public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingData, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, healingData)
 {
     SPType = spType;
     SPCost = spCost;
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, DamageData damageInfo, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, damageInfo)
 {
     SPType = spType;
     SPCost = spCost;
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence)
 {
     SPType = spType;
     SPCost = spCost;
 }