderboardEntry.m_steamIDUser); } if (Score != null) { Score.text = System.Convert.ToString(leaderboardEntry.m_nScore); } if (avatarImage != null) { uint width = 0; uint height = 0; int avatarInt = SteamFriends.GetMediumFriendAvatar(leaderboardEntry.m_steamIDUser); if (avatarInt > 0) { SteamUtils.GetImageSize(avatarInt, out width, out height); } if (width > 0 && height > 0) { byte[] avatarStream = new byte[4 * (int)width * (int)height]; SteamUtils.GetImageRGBA(avatarInt, avatarStream, 4 * (int)width * (int)height); TextureAvatar = new Texture2D((int)width, (int)height, TextureFormat.RGBA32, false); TextureAvatar.LoadRawTextureData(avatarStream); TextureAvatar.Apply(); avatarImage.texture = TextureAvatar; avatarImage.rectTransform.localScale = new Vector2(1, -1); } else { Debug.Log("Get Steam AvatarINT Error"); } } }
public static Sprite GetMediumAvatar(CSteamID i_SteamId) { if (!SteamManager.initializedMain) { return(null); } if (!i_SteamId.IsValid()) { return(null); } // Medium avatar is 64x64. int mediumAvatar = SteamFriends.GetMediumFriendAvatar(i_SteamId); Texture2D texture = BuildTexture(mediumAvatar); Sprite sprite = TextureToSprite(texture); return(sprite); }
public override void OnEnter() { imageID = 0; switch (avatarSize) { case AvaterSize.Small: imageID = SteamFriends.GetSmallFriendAvatar(SteamUser.GetSteamID()); break; case AvaterSize.Medium: imageID = SteamFriends.GetMediumFriendAvatar(SteamUser.GetSteamID()); break; case AvaterSize.Large: imageID = SteamFriends.GetLargeFriendAvatar(SteamUser.GetSteamID()); break; } if (imageID != 0) { if (imageID != -1) { GetAvatar(imageID); } else { m_AvatarImageLoaded = Callback <AvatarImageLoaded_t> .Create(OnAvatarImageLoaded); Fsm.Event(imageNotLoadedYet); } } else { Fsm.Event(noAvatar); } Finish(); }
public static Texture FindTexture(ulong steamid) { var found = _avatars.Find(x => x._steamid == steamid); if (found != null) { return(found._texture); } var created = new SteamAvatarCache() { _texture = new Texture2D(64, 64, TextureFormat.ARGB32, false), _steamid = steamid, _imageId = SteamFriends.GetMediumFriendAvatar(new CSteamID(steamid)) }; created._texture.filterMode = FilterMode.Trilinear; created._texture.wrapMode = TextureWrapMode.Clamp; created._texture.anisoLevel = 8; for (int x = 0; x < created._texture.width; x++) { for (int y = 0; y < created._texture.height; y++) { created._texture.SetPixel(x, y, new Color32(0, 0, 0, 255)); } } created._texture.Apply(); _avatars.Add(created); _avatarsLoading.Add(created); created.Load(); return(created._texture); }
// Use this for initialization void Start() { Nickname = transform.Find("FriendNickname").gameObject; Status = transform.Find("Status").gameObject; Bordo = transform.Find("Image").gameObject; Immagine = Bordo.transform.Find("FriendImage").gameObject; transform.GetComponent <Button>().onClick.AddListener(() => { OpenChat(); }); int FriendAvatar = SteamFriends.GetMediumFriendAvatar(m_Friend); uint ImageWidth; uint ImageHeight; bool ret = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (ret && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); Texture2D m_SmallAvatar; m_SmallAvatar = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_SmallAvatar.LoadRawTextureData(Image); // The image is upside down! "@ares_p: in Unity all texture data starts from "bottom" (OpenGL