public SpriteHolder(IDiskCache dc) { this._dc = dc; _placer = new Sprite2dPlacer(); _allSprites = new List <SourceInfo.Sprite>(); _newSprites = new List <SourceInfo.Sprite>(); }
public SpriteHolder(IDiskCache dc, ILogger logger) { _dc = dc; _logger = logger; _placer = new Sprite2dPlacer(); _allSprites = new List <OutputSprite>(); _newSprites = new List <OutputSprite>(); }