void ReleaseDesignerOutlets()
 {
     if (Activity != null)
     {
         Activity.Dispose();
         Activity = null;
     }
     if (CurrencyPair != null)
     {
         CurrencyPair.Dispose();
         CurrencyPair = null;
     }
     if (Executing != null)
     {
         Executing.Dispose();
         Executing = null;
     }
     if (LeftSideAction != null)
     {
         LeftSideAction.Dispose();
         LeftSideAction = null;
     }
     if (LeftSideBigNumber != null)
     {
         LeftSideBigNumber.Dispose();
         LeftSideBigNumber = null;
     }
     if (LeftSideButton != null)
     {
         LeftSideButton.Dispose();
         LeftSideButton = null;
     }
     if (LeftSideNumber != null)
     {
         LeftSideNumber.Dispose();
         LeftSideNumber = null;
     }
     if (LeftSidePips != null)
     {
         LeftSidePips.Dispose();
         LeftSidePips = null;
     }
     if (Notional != null)
     {
         Notional.Dispose();
         Notional = null;
     }
     if (NotionalCCY != null)
     {
         NotionalCCY.Dispose();
         NotionalCCY = null;
     }
     if (PriceMovementDown != null)
     {
         PriceMovementDown.Dispose();
         PriceMovementDown = null;
     }
     if (PriceMovementUp != null)
     {
         PriceMovementUp.Dispose();
         PriceMovementUp = null;
     }
     if (RightSideAction != null)
     {
         RightSideAction.Dispose();
         RightSideAction = null;
     }
     if (RightSideBigNumber != null)
     {
         RightSideBigNumber.Dispose();
         RightSideBigNumber = null;
     }
     if (RightSideButton != null)
     {
         RightSideButton.Dispose();
         RightSideButton = null;
     }
     if (RightSideNumber != null)
     {
         RightSideNumber.Dispose();
         RightSideNumber = null;
     }
     if (RightSidePips != null)
     {
         RightSidePips.Dispose();
         RightSidePips = null;
     }
     if (SpotDate != null)
     {
         SpotDate.Dispose();
         SpotDate = null;
     }
     if (Spread != null)
     {
         Spread.Dispose();
         Spread = null;
     }
 }