示例#1
0
        public HitResult TryToHit(int x, int y)
        {
            var square = Squares.Where(s => s.X == x && s.Y == y).FirstOrDefault();

            if (square != null && !square.IsHit)
            {
                square.IsHit = true;
                if (Squares.All(s => s.IsHit))
                {
                    return(HitResult.Destroyed);
                }
                else
                {
                    return(HitResult.Wounded);
                }
            }
            return(HitResult.Missed);
        }
示例#2
0
        public (bool gameIsOver, string winner) IsGameOver()
        {
            bool xHasRow1          = Squares.Take(3).All(s => s == xGlyph);
            bool xHasRow2          = Squares.Skip(3).Take(3).All(s => s == xGlyph);
            bool xHasRow3          = Squares.Skip(6).Take(3).All(s => s == xGlyph);
            bool xHasColumn1       = Squares[0] == xGlyph && Squares[3] == xGlyph && Squares[6] == xGlyph;
            bool xHasColumn2       = Squares[1] == xGlyph && Squares[4] == xGlyph && Squares[7] == xGlyph;
            bool xHasColumn3       = Squares[2] == xGlyph && Squares[5] == xGlyph && Squares[8] == xGlyph;
            bool xHasDiagonal      = Squares[2] == xGlyph && Squares[4] == xGlyph && Squares[6] == xGlyph;
            bool xHasOtherDiagonal = Squares[0] == xGlyph && Squares[4] == xGlyph && Squares[8] == xGlyph;

            bool yHasRow1          = Squares.Take(3).All(s => s == oGlyph);
            bool yHasRow2          = Squares.Skip(3).Take(3).All(s => s == oGlyph);
            bool yHasRow3          = Squares.Skip(6).Take(3).All(s => s == oGlyph);
            bool yHasColumn1       = Squares[0] == oGlyph && Squares[3] == oGlyph && Squares[6] == oGlyph;
            bool yHasColumn2       = Squares[1] == oGlyph && Squares[4] == oGlyph && Squares[7] == oGlyph;
            bool yHasColumn3       = Squares[2] == oGlyph && Squares[5] == oGlyph && Squares[8] == oGlyph;
            bool yHasDiagonal      = Squares[2] == oGlyph && Squares[4] == oGlyph && Squares[6] == oGlyph;
            bool yHasOtherDiagonal = Squares[0] == oGlyph && Squares[4] == oGlyph && Squares[8] == oGlyph;

            bool xwins = xHasRow1 ||
                         xHasRow2 ||
                         xHasRow3 ||
                         xHasColumn1 ||
                         xHasColumn2 ||
                         xHasColumn3 ||
                         xHasDiagonal ||
                         xHasOtherDiagonal;

            bool ywins = yHasRow1 ||
                         yHasRow2 ||
                         yHasRow3 ||
                         yHasColumn1 ||
                         yHasColumn2 ||
                         yHasColumn3 ||
                         yHasDiagonal ||
                         yHasOtherDiagonal;

            if (xwins && ywins)
            {
                throw new InvalidOperationException(
                          "Both X and Y occupy winning positions. Review game log to identify how to fix this bug and then write some covering tests.");
            }

            if (xwins)
            {
                Winner = xGlyph;
                return(true, xGlyph);
            }

            if (ywins)
            {
                Winner = oGlyph;
                return(true, oGlyph);
            }

            //Check for a draw
            string[] xsandos = new string[] { xGlyph, oGlyph };
            if (Squares.All(s => xsandos.Contains(s)))
            {
                Winner = "DRAW";
                return(true, Winner);
            }

            return(false, null);
        }
示例#3
0
 /// <summary>
 /// Determines whether this instance is solved.
 /// </summary>
 /// <returns></returns>
 public bool IsSolved()
 {
     return(Squares.All(row => !row.Any(c => c == BOX)));
 }