public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingData, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, healingData) { SPType = spType; SPCost = spCost; }
public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, DamageData damageInfo, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, damageInfo) { SPType = spType; SPCost = spCost; }
public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence) { SPType = spType; SPCost = spCost; }