convention)" m_SmallAvatar.Apply(); Immagine.GetComponent <Image>().sprite = Sprite.Create(m_SmallAvatar, new Rect(0, 0, m_SmallAvatar.width, m_SmallAvatar.height), new Vector2(0.5f, 0.5f)); } if (SteamFriends.GetFriendPersonaState(m_Friend).ToString() == "k_EPersonaStateOffline") { Nickname.GetComponent <Text>().color = new Color32(255, 255, 255, 100); Status.GetComponent <Text>().color = new Color32(255, 255, 255, 100); Status.GetComponent <Text>().text = "Offline"; Bordo.GetComponent <Image>().color = new Color32(255, 255, 255, 100); } else if (SteamFriends.GetFriendPersonaState(m_Friend).ToString() == "k_EPersonaStateSnooze") { Nickname.GetComponent <Text>().color = new Color32(77, 148, 176, 255); Status.GetComponent <Text>().color = new Color32(77, 148, 176, 255); Status.GetComponent <Text>().text = "Snooze"; Bordo.GetComponent <Image>().color = new Color32(77, 148, 176, 255); } else { var fgi = new FriendGameInfo_t(); bool StoGiocando = SteamFriends.GetFriendGamePlayed(m_Friend, out fgi); if (StoGiocando) { Bordo.GetComponent <Image>().color = new Color32(126, 161, 54, 255); Nickname.GetComponent <Text>().color = new Color32(126, 161, 54, 255); Status.GetComponent <Text>().color = new Color32(126, 161, 54, 255); if (fgi.m_gameID.ToString() != "480") { Status.GetComponent <Text>().text = "Playing another game"; } else { Status.GetComponent <Text>().text = "Playing RageGame"; } } else { Nickname.GetComponent <Text>().color = new Color32(77, 148, 176, 255); Status.GetComponent <Text>().color = new Color32(77, 148, 176, 255); Status.GetComponent <Text>().text = "Online"; Bordo.GetComponent <Image>().color = new Color32(77, 148, 176, 255); } } Nickname.GetComponent <Text>().text = SteamFriends.GetFriendPersonaName(m_Friend); }
public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_Friend: " + m_Friend); GUILayout.Label("m_Clan: " + m_Clan); GUILayout.Label("m_CoPlayFriend: " + m_CoPlayFriend); GUILayout.Label("m_SmallAvatar:"); GUILayout.Label(m_SmallAvatar); GUILayout.Label("m_MediumAvatar:"); GUILayout.Label(m_MediumAvatar); GUILayout.Label("m_LargeAvatar:"); GUILayout.Label(m_LargeAvatar); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); GUILayout.Label("GetPersonaName() : " + SteamFriends.GetPersonaName()); if (GUILayout.Button("SetPersonaName(SteamFriends.GetPersonaName())")) { SteamAPICall_t handle = SteamFriends.SetPersonaName(SteamFriends.GetPersonaName()); OnSetPersonaNameResponseCallResult.Set(handle); print("SteamFriends.SetPersonaName(" + SteamFriends.GetPersonaName() + ") : " + handle); } GUILayout.Label("GetPersonaState() : " + SteamFriends.GetPersonaState()); GUILayout.Label("GetFriendCount(EFriendFlags.k_EFriendFlagImmediate) : " + SteamFriends.GetFriendCount(EFriendFlags.k_EFriendFlagImmediate)); { m_Friend = SteamFriends.GetFriendByIndex(0, EFriendFlags.k_EFriendFlagImmediate); GUILayout.Label("GetFriendByIndex(0, EFriendFlags.k_EFriendFlagImmediate) : " + m_Friend); } GUILayout.Label("GetFriendRelationship(m_Friend) : " + SteamFriends.GetFriendRelationship(m_Friend)); GUILayout.Label("GetFriendPersonaState(m_Friend) : " + SteamFriends.GetFriendPersonaState(m_Friend)); GUILayout.Label("GetFriendPersonaName(m_Friend) : " + SteamFriends.GetFriendPersonaName(m_Friend)); { var fgi = new FriendGameInfo_t(); bool ret = SteamFriends.GetFriendGamePlayed(m_Friend, out fgi); GUILayout.Label("GetFriendGamePlayed(m_Friend, out fgi) : " + ret + " -- " + fgi.m_gameID + " -- " + fgi.m_unGameIP + " -- " + fgi.m_usGamePort + " -- " + fgi.m_usQueryPort + " -- " + fgi.m_steamIDLobby); } GUILayout.Label("GetFriendPersonaNameHistory(m_Friend, 1) : " + SteamFriends.GetFriendPersonaNameHistory(m_Friend, 1)); GUILayout.Label("GetFriendSteamLevel(m_Friend) : " + SteamFriends.GetFriendSteamLevel(m_Friend)); GUILayout.Label("GetPlayerNickname(m_Friend) : " + SteamFriends.GetPlayerNickname(m_Friend)); { int FriendsGroupCount = SteamFriends.GetFriendsGroupCount(); GUILayout.Label("GetFriendsGroupCount() : " + FriendsGroupCount); if (FriendsGroupCount > 0) { FriendsGroupID_t FriendsGroupID = SteamFriends.GetFriendsGroupIDByIndex(0); GUILayout.Label("SteamFriends.GetFriendsGroupIDByIndex(0) : " + FriendsGroupID); GUILayout.Label("GetFriendsGroupName(FriendsGroupID) : " + SteamFriends.GetFriendsGroupName(FriendsGroupID)); int FriendsGroupMembersCount = SteamFriends.GetFriendsGroupMembersCount(FriendsGroupID); GUILayout.Label("GetFriendsGroupMembersCount(FriendsGroupID) : " + FriendsGroupMembersCount); if (FriendsGroupMembersCount > 0) { CSteamID[] FriendsGroupMembersList = new CSteamID[FriendsGroupMembersCount]; SteamFriends.GetFriendsGroupMembersList(FriendsGroupID, FriendsGroupMembersList, FriendsGroupMembersCount); GUILayout.Label("GetFriendsGroupMembersList(FriendsGroupID, FriendsGroupMembersList, FriendsGroupMembersCount) : " + FriendsGroupMembersList[0]); } } } GUILayout.Label("HasFriend(m_Friend, EFriendFlags.k_EFriendFlagImmediate) : " + SteamFriends.HasFriend(m_Friend, EFriendFlags.k_EFriendFlagImmediate)); GUILayout.Label("GetClanCount() : " + SteamFriends.GetClanCount()); m_Clan = SteamFriends.GetClanByIndex(0); GUILayout.Label("GetClanByIndex(0) : " + m_Clan); GUILayout.Label("GetClanName(m_Clan) : " + SteamFriends.GetClanName(m_Clan)); GUILayout.Label("GetClanTag(m_Clan) : " + SteamFriends.GetClanTag(m_Clan)); { int Online; int InGame; int Chatting; bool ret = SteamFriends.GetClanActivityCounts(m_Clan, out Online, out InGame, out Chatting); GUILayout.Label("GetClanActivityCounts(m_Clan, out Online, out InGame, out Chatting) : " + ret + " -- " + Online + " -- " + InGame + " -- " + Chatting); } if (GUILayout.Button("DownloadClanActivityCounts(Clans, Clans.Length)")) { CSteamID[] Clans = { m_Clan, TestConstants.Instance.k_SteamId_Group_SteamUniverse }; SteamAPICall_t handle = SteamFriends.DownloadClanActivityCounts(Clans, Clans.Length); OnDownloadClanActivityCountsResultCallResult.Set(handle); // This call never seems to produce the CallResult. print("SteamFriends.DownloadClanActivityCounts(" + Clans + ", " + Clans.Length + ") : " + handle); } { int FriendCount = SteamFriends.GetFriendCountFromSource(m_Clan); GUILayout.Label("GetFriendCountFromSource(m_Clan) : " + FriendCount); if (FriendCount > 0) { GUILayout.Label("GetFriendFromSourceByIndex(m_Clan, 0) : " + SteamFriends.GetFriendFromSourceByIndex(m_Clan, 0)); } } GUILayout.Label("IsUserInSource(m_Friend, m_Clan) : " + SteamFriends.IsUserInSource(m_Friend, m_Clan)); if (GUILayout.Button("SetInGameVoiceSpeaking(SteamUser.GetSteamID(), false)")) { SteamFriends.SetInGameVoiceSpeaking(SteamUser.GetSteamID(), false); print("SteamFriends.SetInGameVoiceSpeaking(" + SteamUser.GetSteamID() + ", " + false + ")"); } if (GUILayout.Button("ActivateGameOverlay(\"Friends\")")) { SteamFriends.ActivateGameOverlay("Friends"); print("SteamFriends.ActivateGameOverlay(" + "\"Friends\"" + ")"); } if (GUILayout.Button("ActivateGameOverlayToUser(\"friendadd\", TestConstants.Instance.k_SteamId_rlabrecque)")) { SteamFriends.ActivateGameOverlayToUser("friendadd", TestConstants.Instance.k_SteamId_rlabrecque); print("SteamFriends.ActivateGameOverlayToUser(" + "\"friendadd\"" + ", " + TestConstants.Instance.k_SteamId_rlabrecque + ")"); } if (GUILayout.Button("ActivateGameOverlayToWebPage(\"http://steamworks.github.io\")")) { SteamFriends.ActivateGameOverlayToWebPage("http://steamworks.github.io"); print("SteamFriends.ActivateGameOverlayToWebPage(" + "\"http://steamworks.github.io\"" + ")"); } if (GUILayout.Button("ActivateGameOverlayToStore(TestConstants.Instance.k_AppId_TeamFortress2, EOverlayToStoreFlag.k_EOverlayToStoreFlag_None)")) { SteamFriends.ActivateGameOverlayToStore(TestConstants.Instance.k_AppId_TeamFortress2, EOverlayToStoreFlag.k_EOverlayToStoreFlag_None); print("SteamFriends.ActivateGameOverlayToStore(" + TestConstants.Instance.k_AppId_TeamFortress2 + ", " + EOverlayToStoreFlag.k_EOverlayToStoreFlag_None + ")"); } if (GUILayout.Button("SetPlayedWith(TestConstants.Instance.k_SteamId_rlabrecque)")) { SteamFriends.SetPlayedWith(TestConstants.Instance.k_SteamId_rlabrecque); print("SteamFriends.SetPlayedWith(" + TestConstants.Instance.k_SteamId_rlabrecque + ")"); } if (GUILayout.Button("ActivateGameOverlayInviteDialog(TestConstants.Instance.k_SteamId_rlabrecque)")) { SteamFriends.ActivateGameOverlayInviteDialog(TestConstants.Instance.k_SteamId_rlabrecque); print("SteamFriends.ActivateGameOverlayInviteDialog(" + TestConstants.Instance.k_SteamId_rlabrecque + ")"); } if (GUILayout.Button("GetSmallFriendAvatar(m_Friend)")) { int ret = SteamFriends.GetSmallFriendAvatar(m_Friend); print("SteamFriends.GetSmallFriendAvatar(" + m_Friend + ") : " + ret); m_SmallAvatar = SteamUtilsTest.GetSteamImageAsTexture2D(ret); } if (GUILayout.Button("GetMediumFriendAvatar(m_Friend)")) { int ret = SteamFriends.GetMediumFriendAvatar(m_Friend); print("SteamFriends.GetMediumFriendAvatar(" + m_Friend + ") : " + ret); m_MediumAvatar = SteamUtilsTest.GetSteamImageAsTexture2D(ret); } if (GUILayout.Button("GetLargeFriendAvatar(m_Friend)")) { int ret = SteamFriends.GetLargeFriendAvatar(m_Friend); print("SteamFriends.GetLargeFriendAvatar(" + m_Friend + ") : " + ret); m_LargeAvatar = SteamUtilsTest.GetSteamImageAsTexture2D(ret); } if (GUILayout.Button("RequestUserInformation(m_Friend, false)")) { bool ret = SteamFriends.RequestUserInformation(m_Friend, false); print("SteamFriends.RequestUserInformation(" + m_Friend + ", " + false + ") : " + ret); } if (GUILayout.Button("RequestClanOfficerList(m_Clan)")) { SteamAPICall_t handle = SteamFriends.RequestClanOfficerList(m_Clan); OnClanOfficerListResponseCallResult.Set(handle); print("SteamFriends.RequestClanOfficerList(" + m_Clan + ") : " + handle); } GUILayout.Label("GetClanOwner(m_Clan) : " + SteamFriends.GetClanOwner(m_Clan)); GUILayout.Label("GetClanOfficerCount(m_Clan) : " + SteamFriends.GetClanOfficerCount(m_Clan)); GUILayout.Label("GetClanOfficerByIndex(m_Clan, 0) : " + SteamFriends.GetClanOfficerByIndex(m_Clan, 0)); GUILayout.Label("GetUserRestrictions() : " + SteamFriends.GetUserRestrictions()); if (GUILayout.Button("SetRichPresence(\"status\", \"Testing 1.. 