void Visitable.Accept(StateMachineVisitor visitor) { visitor.Visit(this, x => _thenBehavior.Accept(visitor)); visitor.Visit(this, x => _elseBehavior.Accept(visitor)); }
public void Accept(StateMachineVisitor visitor) { visitor.Visit(this); }
void Visitable.Accept(StateMachineVisitor inspector) { inspector.Visit(this); }
public void Accept(StateMachineVisitor inspector) { inspector.Visit(this); }
public void Accept(StateMachineVisitor visitor) { throw new NotImplementedException(); }
void Visitable.Accept(StateMachineVisitor visitor) { _behavior.Accept(visitor); }
void Visitable.Accept(StateMachineVisitor visitor) { visitor.Visit(this); }
public virtual void Accept(StateMachineVisitor visitor) { visitor.Visit(this, x => { }); }
public void Accept(StateMachineVisitor visitor) { visitor.Visit(this, x => _activity.Accept(visitor)); }
void Visitable.Accept(StateMachineVisitor visitor) { _activity.Accept(visitor); }
public void Accept(StateMachineVisitor visitor) { }
public void Accept(StateMachineVisitor visitor) { _activities.Each(x => x.Accept(visitor)); }
void Visitable.Accept(StateMachineVisitor visitor) { _next.Accept(visitor); }
void Visitable.Accept(StateMachineVisitor visitor) { visitor.Visit(this, x => _behavior.Accept(visitor)); }
public override void Accept(StateMachineVisitor visitor) { visitor.Visit(this, x => { }); }
public void Accept(StateMachineVisitor visitor) { _activity.Accept(visitor); }