示例#1
0
 // Use this for initialization
 void Start()
 {
     Instance = this;
     //Load save data?
     InitSceneData();
     LoadPurchasedUpgradeFromSaveData();
     EnableAllPurchasedSceneObjects();
 }
示例#2
0
 //visually indicate whether the item has already been purchased
 private void UpdateVisualsIfPurchased()
 {
     if (StationShop.AlreadyPurchased(upgrade))
     {
         button.image.color = Color.white;
     }
     else
     {
         button.image.color = Color.gray;
     }
 }