2.. 3..\")")) { bool ret = SteamFriends.SetRichPresence("status", "Testing 1.. 2.. 3.."); print("SteamFriends.SetRichPresence(" + "\"status\"" + ", " + "\"Testing 1.. 2.. 3..\"" + ") : " + ret); } if (GUILayout.Button("ClearRichPresence()")) { SteamFriends.ClearRichPresence(); print("SteamFriends.ClearRichPresence()"); } GUILayout.Label("GetFriendRichPresence(SteamUser.GetSteamID(), \"status\") : " + SteamFriends.GetFriendRichPresence(SteamUser.GetSteamID(), "status")); GUILayout.Label("GetFriendRichPresenceKeyCount(SteamUser.GetSteamID()) : " + SteamFriends.GetFriendRichPresenceKeyCount(SteamUser.GetSteamID())); GUILayout.Label("GetFriendRichPresenceKeyByIndex(SteamUser.GetSteamID(), 0) : " + SteamFriends.GetFriendRichPresenceKeyByIndex(SteamUser.GetSteamID(), 0)); if (GUILayout.Button("RequestFriendRichPresence(m_Friend)")) { SteamFriends.RequestFriendRichPresence(m_Friend); print("SteamFriends.RequestFriendRichPresence(" + m_Friend + ")"); } if (GUILayout.Button("InviteUserToGame(SteamUser.GetSteamID(), \"testing\")")) { bool ret = SteamFriends.InviteUserToGame(SteamUser.GetSteamID(), "testing"); print("SteamFriends.InviteUserToGame(" + SteamUser.GetSteamID() + ", " + "\"testing\"" + ") : " + ret); } GUILayout.Label("GetCoplayFriendCount() : " + SteamFriends.GetCoplayFriendCount()); if (GUILayout.Button("GetCoplayFriend(0)")) { m_CoPlayFriend = SteamFriends.GetCoplayFriend(0); print("SteamFriends.GetCoplayFriend(" + 0 + ") : " + m_CoPlayFriend); } GUILayout.Label("GetFriendCoplayTime(m_CoPlayFriend) : " + SteamFriends.GetFriendCoplayTime(m_CoPlayFriend)); GUILayout.Label("GetFriendCoplayGame(m_CoPlayFriend) : " + SteamFriends.GetFriendCoplayGame(m_CoPlayFriend)); if (GUILayout.Button("JoinClanChatRoom(m_Clan)")) { SteamAPICall_t handle = SteamFriends.JoinClanChatRoom(m_Clan); OnJoinClanChatRoomCompletionResultCallResult.Set(handle); print("SteamFriends.JoinClanChatRoom(" + m_Clan + ") : " + handle); } if (GUILayout.Button("LeaveClanChatRoom(m_Clan)")) { bool ret = SteamFriends.LeaveClanChatRoom(m_Clan); print("SteamFriends.LeaveClanChatRoom(" + m_Clan + ") : " + ret); } GUILayout.Label("GetClanChatMemberCount(m_Clan) : " + SteamFriends.GetClanChatMemberCount(m_Clan)); GUILayout.Label("GetChatMemberByIndex(m_Clan, 0) : " + SteamFriends.GetChatMemberByIndex(m_Clan, 0)); if (GUILayout.Button("SendClanChatMessage(m_Clan, \"Test\")")) { bool ret = SteamFriends.SendClanChatMessage(m_Clan, "Test"); print("SteamFriends.SendClanChatMessage(" + m_Clan + ", " + "\"Test\"" + ") : " + ret); } //GUILayout.Label("SteamFriends.GetClanChatMessage() : " + SteamFriends.GetClanChatMessage()); // N/A - Must be called from within the callback OnGameConnectedClanChatMsg GUILayout.Label("IsClanChatAdmin(m_Clan, m_Friend) : " + SteamFriends.IsClanChatAdmin(m_Clan, m_Friend)); GUILayout.Label("IsClanChatWindowOpenInSteam(m_Clan) : " + SteamFriends.IsClanChatWindowOpenInSteam(m_Clan)); if (GUILayout.Button("OpenClanChatWindowInSteam(m_Clan)")) { bool ret = SteamFriends.OpenClanChatWindowInSteam(m_Clan); print("SteamFriends.OpenClanChatWindowInSteam(" + m_Clan + ") : " + ret); } if (GUILayout.Button("CloseClanChatWindowInSteam(m_Clan)")) { bool ret = SteamFriends.CloseClanChatWindowInSteam(m_Clan); print("SteamFriends.CloseClanChatWindowInSteam(" + m_Clan + ") : " + ret); } if (GUILayout.Button("SetListenForFriendsMessages(true)")) { bool ret = SteamFriends.SetListenForFriendsMessages(true); print("SteamFriends.SetListenForFriendsMessages(" + true + ") : " + ret); } if (GUILayout.Button("ReplyToFriendMessage(SteamUser.GetSteamID(), \"Testing!