示例#1
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 public LevelPaused(StackedFSM owner)
 {
     this.owner = owner;
 }
示例#2
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 public LevelLoading(StackedFSM owner)
 {
     this.owner = owner;
 }
示例#3
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 public LevelLost(StackedFSM owner)
 {
     this.owner = owner;
 }
示例#4
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 public LevelRunning(StackedFSM owner)
 {
     this.owner = owner;
 }
示例#5
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 public LevelWon(StackedFSM owner)
 {
     this.owner = owner;
 }