Пример #1
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 /// Draw toggle button of fading directions.
 void Direction(int x, int y, SquaredScreenFader.Direction direction)
 {
     if (GUI.Toggle(new Rect(x, y, 240, 20), component.direction == direction, Enum.GetName(typeof(SquaredScreenFader.Direction), direction)))
     {
         component.direction = direction;
     }
 }
Пример #2
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 public SquaredFaderFactory(int columns, SquaredScreenFader.Direction direction)
     : this(columns, direction, null)
 {
     ;
 }
Пример #3
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 public SquaredFaderFactory(int columns, SquaredScreenFader.Direction direction, Texture texture)
 {
     this.columns   = columns;
     this.direction = direction;
     this.texture   = texture;
 }
Пример #4
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    public static void SetupAsSquaredFader(int columns, SquaredScreenFader.Direction direction)
    {
        FaderFactoryBase factory = new SquaredFaderFactory(columns, direction);

        CreateFaderInstance(factory);
    }