/// <summary> /// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>. /// </summary> /// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param> public StarRatingDisplay(StarDifficulty starDifficulty) { difficulty = starDifficulty; }
public BeatmapInfoWedge(WorkingBeatmap beatmap, IReadOnlyList <Mod> mods, StarDifficulty difficulty) : base(beatmap, new KaraokeRuleset().RulesetInfo, mods, difficulty) { }