private void OnChatEnter(SteamFriends.ChatEnterCallback callback) { if (callback.EnterResponse != EChatRoomEnterResponse.Success) { // It's super cool that Steam added this $5.00 thing! Real cool... Console.WriteLine("{0}", callback.EnterResponse); return; } var chatID = callback.ChatID; var chatName = callback.ChatRoomName; // If the chat room exists, update the name. if (ChatRoomManager.ChatRoomExists(chatID)) { Console.WriteLine("Updating chat room name."); var chatRoom = ChatRoomManager.GetChatRoom(callback.ChatID); chatRoom.Name = chatName; } // Else just add the chat room. else { Console.WriteLine("Adding chat room."); ChatRoomManager.AddChatRoom(chatID, chatName); } Console.WriteLine("Joined chat."); ModuleManager.SelfEnteredChat(callback); }
public static void HandleChatEnter(SteamFriends.ChatEnterCallback msg) { if (msg.EnterResponse != EChatRoomEnterResponse.Success) { Console.WriteLine("Steam > Unable to enter this chatroom (" + msg.EnterResponse.ToString() + ")."); } }
/// <summary> /// When a chat is entered by the bot, signal the modules. /// </summary> /// <param name="callback"></param> public void SelfEnteredChat(SteamFriends.ChatEnterCallback callback) { // Get both the global modules and the modules specific to that chatroom. var modules = _globalModules.Values.Union(_chatroomModules[callback.ChatID].Values); foreach (var module in modules) { module.OnSelfChatEnter(callback); } }
private void chatEnterCallback(SteamFriends.ChatEnterCallback callback) { if (base.listenCallback != null && callback.ChatID.AccountID == this.id.AccountID) { foreach (SteamFriends.ChatMemberInfo info in callback.ChatMembers) { base.chattingUserList.Add(info.SteamID); } } }
void OnJoinChat(SteamFriends.ChatEnterCallback callback) { if (callback.EnterResponse == EChatRoomEnterResponse.Success) { Logger.Info("Successfully joined chat '{0}' containing {1} members.", callback.ChatRoomName, callback.ChatMembers.Count); // Start the inactivity timer. inactivityTimer.Start(); } else { Logger.Error("Failed to join the chat room. Reason: {0}", callback.EnterResponse); } }
public void OnSelfChatEnter(SteamFriends.ChatEnterCallback callback) { if (SelfChatEnterCallback != null) { try { SelfChatEnterCallback(callback); } catch (Exception e) { ModuleManager.PrintStackFrame(e); } } }
private void OnChatEnter(SteamFriends.ChatEnterCallback callback) { // TODO: This is triggered on group event if (joiningChatroom == null) { Kraxbot.Log($"Warning: Tried to enter {callback.ChatRoomName} without getting an invite, possible group invite?"); return; } var settings = kraxbot.GetChatRoomSettings(callback.ChatID); // Fill settings with stuff settings.ChatName = callback.ChatRoomName; // Add users foreach (var member in callback.ChatMembers) { var user = settings.Users.SingleOrDefault(u => u.SteamID == member.SteamID); if (user == default(UserInfo)) { // User doesn't exist, create settings.Users.Add(new UserInfo { Name = kraxbot.GetFriendPersonaName(member.SteamID), SteamID = member.SteamID, Rank = member.Details, Permission = member.Permissions }); } else { // User already exists in list, just update values user.Name = kraxbot.GetFriendPersonaName(member.SteamID); user.Rank = member.Details; user.Permission = member.Permissions; } } // Add to list of current chatrooms chatrooms.Add(callback.ChatID); Kraxbot.Log($"Joined {callback.ChatRoomName} with invite from {settings.InvitedName}"); // Reset joining chatroom joiningChatroom = null; }
private void joinChatCallback(SteamFriends.ChatEnterCallback callback) { for (int i = this.joinChatList.Count - 1; i >= 0; i--) { if (this.joinChatList[i].ID == callback.ClanID) { if (callback.EnterResponse == EChatRoomEnterResponse.Success) { this.chatIOMembers.addBindingList(joinChatList[i].ChattingMember); this.core.MainForm.Invoke(new MethodInvoker(delegate() { this.chattingRooms.Add(joinChatList[i]); this.core.ChatForm.sendSystemMessage("join chat " + joinChatList[i].Name); if (showInfo) { //joinChatList[i].sendMessage("using steamchat in game " + SteamChatCore.VERSION); showInfo = false; } })); } this.joinChatList.RemoveAt(i); } } }
static void OnChatEnter(SteamFriends.ChatEnterCallback callback) { steamFriends.SendChatRoomMessage(callback.ChatID, EChatEntryType.ChatMsg, "Hi! I am a bot."); }
void OnJoinChat(SteamFriends.ChatEnterCallback callback) { ChatRoomID = callback.ChatID; }
static void OnGroupChatEnter(SteamFriends.ChatEnterCallback callback) { loggingmsg = String.Format("Successfully entered: {0}'s group chat: {1}\n", callback.ChatRoomName, callback.ChatID); SimpleLogger.SimpleLog.Info(loggingmsg); Console.WriteLine(loggingmsg); }
static void OnChatEnter(SteamFriends.ChatEnterCallback callback) { Console.WriteLine("Chatroom {0} joined owned by {1}.\n\n", callback.ChatID, callback.ClanID); }
void OnChatEnter(SteamFriends.ChatEnterCallback cb) { Log.WriteLine("OnChatEnter {0} {1} {2}", cb.ChatID.Render(), cb.ClanID.Render(), cb.FriendID.Render()); }