public void Coin(StatePatternTurnstile t)
 {
     t.SetUnlocked();
     t.Unlock();
 }
 public void Pass(StatePatternTurnstile t)
 {
     t.Alarm();
 }
示例#3
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 public void Pass(StatePatternTurnstile t)
 {
     t.SetLocked();
     t.Lock();
 }
示例#4
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 public void SetUp()
 {
     controllerSpoof = new TurnstileControllerSpoof();
     turnstile       = new StatePatternTurnstile(controllerSpoof);
 }
示例#5
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 public void Coin(StatePatternTurnstile t)
 {
     t.Thankyou();
 }