/// <summary>
 /// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
 /// </summary>
 /// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
 public StarRatingDisplay(StarDifficulty starDifficulty)
 {
     difficulty = starDifficulty;
 }
示例#2
0
 public BeatmapInfoWedge(WorkingBeatmap beatmap, IReadOnlyList <Mod> mods, StarDifficulty difficulty)
     : base(beatmap, new KaraokeRuleset().RulesetInfo, mods, difficulty)
 {
 }