public bool IsOwner(Mobile mob) { BaseHouse house = BaseHouse.FindHouseAt(this); StaticHouseSign staticHouse = StaticHouseSign.StaticFindHouseAt(this); return(house != null && house.IsOwner(mob) || staticHouse != null && staticHouse.IsOwner(mob)); }
public override void OnDoubleClick(Mobile from) { Guildstone stone = m_Stone as Guildstone; if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (stone == null || stone.Deleted || stone.Guild == null || stone.Guild.Teleporter != this) { from.SendLocalizedMessage(501197); // This teleporting object can not determine what guildstone to teleport } else { BaseHouse house = BaseHouse.FindHouseAt(from); StaticHouseSign staticHouse = StaticHouseSign.StaticFindHouseAt(from); if (house == null && staticHouse == null) { from.SendLocalizedMessage(501138); // You can only place a guildstone in a house. } else if (staticHouse == null) { if (house.FindGuildstone() != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!house.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { m_Stone.MoveToWorld(from.Location, from.Map); Delete(); stone.Guild.Teleporter = null; } } else { if (staticHouse.FindGuildstone(from) != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!staticHouse.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { m_Stone.MoveToWorld(from.Location, from.Map); Delete(); stone.Guild.Teleporter = null; } } } }
public override void OnDoubleClick(Mobile from) { if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (from.Guild != null) { from.SendLocalizedMessage(501137); // You must resign from your current guild before founding another! } else { BaseHouse house = BaseHouse.FindHouseAt(from); StaticHouseSign staticHouse = StaticHouseSign.StaticFindHouseAt(from); if (house == null && staticHouse == null) { from.SendLocalizedMessage(501138); // You can only place a guildstone in a house. } else if (staticHouse == null) { if (house.FindGuildstone() != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!house.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { from.SendLocalizedMessage(1013060); // Enter new guild name (40 characters max): from.Prompt = new InternalPrompt(this); } } else { if (staticHouse.FindGuildstone(from) != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!staticHouse.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { from.SendLocalizedMessage(1013060); // Enter new guild name (40 characters max): from.Prompt = new InternalPrompt(this); } } } }
public void OnChop(Mobile from) { if (m_House != null && !m_House.Deleted && m_Owner != null && !m_Owner.Deleted) { if (from == m_Owner || m_House.IsOwner(from)) { Chop(from); } } else { Chop(from); } }
public bool CheckHouse(Mobile from, Point3D p, Map map, int height, ArrayList list) { if (from == null || from.AccessLevel >= AccessLevel.GameMaster) { return(true); } if (this is BallistaEastAddon || this is OrcPalisadeSouthAddon || this is OrcPalisadeEastAddon || this is DwarvenForgeAddon) { return(true); } if (from.Region is StaticHouseRegion) { StaticHouseSign sHouse = StaticHouseSign.StaticFindHouseAt(p, map, height, from); if (!sHouse.IsOwner(from)) { return(false); } return(true); } BaseHouse house = BaseHouse.FindHouseAt(p, map, height); if (house == null || !house.IsOwner(from)) { return(false); } if (!list.Contains(house)) { list.Add(house); } return(true); }
public virtual void OnChop(Mobile from) { BaseHouse house = BaseHouse.FindHouseAt(this); StaticHouseSign staticHouse = StaticHouseSign.StaticFindHouseAt(this); if (house != null && house.IsOwner(from) && house.Addons.Contains(this)) { Effects.PlaySound(GetWorldLocation(), Map, 0x3B3); from.SendLocalizedMessage(500461); // You destroy the item. int hue = 0; if (RetainDeedHue) { for (int i = 0; hue == 0 && i < m_Components.Count; ++i) { AddonComponent c = (AddonComponent)m_Components[i]; if (c.Hue != 0) { hue = c.Hue; } } } Delete(); house.Addons.Remove(this); BaseAddonDeed deed = Deed; if (deed != null) { if (RetainDeedHue) { deed.Hue = hue; } from.AddToBackpack(deed); } } else if (staticHouse != null && staticHouse.IsOwner(from)) //&& staticHouse.Addons.Contains( this ) ) { Effects.PlaySound(GetWorldLocation(), Map, 0x3B3); from.SendLocalizedMessage(500461); // You destroy the item. int hue = 0; if (RetainDeedHue) { for (int i = 0; hue == 0 && i < m_Components.Count; ++i) { AddonComponent c = (AddonComponent)m_Components[i]; if (c.Hue != 0) { hue = c.Hue; } } } Delete(); //house.Addons.Remove( this ); BaseAddonDeed deed = Deed; if (deed != null) { if (RetainDeedHue) { deed.Hue = hue; } from.AddToBackpack(deed); } } }
public override void OnResponse(Mobile from, string text) { if (m_Deed.Deleted) { return; } if (!m_Deed.IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (from.Guild != null) { from.SendLocalizedMessage(501137); // You must resign from your current guild before founding another! } else { BaseHouse house = BaseHouse.FindHouseAt(from); StaticHouseSign staticHouse = StaticHouseSign.StaticFindHouseAt(from); if (house == null && staticHouse == null) { from.SendLocalizedMessage(501138); // You can only place a guildstone in a house. } else if (staticHouse == null) { if (house.FindGuildstone() != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!house.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { m_Deed.Delete(); if (text.Length > 40) { text = text.Substring(0, 40); } Guild guild = new Guild(from, text, "none"); from.Guild = guild; from.GuildTitle = "Guildmaster"; Guildstone stone = new Guildstone(guild); stone.MoveToWorld(from.Location, from.Map); guild.Guildstone = stone; } } else { if (staticHouse.FindGuildstone(from) != null) { from.SendLocalizedMessage(501142); //Only one guildstone may reside in a given house. } else if (!staticHouse.IsOwner(from)) { from.SendLocalizedMessage(501141); // You can only place a guildstone in a house you own! } else { m_Deed.Delete(); if (text.Length > 40) { text = text.Substring(0, 40); } Guild guild = new Guild(from, text, "none"); from.Guild = guild; from.GuildTitle = "Guildmaster"; Guildstone stone = new Guildstone(guild); stone.MoveToWorld(from.Location, from.Map); guild.Guildstone = stone; } } } }