/// Draw toggle button of fading directions. void Direction(int x, int y, SquaredScreenFader.Direction direction) { if (GUI.Toggle(new Rect(x, y, 240, 20), component.direction == direction, Enum.GetName(typeof(SquaredScreenFader.Direction), direction))) { component.direction = direction; } }
public SquaredFaderFactory(int columns, SquaredScreenFader.Direction direction) : this(columns, direction, null) { ; }
public SquaredFaderFactory(int columns, SquaredScreenFader.Direction direction, Texture texture) { this.columns = columns; this.direction = direction; this.texture = texture; }
public static void SetupAsSquaredFader(int columns, SquaredScreenFader.Direction direction) { FaderFactoryBase factory = new SquaredFaderFactory(columns, direction); CreateFaderInstance(factory); }