예제 #1
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 void Visitable.Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x => _thenBehavior.Accept(visitor));
     visitor.Visit(this, x => _elseBehavior.Accept(visitor));
 }
 public void Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this);
 }
 void Visitable.Accept(StateMachineVisitor inspector)
 {
     inspector.Visit(this);
 }
예제 #4
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 public void Accept(StateMachineVisitor inspector)
 {
     inspector.Visit(this);
 }
예제 #5
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 public void Accept(StateMachineVisitor visitor)
 {
     throw new NotImplementedException();
 }
예제 #6
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 void Visitable.Accept(StateMachineVisitor visitor)
 {
     _behavior.Accept(visitor);
 }
 void Visitable.Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this);
 }
 public virtual void Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x =>
     {
     });
 }
 public void Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x => _activity.Accept(visitor));
 }
예제 #10
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 void Visitable.Accept(StateMachineVisitor visitor)
 {
     _activity.Accept(visitor);
 }
 public void Accept(StateMachineVisitor visitor)
 {
 }
예제 #12
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 public void Accept(StateMachineVisitor visitor)
 {
     _activities.Each(x => x.Accept(visitor));
 }
예제 #13
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 void Visitable.Accept(StateMachineVisitor visitor)
 {
     _next.Accept(visitor);
 }
 void Visitable.Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x => _behavior.Accept(visitor));
 }
예제 #15
0
파일: SimpleEvent.cs 프로젝트: Nangal/Stact
		public void Accept(StateMachineVisitor visitor)
		{
			visitor.Visit(this);
		}
예제 #16
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 public override void Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x => { });
 }
예제 #17
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 public virtual void Accept(StateMachineVisitor visitor)
 {
     visitor.Visit(this, x => { });
 }
예제 #18
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 public void Accept(StateMachineVisitor visitor)
 {
     _activity.Accept(visitor);
 }