\")")) { bool ret = SteamFriends.ReplyToFriendMessage(SteamUser.GetSteamID(), "Testing!"); print("SteamFriends.ReplyToFriendMessage(" + SteamUser.GetSteamID() + ", " + "\"Testing!\"" + ") : " + ret); } //GUILayout.Label("SteamFriends.GetFriendMessage() : " + SteamFriends.GetFriendMessage()); // N/A - Must be called from within the callback OnGameConnectedFriendChatMsg if (GUILayout.Button("GetFollowerCount(SteamUser.GetSteamID())")) { SteamAPICall_t handle = SteamFriends.GetFollowerCount(SteamUser.GetSteamID()); OnFriendsGetFollowerCountCallResult.Set(handle); print("SteamFriends.GetFollowerCount(" + SteamUser.GetSteamID() + ") : " + handle); } if (GUILayout.Button("IsFollowing(m_Friend)")) { SteamAPICall_t handle = SteamFriends.IsFollowing(m_Friend); OnFriendsIsFollowingCallResult.Set(handle); print("SteamFriends.IsFollowing(" + m_Friend + ") : " + handle); } if (GUILayout.Button("EnumerateFollowingList(0)")) { SteamAPICall_t handle = SteamFriends.EnumerateFollowingList(0); OnFriendsEnumerateFollowingListCallResult.Set(handle); print("SteamFriends.EnumerateFollowingList(" + 0 + ") : " + handle); } GUILayout.Label("IsClanPublic(m_Clan) : " + SteamFriends.IsClanPublic(m_Clan)); GUILayout.Label("IsClanOfficialGameGroup(m_Clan) : " + SteamFriends.IsClanOfficialGameGroup(m_Clan)); GUILayout.EndScrollView(); GUILayout.EndVertical(); }
private void RenderPageOne() { GUILayout.Label("SteamFriends.GetPersonaName() : " + SteamFriends.GetPersonaName()); if (GUILayout.Button("SteamFriends.SetPersonaName(SteamFriends.GetPersonaName())")) { SteamAPICall_t handle = SteamFriends.SetPersonaName(SteamFriends.GetPersonaName()); OnSetPersonaNameResponseCallResult.Set(handle); print("SteamFriends.SetPersonaName(" + SteamFriends.GetPersonaName() + ") : " + handle); } GUILayout.Label("SteamFriends.GetPersonaState() : " + SteamFriends.GetPersonaState()); GUILayout.Label("SteamFriends.GetFriendCount(k_EFriendFlagImmediate) : " + SteamFriends.GetFriendCount(EFriendFlags.k_EFriendFlagImmediate)); if (SteamFriends.GetFriendCount(EFriendFlags.k_EFriendFlagImmediate) == 0) { Debug.LogError("You must have atleast one friend to use this Test"); return; } m_Friend = SteamFriends.GetFriendByIndex(0, EFriendFlags.k_EFriendFlagImmediate); GUILayout.Label("SteamFriends.GetFriendByIndex(0, k_EFriendFlagImmediate) : " + m_Friend); GUILayout.Label("SteamFriends.GetFriendRelationship(m_Friend) : " + SteamFriends.GetFriendRelationship(m_Friend)); GUILayout.Label("SteamFriends.GetFriendPersonaState(m_Friend) : " + SteamFriends.GetFriendPersonaState(m_Friend)); GUILayout.Label("SteamFriends.GetFriendPersonaName(m_Friend) : " + SteamFriends.GetFriendPersonaName(m_Friend)); { var fgi = new FriendGameInfo_t(); bool ret = SteamFriends.GetFriendGamePlayed(m_Friend, out fgi); GUILayout.Label("SteamFriends.GetFriendGamePlayed(m_Friend, out fgi) : " + ret + " -- " + fgi.m_gameID + " -- " + fgi.m_unGameIP + " -- " + fgi.m_usGamePort + " -- " + fgi.m_usQueryPort + " -- " + fgi.m_steamIDLobby); } GUILayout.Label("SteamFriends.GetFriendPersonaNameHistory(m_Friend, 1) : " + SteamFriends.GetFriendPersonaNameHistory(m_Friend, 1)); GUILayout.Label("SteamFriends.GetFriendSteamLevel(m_Friend) : " + SteamFriends.GetFriendSteamLevel(m_Friend)); GUILayout.Label("SteamFriends.GetPlayerNickname(m_Friend) : " + SteamFriends.GetPlayerNickname(m_Friend)); { int FriendsGroupCount = SteamFriends.GetFriendsGroupCount(); GUILayout.Label("SteamFriends.GetFriendsGroupCount() : " + FriendsGroupCount); if (FriendsGroupCount > 0) { FriendsGroupID_t FriendsGroupID = SteamFriends.GetFriendsGroupIDByIndex(0); GUILayout.Label("SteamFriends.GetFriendsGroupIDByIndex(0) : " + FriendsGroupID); GUILayout.Label("SteamFriends.GetFriendsGroupName(FriendsGroupID) : " + SteamFriends.GetFriendsGroupName(FriendsGroupID)); int FriendsGroupMembersCount = SteamFriends.GetFriendsGroupMembersCount(FriendsGroupID); GUILayout.Label("SteamFriends.GetFriendsGroupMembersCount(FriendsGroupID) : " + FriendsGroupMembersCount); if (FriendsGroupMembersCount > 0) { CSteamID[] FriendsGroupMembersList = new CSteamID[FriendsGroupMembersCount]; SteamFriends.GetFriendsGroupMembersList(FriendsGroupID, FriendsGroupMembersList, FriendsGroupMembersCount); GUILayout.Label("SteamFriends.GetFriendsGroupMembersList(FriendsGroupID, FriendsGroupMembersList, FriendsGroupMembersCount) : " + FriendsGroupMembersList[0]); } } } GUILayout.Label("SteamFriends.HasFriend(m_Friend, k_EFriendFlagImmediate) : " + SteamFriends.HasFriend(m_Friend, EFriendFlags.k_EFriendFlagImmediate)); GUILayout.Label("SteamFriends.GetClanCount() : " + SteamFriends.GetClanCount()); if (SteamFriends.GetClanCount() == 0) { Debug.LogError("You must have atleast one clan to use this Test"); return; } m_Clan = SteamFriends.GetClanByIndex(0); GUILayout.Label("SteamFriends.GetClanByIndex(0) : " + m_Clan); GUILayout.Label("SteamFriends.GetClanName(m_Clan) : " + SteamFriends.GetClanName(m_Clan)); GUILayout.Label("SteamFriends.GetClanTag(m_Clan) : " + SteamFriends.GetClanTag(m_Clan)); { int Online; int InGame; int Chatting; bool ret = SteamFriends.GetClanActivityCounts(m_Clan, out Online, out InGame, out Chatting); GUILayout.Label("SteamFriends.GetClanActivityCounts(m_Clan, out Online, out InGame, out Chatting) : " + ret + " -- " + Online + " -- " + InGame + " -- " + Chatting); } if (GUILayout.Button("SteamFriends.DownloadClanActivityCounts(m_Clans, 2)")) { CSteamID[] Clans = { m_Clan, new CSteamID(103582791434672565) }; // m_Clan, Steam Universe SteamAPICall_t handle = SteamFriends.DownloadClanActivityCounts(Clans, 2); OnDownloadClanActivityCountsResultCallResult.Set(handle); // This call never seems to produce a callback. print("SteamFriends.DownloadClanActivityCounts(" + Clans + ", 2) : " + handle); } { int FriendCount = SteamFriends.GetFriendCountFromSource(m_Clan); GUILayout.Label("SteamFriends.GetFriendCountFromSource(m_Clan) : " + FriendCount); if (FriendCount > 0) { GUILayout.Label("SteamFriends.GetFriendFromSourceByIndex(m_Clan, 0) : " + SteamFriends.GetFriendFromSourceByIndex(m_Clan, 0)); } } GUILayout.Label("SteamFriends.IsUserInSource(m_Friend, m_Clan) : " + SteamFriends.IsUserInSource(m_Friend, m_Clan)); if (GUILayout.Button("SteamFriends.SetInGameVoiceSpeaking(SteamUser.GetSteamID(), false)")) { SteamFriends.SetInGameVoiceSpeaking(SteamUser.GetSteamID(), false); print("SteamClient.SetInGameVoiceSpeaking(" + SteamUser.GetSteamID() + ", false);"); } if (GUILayout.Button("SteamFriends.ActivateGameOverlay(\"Friends\")")) { SteamFriends.ActivateGameOverlay("Friends"); print("SteamClient.ActivateGameOverlay(\"Friends\")"); } if (GUILayout.Button("SteamFriends.ActivateGameOverlayToUser(\"friendadd\", 76561197991230424)")) { SteamFriends.ActivateGameOverlayToUser("friendadd", new CSteamID(76561197991230424)); // rlabrecque print("SteamClient.ActivateGameOverlay(\"friendadd\", 76561197991230424)"); } if (GUILayout.Button("SteamFriends.ActivateGameOverlayToWebPage(\"http://google.com\")")) { SteamFriends.ActivateGameOverlayToWebPage("http://google.com"); print("SteamClient.ActivateGameOverlay(\"http://google.com\")"); } if (GUILayout.Button("SteamFriends.ActivateGameOverlayToStore(440, k_EOverlayToStoreFlag_None)")) { SteamFriends.ActivateGameOverlayToStore((AppId_t)440, EOverlayToStoreFlag.k_EOverlayToStoreFlag_None); // 440 = TF2 print("SteamClient.ActivateGameOverlay(440, k_EOverlayToStoreFlag_None)"); } if (GUILayout.Button("SteamFriends.SetPlayedWith(76561197991230424)")) { SteamFriends.SetPlayedWith(new CSteamID(76561197991230424)); //rlabrecque print("SteamClient.SetPlayedWith(76561197991230424)"); } if (GUILayout.Button("SteamFriends.ActivateGameOverlayInviteDialog(76561197991230424)")) { SteamFriends.ActivateGameOverlayInviteDialog(new CSteamID(76561197991230424)); //rlabrecque print("SteamClient.ActivateGameOverlayInviteDialog(76561197991230424)"); } if (GUILayout.Button("SteamFriends.GetSmallFriendAvatar(m_Friend)")) { int FriendAvatar = SteamFriends.GetSmallFriendAvatar(m_Friend); print("SteamFriends.GetSmallFriendAvatar(" + m_Friend + ") - " + FriendAvatar); uint ImageWidth; uint ImageHeight; bool ret = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (ret && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); m_SmallAvatar = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_SmallAvatar.LoadRawTextureData(Image); // The image is upside down! "@ares_p: in Unity all texture data starts from "bottom" (OpenGL convention)" m_SmallAvatar.Apply(); } } if (GUILayout.Button("SteamFriends.GetMediumFriendAvatar(m_Friend)")) { int FriendAvatar = SteamFriends.GetMediumFriendAvatar(m_Friend); print("SteamFriends.GetMediumFriendAvatar(" + m_Friend + ") - " + FriendAvatar); uint ImageWidth; uint ImageHeight; bool ret = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (ret && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); m_MediumAvatar = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_MediumAvatar.LoadRawTextureData(Image); m_MediumAvatar.Apply(); } } if (GUILayout.Button("SteamFriends.GetLargeFriendAvatar(m_Friend)")) { int FriendAvatar = SteamFriends.GetLargeFriendAvatar(m_Friend); print("SteamFriends.GetLargeFriendAvatar(" + m_Friend + ") - " + FriendAvatar); uint ImageWidth; uint ImageHeight; bool ret = SteamUtils.GetImageSize(FriendAvatar, out ImageWidth, out ImageHeight); if (ret && ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(FriendAvatar, Image, (int)(ImageWidth * ImageHeight * 4)); if (ret) { m_LargeAvatar = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_LargeAvatar.LoadRawTextureData(Image); m_LargeAvatar.Apply(); } } } }